An introductory text to the demands of demon summoning.
Likely the most common class of parapsychic powers, somantic powers are also the least flashy and visible.
A list of Parapsychic powers that have physical manifestations
A system of rune making, allowing for various effects.
...or Lego Magic, if you will.
The scent of magic
Not all magic is focused on war or power. Some magic is used to ease some of the hazards of normal life. The school of Midwifery is one such school.
"The nothing outside of Creation defies our description and reasonings, leaving us with just the effects and our attempts to explain it." ~Energies of the Universe, Praetor Skelundus H’renta
All that was, all that is, all that will be, all Creation is formed of the Five Elements.
Ritual Magic, a viable (albeit forgotten) alternative to Kren.
One spellcaster cannot achieve very much, but many minds can. Like insects, spellcasters are at their most formidable when they are united.
The School of Jundera is the most ancient school of Amandaeanic magic. Few know it’s history.
BlenderofSixElement’s Way is the system of magick known to all the known world of Arth. There may be native minor magic systems, but the only effective system is BlenderofSixElement’s Way.
An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.
The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...