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ephemeralstability
May 14, 2003
Hits: 4777
Comments: 5
Ideas: 0
Votes: 9 / 4.000000
Winds and waters keep...    Plots  (Discovery)   (Side-Quest)

“Winds and waters keep,
a hush more dead than any sleep”
- W. Allingham, Ruined Chapel.

The trade ships from Menast have failed to arrive, but why?

CaptainPenguin
May 12, 2003
Hits: 9628
Comments: 14
Ideas: 0
Votes: 3 / 2.333333
Desert of Death    Plots  (Nature)   (Encounter)

A continuation of the heroes’ journey through Daemonland.

They have passed beyond the mysterious circling armies and entered the burning, poisonous desert of Outer Daemonland. Can they find the way across before the Elephant God beats them to it?

CaptainPenguin
May 8, 2003
Hits: 6945
Comments: 11
Ideas: 0
Votes: 13 / 4.153846
We Generals Three    Plots  (Travel)   (Single-Storyline)

In the savage wastes of Daemonland the More, three armies chase each other in a circle for all eternity….

ephemeralstability
May 6, 2003
Hits: 9153
Comments: 16
Ideas: 0
Votes: 12 / 4.041667
Eris's Pool    Plots  (Hired)   (Side-Quest)

An icky sideline plot to a forest adventure.

ephemeralstability
April 18, 2003
Hits: 8639
Comments: 14
Ideas: 0
Votes: 15 / 4.366667
Unmanned vessel    Plots  (Nature)   (Encounter)

An enigmatic ship arrives through the mists…

MoonHunter
April 14, 2003
Hits: 5634
Comments: 8
Ideas: 0
Votes: 13 / 3.884615
The Twisting of the Land    Plots  (Discovery)   (Encounter)

Something strange has infected the land. Plants and Animals are taking on the characteristics of other plants and animals. Many are harmless, others have become monsters.  The effect has spread from the near by wilds and into the populated areas. The first person has been infected by this strange malady.

sniperspy
April 13, 2003
Hits: 8329
Comments: 21
Ideas: 0
Votes: 14 / 1.821429
Destruction of Strolen    Plots  (Crisis)   (Side-Quest)

A mighty force is building in the East, and all of Strolen’s Citadel must band together if we are to have any hope of defeating it.

Ria Hawk
April 10, 2003
Hits: 4399
Comments: 4
Ideas: 0
Votes: 11 / 3.863636
Hail to the Queen    Plots  (Discovery)   (Single-Storyline)

The Queen of Thieves is a mysterious person.  All that is know about her is that she’s the greatest living thief in the world.  Some even say she doesn’t exist.  Oh, she exists all right.  And maybe it’s a good thing no one knows about her…

Ria Hawk
April 4, 2003
Hits: 3067
Comments: 3
Ideas: 0
Votes: 8 / 3.750000
The Well of the Dreamer    Plots  (Discovery)   (Single-Storyline)

It is said that somewhere in the wilderness, there is a well with miraculous powers.  Some said that it bestowed eternal youth.  Some said it contained all of the knowledge in the world.  There were other rumors.  But they remain only rumors, for of all of those that sought the well, only two returned.  And they did not return the same…

Ria Hawk
April 4, 2003
Hits: 3504
Comments: 4
Ideas: 0
Votes: 9 / 3.277778
Powder Keg    Plots  (Duty)   (Multi-Storyline)

In the wake of the old king’s murder and an ambassador’s summary execution, two rival kingdoms are prepared to fling themselves into a terrible war.

CaptainPenguin
March 24, 2003
Hits: 3526
Comments: 3
Ideas: 0
Votes: 6 / 3.750000
The Balgrian Uprising of Midwessel    Plots  (Duty)   (Single-Storyline)

The Balgrians, a persecuted people, are fed up. They’re rising up and fighting and Midwessel will see bloodshed before it’s over.

shivamuffin
March 22, 2003
Hits: 5430
Comments: 7
Ideas: 0
Votes: 5 / 4.000000
Company 12    Plots  (Duty)   (Side-Quest)

A war story about an old vetrans past, could lead to a mystery type adventure.

CaptainPenguin
March 13, 2003
Hits: 4310
Comments: 4
Ideas: 0
Votes: 13 / 2.961538
The Nine Abyssal Vales of Kthor    Plots  (Crisis)   (Side-Quest)

The greatest earth trembler in all of the history of the land of Lishar has revealed the long-lost gates to the Nine Abyssal Vales of Kthor. Are you brave enough try your hand?

ephemeralstability
March 11, 2003
Hits: 6015
Comments: 9
Ideas: 0
Votes: 10 / 3.750000
Catacombs    Plots  (Discovery)   (Single-Storyline)

Silent voices in the catacombs of hush demand call out to the King in his sleep. He awakes, pale as bone, raving and delusional, whispering of the Retribution of the Charred Skulls. The servants look on horrified at their foaming lord…

Karadas
March 9, 2003
Hits: 4717
Comments: 7
Ideas: 0
Votes: 6 / 2.916667
Revenge or Death?    Plots  (Duty)   (Side-Quest)

Your brother has betrayed you in the worst way possible?
-Should you get revenge from your brother and betray all you once believed in
-or should you die and elt your brother keep your possetions, your throne, your glory?

strom
March 6, 2003
Hits: 4365
Comments: 4
Ideas: 0
Votes: 4 / 3.000000
Dark Tides    Plots  (Discovery)   (Single-Storyline)

A mad necromancer is bent on enslaving the world.

ephemeralstability
March 2, 2003
Hits: 3862
Comments: 5
Ideas: 0
Votes: 11 / 3.272727
Tact    Plots  (Crisis)   (Single-Storyline)

The players are diplomats: ambassadors to a distant, unstable realm. The promise of security that came with King Addarron is suddenly shattered by his assassination. The ambassadors are caught up in the ensuing intrigue-riddled politics…

Erik
February 25, 2003
Hits: 11200
Comments: 15
Ideas: 0
Votes: 13 / 3.269231
The Golem Wars    Plots  (Discovery)   (Side-Quest)

The Golem Wars are over now. There is a great peace around the world, but something evil and powerfull has been awakened in the darkness.

CaptainPenguin
February 14, 2003
Hits: 3981
Comments: 3
Ideas: 0
Votes: 6 / 3.750000
The Heart That Bleeds    Plots  (Crisis)   (Single-Storyline)

The Duke Wars have torn apart the kingdom. Now, two dukes battle for supremacy. Will the heroes help the ambitious and noble deSandreaux or the beautiful and brave Christine?

CaptainPenguin
February 3, 2003
Hits: 5330
Comments: 5
Ideas: 0
Votes: 8 / 4.000000
Children of the Families    Plots  (Duty)   (Single-Storyline)

The city of Yoralaruk knows how to keep it’s secrets, and it has many to hide. It is up to the heroes to discover what the truth behind it’s darkest secret.

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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