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Iain
January 25, 2004
Hits: 7504
Comments: 9
Ideas: 0
Votes: 11 / 4.181818
When a Lord Goes Mad    Plots  (Discovery)   (Single-Storyline)

What do you do if your employer begins to go mad? Particularly if you’ve managed to build up a long tradition of working for him.

Siren no Orakio
January 4, 2004
Hits: 4916
Comments: 4
Ideas: 0
Votes: 10 / 3.650000
The Consort    Plots  (Duty)   (Side-Quest)

The Crown Princess of Sadaren needs a husband! There’s just a few teeny little problems.

CaptainPenguin
January 3, 2004
Hits: 7482
Comments: 18
Ideas: 0
Votes: 15 / 4.266667
In the House of the Yellow Priest    Plots  (Hired)   (Single-Storyline)

When a mysterious man hires them to slay Baza, the Yellow Priest, will the heroes find more than they bargained for?

StrangeLands
December 8, 2003
Hits: 13256
Comments: 20
Ideas: 0
Votes: 31 / 4.354839
A Mile In My Shoes    Plots  (Discovery)   (Side-Quest)

A short adventure synopsis for any party which is getting a little too big for it’s boots.

DaWergyling
December 6, 2003
Hits: 3728
Comments: 2
Ideas: 0
Votes: 5 / 1.900000
The Dreamweaver Revisited    Plots  (Duty)   (Single-Storyline)

The PCs enter a dilapidated old town where murders occur without provocation by men nearly gone insane, they meet a mysterious stranger, people on watch fall asleep quickly, and for the love of (Insert deity here) can’t get a decent night’s sleep (That is, they sleep, but don’t really feel rested at all).

Erebus
December 3, 2003
Hits: 5680
Comments: 9
Ideas: 0
Votes: 10 / 3.750000
When the moon fell...    Plots  (Discovery)   (Multi-Storyline)

When a falling meteor strikes a superstitious world…

nitouken
December 3, 2003
Hits: 3406
Comments: 7
Ideas: 0
Votes: 6 / 2.416667
The Ruins of Aliet Manor    Plots  (Discovery)   (Single-Storyline)

Bandits from a manor overlooking a certain crucial trade pass are gaining power, and nobody knows how.

Taxus
November 28, 2003
Hits: 5951
Comments: 10
Ideas: 0
Votes: 4 / 3.000000
The gems of Madvar    Plots  (Discovery)   (Single-Storyline)

The empire of Madvar is ruled by a man who is slowly slipping into insanity. And now the gems of Madvar have been stolen.

Pieh
November 27, 2003
Hits: 5098
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
The Circle of Hell    Plots  (Crisis)   (Mini-Campaign)

In a nearby town villagers tell tales of adventurers being driven mad by an unknown force within the woods…

Alec_Shadowkin
November 25, 2003
Hits: 10603
Comments: 9
Ideas: 0
Votes: 13 / 3.769231
The Living Undead    Plots  (Duty)   (Encounter)

A town with rather strange inhabitants is in need and offers a moral decision for the party…

Agar
November 22, 2003
Hits: 10130
Comments: 8
Ideas: 0
Votes: 9 / 3.333333
Don't drink the water    Plots  (Hired)   (Single-Storyline)

When valuable fish start floating downstream dead, the people of Shori fear for the worst.

Almar
November 20, 2003
Hits: 7485
Comments: 10
Ideas: 0
Votes: 10 / 4.400000
The Mystery of Far Tragin    Plots  (Hired)   (Multi-Storyline)

The village of Far Tragin is deep within the dangerous Northen wastes. Yet somehow it has avoided destruction by the monsters who dwell there. The PCs discover that it is a deal with an unlikly ally that protects this town. However, this deal may be failing and Far Tragin is in jeoprady.

Almar
November 9, 2003
Hits: 5605
Comments: 9
Ideas: 0
Votes: 9 / 4.388889
The Wild Men of Bisk Bay    Plots  (Discovery)   (Single-Storyline)

The adventurers are called upon to help a lord aide a group of “wild men” who are threatened by Bugbears and whoever is behind them. Most people seemed unconcerned with these savage people, but are they really so savage? This is a very fully described plot, a complete adventure.

CirrusWind
October 29, 2003
Hits: 9117
Comments: 13
Ideas: 0
Votes: 9 / 4.000000
Lost Saga    Plots  (Discovery)   (Mini-Campaign)

When a local farmer discovers something at the bottom of his new well, the fate of the land will hang in the balance.

CirrusWind
October 17, 2003
Hits: 8648
Comments: 13
Ideas: 0
Votes: 11 / 4.045455
Buried and Forgotten    Plots  (Discovery)   (Side-Quest)

A group of travelers come across an abandoned village and find themselves in a battle for their lives.

Strolen
October 4, 2003
Hits: 9475
Comments: 10
Ideas: 0
Votes: 13 / 4.692308
Circle of Thieves    Plots  (Duty)   (Single-Storyline)

The crown of King Lorin has been stolen! Upon leaving the city the players are searched and the crown is found in their possession. They plead their innocence and are given a task, that task leads to another, and to another?

Royal_Assassin
September 28, 2003
Hits: 7614
Comments: 8
Ideas: 0
Votes: 7 / 2.428571
Goup of Bandits    Plots  (Coincidence)   (Encounter)

One day a you are walking on a road to get to a popular city of some sort.  All of a sudden you encounter a group of bandits walking towards you looking to start a fight.

ephemeralstability
September 20, 2003
Hits: 5823
Comments: 3
Ideas: 0
Votes: 8 / 3.375000
The Old Kingdom Plots    Plots  (Discovery)   (Encounter)

Plots for use with the Old Kingdom setting.

ephemeralstability
September 19, 2003
Hits: 4328
Comments: 4
Ideas: 0
Votes: 9 / 2.944444
The Nomads    Plots  (Travel)   (Multi-Storyline)

The nomads are a neglected people, universally hated and persecuted. Let your characters experience this life…

ephemeralstability
September 19, 2003
Hits: 4556
Comments: 4
Ideas: 0
Votes: 6 / 3.333333
Fall from Grace    Plots  (Crisis)   (Side-Quest)

Revolution is upon them. Like a worm-riddled timber the Kingdom is rife with discontent, and the aristocrats are being evicted, their castles burnt and ruined. For those who escape, life looks bleak…

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Cold Comfort

       By: Murometz

Cold Comfort is a long-sword of star-steel, its blade giving off a wan, blueish light. Its grip is wrapped tightly in snow-serpent hide, and its pommel bears a single opalescent gemstone.

This blade is enchanted in such a way, that whoever wields it, begins to fall completely and irrevocably "in love" with the weapon. This love does not manifest itself as the expected reverence and bond formed between any warrior and his weapon, but as a deeper, truer love, one has for a soul-mate of the same species! The longer the wielder carries Cold Comfort the stronger and more disturbing this love becomes, and only the most powerful of magicks can potentially break the sword's insidious spell. The blade's owner will even speak to and coo to the weapon, convinced that the sword understands and returns this epic love.

If the blade's wielder somehow loses the weapon or has it taken away, they will become inconsolable, and will predictably go to "ends of the earth and back" to retrieve it at any cost. Such is the weapon's curse that even separation from it does not damper the feelings the owner has for the sword. Legends tell of several distraught and mind-addled knights who even years after losing the blade, still wander the country-side searching for their lost love. And woe be to the "new lover" if and when they find him or her.

Ideas  ( Items ) | October 18, 2013 | View | UpVote 5xp


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