Mathom, the God of Delays, is an overlooked but powerful entity. Few worship him, but many remember him with word and deed.
A transcription, beyng the seminal introduction by Mr S J Ponsuler to the theory and praxis of Dracapodemy, the studie of Dragons’ migration patterns. This tome ys to be founde in the librarie of Anserne University, alonge with many years of copies of the Dracapodemyst’s Almanac not to mention verious othere tomes on the subjecte.
(Another submission I’m transferring over to the main site from the fora).
Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, “Dog”, is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal.
"Anyone can draw a map, boy - there's no more difficulty in that than laying brick. What makes maps useful is when they are so proper, so precise, that they are living images of the places they represent. Encompassing knowledge of the geography, and mastery of the very space itself - that, child, is cartogramancy."
- Sage Pakpao Sasithorn, Chief Lecturer, the Ezagun-Darkbolt College of Cartogramancy
The little things matter.
After Buddha died, his shadow was still shown for centuries in a cave—a tremendous, gruesome shadow. God is dead; but given the way of man, there may still be caves for thousands of years in which his shadow will be shown. And we—we still have to vanquish his shadow, too.
Thaumatechnology - in a world where straight magic has an unnerving tendency to get the user killed, either by magical catastrophe or by being lynched by an upset mob, this is a much safer form of magical use… Even if it does occasionally explode.
Recently unearthed this gem of mine, and thought to post it. Its writing predates my joining of Strolen, and I found quite a few interesting bits in it. It is nearly completely written and I am going to endeavor to finish writing it out. Until then, I plan to post it here, perhaps a section a day or so. Enjoy, expand, criticism, comment.
A composite calendar devised by magi based on the movement of the stars rather than the movement of the moon or the sun.
A world of spirits, that exists alongside to ours.
For want of a nail a horse was lost
For want of a horse a rider was lost
For want of a rider a message was lost
For want of a message a battle was lost
For want of a battle a kingdom was lost…
Which serves as a warning not to get on the wrong side of the God of Smalll Things.
Humans are very emotional beings, and feel things much more strongly than most other creatures. Sometimes, they feel things a little too strongly.
Dwarven beards are rich habitats for the enterprising critter.
This is the music played by the music box of Mordalin. It can be downloaded and comes in two mp3 versions: a repeatable version, and a non-repeatable version.
Saints and Sainthood: The inside story on the ascended
In the early days of Hewdamia, the Gods squabbled over the world and took what they could from the each other. There was little here but water and soil, yet the Three Gods fought over it still. The arrival of the newer Gods marked a turning point in the world as well as the Gods. The arrival marked the beginning of a war that wouldn’t see the first blow for centuries.
The Sea that touches all shores.
I have never been happy with the way that magical constructs were presented in games. Admittedly, a large statue stomping the surrounding countryside is an impressive image. But the logic (or lack thereof) involved has always bothered me.
Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven.
The young priest had been healing in the market place for free. Someone seeking bounty gold had told someone at the temple. "Hut. Hut. Hut" The Temple Knights in formation came marching down from the temple.
The young priest stood up. He reached into his pouch. With a smile he put the top into the Bey. With a spin, the 1000 prayers to the spirits came forth. The spirit responded. The wind whirled and buffetted the troops. They fell into each other and were having trouble getting due to the wind that only they felt.
The priest picked up his top and ran away. They would not catch him today.
Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".