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Michael Jotne Slayer
November 26, 2005
Hits: 17145
Comments: 13
Ideas: 18
Votes: 3 / 4.166667
Plagues and Great Disease    Systems  (Ecological)   (General)

Plagues and other great diseases are important parts of history and some settings. They defy man and may even defy God in their swift and terrible punishment upon the body of society.

MoonHunter
November 26, 2005
Hits: 21284
Comments: 6
Ideas: 4
Votes: 2 / 3.500000
Disease, Medicine, and your Game    Systems  (Ecological)   (General)

Plagues, diseases, injuries, and healing, are all things adventurers face.

CaptainPenguin
November 25, 2005
Hits: 3935
Comments: 3
Ideas: 0
Votes: 2 / 2.500000
Mysian Lengths    Systems  (Transportation)   (General)

All Agera work with a base-8 system (though of course, in GMing, for simplicity, I don’t). Accordingly, the Mysian system of measuring is based on 8s. From dolon to dolmelphion, the system is fairly straightforward, but, traditionally, after dolmelphion, it becomes a touch more complicated.

ephemeralstability
November 25, 2005
Hits: 5726
Comments: 10
Ideas: 0
Votes: 8 / 4.000000
Trollish Measurements    Systems  (Technical/ Mechanical)   (General)

Hathalfar holds the writhing troll down with his gloved fist and sword. The beast squirms at the touch of metal. “How far is Kolm?” he demands for the third time. “I said! A long way away,” replies the troll.

MoonHunter
November 25, 2005
Hits: 2821
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
Known World Measurements    Systems  (Technical/ Mechanical)   (General)

The measurements on Arth center around The Emperor and the Imperium.  The Imperium imposes certain standards upon its subjects to make communication and trade between areas easier.  Some of the most important was how much each coin was worth (and its basic size), the common language (imperial-low and high), and a system of measures.

MoonHunter
November 23, 2005
Hits: 2663
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Helion    Systems  (Divine/ Spirit)   (General)

In the begining there was a great Darkness. Then there was light. It was Helion.

MoonHunter
November 23, 2005
Hits: 3116
Comments: 3
Ideas: 0
Votes: 1 / 4.000000
The Divine Lord- The Adoni    Systems  (Divine/ Spirit)   (General)

The Adoni is celebrated in several regions of the world, sometimes under a different name. Some of the details are different, but it is basically the same myth.

MoonHunter
November 23, 2005
Hits: 4008
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Mothon    Systems  (Divine/ Spirit)   (General)

Mothon is considered a Demon Cult by the other religions. Mothon is called The Spirit of the Darkness. That is true, though not an appealing name. He created space, light, and time. He created everything by seperating Mothon and Not-Mothon. He is The Deity, but he does not care if you know it.

MoonHunter
November 23, 2005
Hits: 4040
Comments: 3
Ideas: 0
Votes: 2 / 4.750000
The Vicean Deity    Systems  (Divine/ Spirit)   (General)

The Vicean Deity is a mysterious Deity. Some say it is the primal god - the universal spark- that created all the other dieties and the rest of the universe. Some say that it is the God within all of us. The Vicean Deity is The Sun. The Vicean Deity is not simple. There is no “personaification” of the Vicean Deity. Is it confusing to most people, but it seems to work.

MoonHunter
November 23, 2005
Hits: 4140
Comments: 7
Ideas: 0
Votes: 2 / 4.000000
Danu    Systems  (Divine/ Spirit)   (General)

The Worship of Danu has changed over time. Originally, the worship of Danu, was a worship of faith, rather than respect/ miracle. The worshipers were magically transported to Arth, a world of many spirit beings. Upon travelling to Arth, they accepted that there were new and mighty spirits to respect, but continued to worship Danu and the principle of Masque. Now, they have found that the master of masques exists in Arth. Their worship empowers Danu and in turn, he empowers his priests. Most KnownWorlders do not understand why the MaskLanders would worship a mere master. They do not understand the word Masque.

MoonHunter
November 22, 2005
Hits: 5201
Comments: 9
Ideas: 10
Votes: 5 / 4.300000
Kitchen Gods- Modern Day Deities    Systems  (Divine/ Spirit)   (General)

In addition to the Gods listed elsewhere, there are several minor mythological beings spoken of in current Western culture and may be taken more or less seriously. These are commonly called Kitchen Gods.

CaptainPenguin
November 22, 2005
Hits: 51647
Comments: 9
Ideas: 17
Votes: 5 / 4.500000
These Are Our Gods    Systems  (Divine/ Spirit)   (General)

Across the Thousand Thousand Worlds, there are many gods. We, the Knowers of All Worlds, shall now endeavor to list all of the gods of a few select worlds.

CaptainPenguin
November 21, 2005
Hits: 7371
Comments: 6
Ideas: 13
Votes: 4 / 4.000000
Roman-themed Gods    Systems  (Divine/ Spirit)   (General)

Gods for the Roman-themed nation of Imperial Arcturus.

Ria Hawk
November 16, 2005
Hits: 10859
Comments: 5
Ideas: 9
Votes: 3 / 2.666667
Prophecies    Systems  (Divine/ Spirit)   (General)

Vague predictions of the future and lead one to adventure.

Strolen
October 30, 2005
Hits: 21557
Comments: 7
Ideas: 2
Votes: 4 / 4.000000
Rank Systems    Systems  (Societal/ Cultural)   (General)

I am always looking for rank structures to use in games. It is my hope that you will share some of your historical knowledge or ranks and/or reveal to us the hierarchy of ranks in the games that you play.

MoonHunter
October 30, 2005
Hits: 38037
Comments: 9
Ideas: 4
Votes: 4 / 3.875000
Culture and Food    Systems  (Societal/ Cultural)   (General)

Food is Life. Food, what is eaten, when it is eaten, and how it is eaten, says a great deal about a culture.

MoonHunter
October 30, 2005
Hits: 6402
Comments: 10
Ideas: 13
Votes: 4 / 4.000000
The Breakfast of Champions    Systems  (Societal/ Cultural)   (General)

Every culture has a different idea of what constitute’s breakfast. Even regions inside the same culture can vary quite a bit (like grits with hot sauce in Texas or Fishcake mix in omelets in New Hampshire). What do they consider “food” first thing in the morning in your space?

MoonHunter
October 30, 2005
Hits: 3481
Comments: 8
Ideas: 0
Votes: 3 / 3.333333
School of Seeker    Systems  (Mystical)   (General)

The Seeker was a mystic guardian from long ago. He was a hero and a companion to Greater Heroes. To ensure the Realms would be protected, he charged his apprentices to teach others.

Dragon Lord
October 30, 2005
Hits: 5854
Comments: 12
Ideas: 0
Votes: 7 / 4.000000
Folk Magic    Systems  (Mystical)   (General)

Folk magic is more of a magical tradition than a school of scholarly research being as old as the hills, some say as old as time itself. It is as deeply ingrained to the psyche of the country folk as the changing of the seasons and has been passed down from father to son and mother to daughter for countless generations.

ephemeralstability
October 30, 2005
Hits: 8377
Comments: 7
Ideas: 16
Votes: 7 / 4.285714
The End of the World    Systems  (Geological/ Geographical)   (General)

Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world.

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Good luck to drink out of wolve's paw prints or some other animal. Gives special powers.
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