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Royal_Assassin
September 18, 2003
Hits: 6183
Comments: 9
Ideas: 0
Votes: 7 / 2.142857
Choas Warp Gate    Plots  (Crisis)   (Single-Storyline)

The Elven city of Pulca is under siege by a small chaos clan of beastmen.  The General of the beastman is a shaman that is attempting to open a warp gate from the the Choas realm.  If by any chance the gate is opened many many choatic deamons and abominations will be turned loose on the grand Elvish City of Pulca.

Adel
August 20, 2003
Hits: 7263
Comments: 9
Ideas: 0
Votes: 16 / 4.312500
The Dreamkeeper    Plots  (Discovery)   (Side-Quest)

Selene’s life revolves around a secret that not even she knows. It is when this secret is revealed to her; that she can go and fufill her own destiny…

(inspired from the dream walkers thread)

Ylorea
August 19, 2003
Hits: 5597
Comments: 4
Ideas: 0
Votes: 8 / 3.187500
Castel under Siege    Plots  (Discovery)   (Single-Storyline)

A Castle or better a fortified tower is floating over the country side and being attacked by goblins (or other monsters, depending on PC strength)

Matze
August 16, 2003
Hits: 6596
Comments: 10
Ideas: 0
Votes: 8 / 3.687500
Teenager in love    Plots  (Discovery)   (Single-Storyline)

People disappear under mysterious cicumstances, undead creatures are seen and the villain is 14 years old.

CaptainPenguin
July 24, 2003
Hits: 5843
Comments: 3
Ideas: 0
Votes: 7 / 3.857143
Abdelfettah's Escape    Plots  (Nature)   (Single-Storyline)

The desert can be a harsh place, but the people can be even harsher. Unfortunately for Abdelfettah, the spirits of the sands were not with him this day…

CaptainPenguin
July 23, 2003
Hits: 4856
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Los Conquistadores    Plots  (Hired)   (Side-Quest)

When Cortez captured the Aztec leader, Moctezuma, he and his conquistadores demanded a room full of gold as ransom. The soldiers of Gkar’tell wants quite a bit more in return for the leader of the Lizardfolk…

Agar
July 23, 2003
Hits: 5553
Comments: 7
Ideas: 0
Votes: 10 / 3.550000
Fairy Wraith Swarm    Plots  (Coincidence)   (Side-Quest)

A wraith turned a wandering fairy into a a fairy wraith. It turned on it’s own people and destroyed the entire nest of faries. Except one. And now that one needs your help.

And you thought they were always cute all the time…

CaptainPenguin
July 23, 2003
Hits: 8121
Comments: 10
Ideas: 0
Votes: 2 / 3.000000
The Cliff and Valley    Plots  (Mystical)   (Encounter)

Another continuatio of the heroes’ journey through Daemonland.

An ancient spirit known as the Elephant God said to them “Thou hath defeated me, and thou shalt have thy prize: All the valleys and forest beyond yon cliff art for thou and thine.” Having beaten the not-so-malevolent spirit and laid it to rest, the heroes now stand at the edge of the greatest cliff in all the world. The land they see is know theirs, but what does it hold?

MoonHunter
July 20, 2003
Hits: 5267
Comments: 5
Ideas: 0
Votes: 8 / 3.875000
The Tome of Klorak    Plots  (Discovery)   (Single-Storyline)

A great Evil has settled across the land. A sage of your acquaintance thinks he have a solution. He found several references to an older tome of healing that details such a crisis and gives a solution.  The Tome of Klorak. However, all copies were destroyed a century ago, as the clerics call him a heretic. One copy might remain.  It is in the royal library in the lost city of Asylum.

MoonHunter
July 20, 2003
Hits: 4388
Comments: 5
Ideas: 0
Votes: 12 / 3.791667
Madness on the road    Plots  (Discovery)   (Encounter)

Once a year, the army rounds up the Mad and takes them to the City of Asylum.  While you are travelling on the road, you encounter an army unit escorting 30 insane people dressed in tattered clothes.  Yet one might not be mad….

Melvins Cat
July 19, 2003
Hits: 4888
Comments: 8
Ideas: 0
Votes: 15 / 3.333333
Spring cleaning    Plots  (Discovery)   (Side-Quest)

Sometimes things are simpler then they look…

Melvins Cat
July 19, 2003
Hits: 6370
Comments: 12
Ideas: 0
Votes: 10 / 3.400000
Promises of the past    Plots  (Duty)   (Single-Storyline)

The players are sent to find an ancient army that has sworn to protect the land. Beware, nothing is as it seems…

Ria Hawk
July 12, 2003
Hits: 6055
Comments: 9
Ideas: 0
Votes: 6 / 4.000000
The Mystery of Cicero Talaten    Plots  (Discovery)   (Encounter)

The great mage Cicero Talaten and his family suddenly vanished one day two hundred years ago.  The bodies of his wife, daughter, and one of his sons were found on the grounds of his ancestral home.  But what of Talaten himself, or his other son?

Alek
June 27, 2003
Hits: 7342
Comments: 10
Ideas: 0
Votes: 7 / 2.928571
The Conspiracy    Plots  (Event)   (Single-Storyline)

A young queen, beautiful and cruel.
A war for limits.
An ancient fire, a civil war.
The conspiracy has begun.

ephemeralstability
June 18, 2003
Hits: 10028
Comments: 19
Ideas: 0
Votes: 23 / 4.826087
Masque of Confusion    Plots  (Event)   (Multi-Storyline)

Unknown to anyone, a glamorous ball for the Duke of Erezi will turn into a confusing and chaotic bloodbath.

Siren365
June 7, 2003
Hits: 5302
Comments: 6
Ideas: 0
Votes: 10 / 3.600000
A World of Mystery    Plots  (Discovery)   (Multi-Storyline)

Floating cities, legendary spells, sinking islands, and a missing king.

CaptainPenguin
May 31, 2003
Hits: 7946
Comments: 13
Ideas: 0
Votes: 9 / 3.777778
Shouts in the Night    Plots  (Hired)   (Single-Storyline)

The heroes are ninjas of the Kakemetsu Clan, hired to assassinate the Lord Kuganara Daijo. But when they infiltrate the Kuganara Castle, they find that there is more to this than there seems to be.

Strolen
May 25, 2003
Hits: 5242
Comments: 5
Ideas: 0
Votes: 11 / 3.954545
Akibara    Plots  (Duty)   (Single-Storyline)

Old swords, ancient kings, and forgotten cities. Once the greatest city in the land, now guarded by darkness and death. Akibara was one of the hubs of the east, gateway to the sea, entrance to the lands. Now it lies amid a forgotten desert of ruin and death.

Agar
May 21, 2003
Hits: 5637
Comments: 6
Ideas: 0
Votes: 12 / 4.500000
Sushi anyone?    Plots  (Crisis)   (Single-Storyline)

A siren has seduced a noble overboard and gifted him with watery breath. Now his family is preparing to go to war with the mer-people, blaming them for his kidnapping. They mer-people have beseeched the players to explain that the siren isn’t even one of thier people and help rescue the noble from the siren.

Problem is, the noble is now daddy.

ephemeralstability
May 14, 2003
Hits: 4767
Comments: 5
Ideas: 0
Votes: 9 / 4.000000
Winds and waters keep...    Plots  (Discovery)   (Side-Quest)

“Winds and waters keep,
a hush more dead than any sleep”
- W. Allingham, Ruined Chapel.

The trade ships from Menast have failed to arrive, but why?

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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