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Toddy Shelfungus
June 10, 2014
Hits: 186
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
Letters; of Marche, Reprisal, and Blight    Systems  (Political)   (General)

Goodmen, Gentles, my Lords, in the best exemplification of the heroic stories you have found the Villain, battled him and his minions, plundered them of their treasure then returned victorious. But Now you discover a greater horror.. Lawyers.. Lawyers...

Scrasamax
February 15, 2014
Hits: 771
Comments: 12
Ideas: 1
Votes: 5 / 4.100000
30 Mecha Design Flaws    Systems  (Combat/ Warfare)   (General)

30 generic problems to dole out for homebrew, custom made, and scratch built machines

Nobody
October 3, 2013
Hits: 353
Comments: 10
Ideas: 0
Votes: 8 / 4.125000
Luck Points    Systems  (Technical/ Mechanical)   (General)

Luck Points are Fate's way of showing interest in the PC's, and the GM's way of rewarding the players.

Moonlake
May 15, 2013
Hits: 553
Comments: 17
Ideas: 0
No votes
30 Symbols for Various Societies or Shop Signs    Systems  (Artistic/Performance)   (General)

An assortment of symbols and images associated with various societies and shop signs

caesar193
December 10, 2012
Hits: 464
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
Procrastinamancy    Systems  (Mystical)   (General)

The founder of Procrastinamancy was a man called Frederick Johnson. A normal guy who grew up in a place without Mathom, Fred had one "flaw." It was procrastination. Fred took the art of Procrastination and turned into magic.

Scrasamax
November 20, 2012
Hits: 536
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Cascade Martial Arts    Systems  (Combat/ Warfare)   (General)

The ki-yah and woooooOOOOOoooooo 

Dossta
October 24, 2012
Hits: 1901
Comments: 16
Ideas: 0
Votes: 11 / 4.772727
30 Things That Grow in a Dwarven Beard    Systems  (Agriculture/ Husbandry)   (General)

Dwarven beards are rich habitats for the enterprising critter.

valadaar
October 17, 2012
Hits: 526
Comments: 7
Ideas: 0
No votes
Dwarven Heraldry    Systems  (Combat/ Warfare)   (General)

In the dark underground realms where Dwarves dwell, the colourful heraldy of humans is of less value.  Dwarven heraldry focuses more on the silhouette of the warrior, the shape of his shield, and in some cases, sound.

Scrasamax
September 7, 2012
Hits: 246
Comments: 0
Ideas: 0
No votes
Achturardack Sigils    Systems  (Mystical)   (General)

The Achturardackians were pioneers of sigil based magic, and their techniques for building glyphs, sigils and seals remain the foundation of magic inscription.

Moonlake
August 27, 2012
Hits: 590
Comments: 7
Ideas: 1
Votes: 4 / 3.000000
Soul Gazing    Systems  (Mystical)   (General)

A special method of fortune telling (100 word submission for the Ye Olde Archaic Word Challenge)

Babies-In-The-Eyes: The miniature reflection of himself which a person sees in the pupil of another's eye on looking closely into it.

Scrasamax
July 15, 2012
Hits: 615
Comments: 8
Ideas: 0
Votes: 3 / 3.666667
13/30 Magic Tattoos    Systems  (Mystical)   (General)

More than just ink and dedication, these tats pack some serious power.

Scrasamax
May 13, 2012
Hits: 1254
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Neko Augmentation    Systems  (Artistic/Performance)   (General)

Sometimes science and culture produce amazing things, sometimes they produce flipper babies

Dr. Assan Steiner

Dragonlordmax
March 1, 2012
Hits: 608
Comments: 12
Ideas: 3
Votes: 10 / 4.300000
The Festival of Prataan    Systems  (Divine/ Spirit)   (General)

That very special day when the people try to use up all of the most horrible deaths for the coming year.

Chaosmark
February 25, 2012
Hits: 618
Comments: 10
Ideas: 1
Votes: 8 / 4.125000
A Treatise on the Styles of Casting    Systems  (Mystical)   (General)

Casting spells is a difficult, oftentimes dangerous task. Power can be attained in spades by those so inclined, but controlling it once unleashed is something else entirely. There are a number of different ways that the form of the spell, the spell matrix, can be encoded, each with their own advantages and disadvantages.

MysticMoon
November 28, 2011
Hits: 638
Comments: 11
Ideas: 0
Votes: 7 / 3.785714
30 Gods of Tirexia    Systems  (Divine/ Spirit)   (General)

A sampling of 30 gods, separated into pantheons.

Redgre
April 27, 2011
Hits: 1296
Comments: 14
Ideas: 5
Votes: 10 / 4.500000
53 or More Cantrips    Systems  (Mystical)   (General)

More cantrips for a wizard who likes options

axlerowes
October 23, 2010
Hits: 1222
Comments: 10
Ideas: 0
Votes: 9 / 4.388889
Magical Songs    Systems  (Artistic/Performance)   (General)

An annotated play list for Bards, Musical Mages, Sirens, and Supernatural Musicians regardless of time frame or setting.  

Siren no Orakio
April 13, 2010
Hits: 990
Comments: 7
Ideas: 3
Votes: 5 / 4.100000
Medical Technologies of the Future    Systems  (Knowledge/Lore)   (General)

It is taken for granted that medical technologies will advance apace in the future, permitting rapid healing and perhaps even shaping of the human body. This submission is to provide possible flavors for that medicine to come in. 

Scrasamax
March 22, 2010
Hits: 1719
Comments: 21
Ideas: 20
Votes: 12 / 4.500000
101 Problems with my Spaceship    Systems  (Transportation)   (General)

You came here in that? You are brave

Redgre
January 8, 2010
Hits: 1291
Comments: 15
Ideas: 0
Votes: 7 / 4.214286
Cannibal Magic    Systems  (Mystical)   (General)

The magic of Cannibalism or Asuramancy is the weird sister of Necromancy and a distant cousin to Alchemy, although Alchemy denies it.

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Random Idea Seed View All Idea Seeds

The Forest of Flesh

       By: Kid Cannibal

The party has found the source of the strange creatures roaming the countryside. The rift in this reality glows with a silver hue, rippling with the wind but never moving. They step through and are immediately assaulted with the scent of rotting meat, some have to muster all their strength not to vomit. Strange cries similar to the beasts the party had faced before can be heard in the distance. Looking around, they see they are in a forest of grey and red rather than the normal brown and green. The trees are sticky to the touch and writhe, perhaps to get away or perhaps as a warning.

The deeper the party goes, the more the forest seems to slither and move underfoot. The cries get closer and more numerous. Creatures lurk in the shadows, all the same color of their surroundings. Whatever the party came in here for, they had better do it fast.

The forest of flesh is waking up, and it is so very hungry.

Ideas  ( Locations ) | February 19, 2013 | View | UpVote 5xp


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