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Hall of Honour Featured

  • You are challenged to go find a Plot worthy of a Hall of Honour Vote!

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manfred
January 28, 2004
Hits: 21749
Comments: 29
Ideas: 0
Votes: 20 / 4.750000
To Die For Love    Plots  (Hired)   (Single-Storyline)

There was He, and there was She. And She was shy of men at first, always being told to distrust them. But He taught Her what love is, and promised Her everything he could. And they lived in happiness, and their love was perfect, for the rest of their lives.

Iain
January 25, 2004
Hits: 7528
Comments: 9
Ideas: 0
Votes: 11 / 4.181818
When a Lord Goes Mad    Plots  (Discovery)   (Single-Storyline)

What do you do if your employer begins to go mad? Particularly if you’ve managed to build up a long tradition of working for him.

Siren no Orakio
January 4, 2004
Hits: 4950
Comments: 4
Ideas: 0
Votes: 10 / 3.650000
The Consort    Plots  (Duty)   (Side-Quest)

The Crown Princess of Sadaren needs a husband! There’s just a few teeny little problems.

CaptainPenguin
January 3, 2004
Hits: 7532
Comments: 18
Ideas: 0
Votes: 15 / 4.266667
In the House of the Yellow Priest    Plots  (Hired)   (Single-Storyline)

When a mysterious man hires them to slay Baza, the Yellow Priest, will the heroes find more than they bargained for?

StrangeLands
December 8, 2003
Hits: 13278
Comments: 20
Ideas: 0
Votes: 31 / 4.354839
A Mile In My Shoes    Plots  (Discovery)   (Side-Quest)

A short adventure synopsis for any party which is getting a little too big for it’s boots.

DaWergyling
December 6, 2003
Hits: 3747
Comments: 2
Ideas: 0
Votes: 5 / 1.900000
The Dreamweaver Revisited    Plots  (Duty)   (Single-Storyline)

The PCs enter a dilapidated old town where murders occur without provocation by men nearly gone insane, they meet a mysterious stranger, people on watch fall asleep quickly, and for the love of (Insert deity here) can’t get a decent night’s sleep (That is, they sleep, but don’t really feel rested at all).

Erebus
December 3, 2003
Hits: 5700
Comments: 9
Ideas: 0
Votes: 10 / 3.750000
When the moon fell...    Plots  (Discovery)   (Multi-Storyline)

When a falling meteor strikes a superstitious world…

nitouken
December 3, 2003
Hits: 3430
Comments: 7
Ideas: 0
Votes: 6 / 2.416667
The Ruins of Aliet Manor    Plots  (Discovery)   (Single-Storyline)

Bandits from a manor overlooking a certain crucial trade pass are gaining power, and nobody knows how.

Taxus
November 28, 2003
Hits: 5971
Comments: 10
Ideas: 0
Votes: 4 / 3.000000
The gems of Madvar    Plots  (Discovery)   (Single-Storyline)

The empire of Madvar is ruled by a man who is slowly slipping into insanity. And now the gems of Madvar have been stolen.

Pieh
November 27, 2003
Hits: 5128
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
The Circle of Hell    Plots  (Crisis)   (Mini-Campaign)

In a nearby town villagers tell tales of adventurers being driven mad by an unknown force within the woods…

Alec_Shadowkin
November 25, 2003
Hits: 10622
Comments: 9
Ideas: 0
Votes: 13 / 3.769231
The Living Undead    Plots  (Duty)   (Encounter)

A town with rather strange inhabitants is in need and offers a moral decision for the party…

Agar
November 22, 2003
Hits: 10145
Comments: 8
Ideas: 0
Votes: 9 / 3.333333
Don't drink the water    Plots  (Hired)   (Single-Storyline)

When valuable fish start floating downstream dead, the people of Shori fear for the worst.

Almar
November 20, 2003
Hits: 7507
Comments: 10
Ideas: 0
Votes: 10 / 4.400000
The Mystery of Far Tragin    Plots  (Hired)   (Multi-Storyline)

The village of Far Tragin is deep within the dangerous Northen wastes. Yet somehow it has avoided destruction by the monsters who dwell there. The PCs discover that it is a deal with an unlikly ally that protects this town. However, this deal may be failing and Far Tragin is in jeoprady.

Almar
November 9, 2003
Hits: 5625
Comments: 9
Ideas: 0
Votes: 9 / 4.388889
The Wild Men of Bisk Bay    Plots  (Discovery)   (Single-Storyline)

The adventurers are called upon to help a lord aide a group of “wild men” who are threatened by Bugbears and whoever is behind them. Most people seemed unconcerned with these savage people, but are they really so savage? This is a very fully described plot, a complete adventure.

CirrusWind
October 29, 2003
Hits: 9142
Comments: 13
Ideas: 0
Votes: 9 / 4.000000
Lost Saga    Plots  (Discovery)   (Mini-Campaign)

When a local farmer discovers something at the bottom of his new well, the fate of the land will hang in the balance.

CirrusWind
October 17, 2003
Hits: 8692
Comments: 13
Ideas: 0
Votes: 11 / 4.045455
Buried and Forgotten    Plots  (Discovery)   (Side-Quest)

A group of travelers come across an abandoned village and find themselves in a battle for their lives.

Strolen
October 4, 2003
Hits: 9504
Comments: 10
Ideas: 0
Votes: 13 / 4.692308
Circle of Thieves    Plots  (Duty)   (Single-Storyline)

The crown of King Lorin has been stolen! Upon leaving the city the players are searched and the crown is found in their possession. They plead their innocence and are given a task, that task leads to another, and to another?

Royal_Assassin
September 28, 2003
Hits: 7635
Comments: 8
Ideas: 0
Votes: 7 / 2.428571
Goup of Bandits    Plots  (Coincidence)   (Encounter)

One day a you are walking on a road to get to a popular city of some sort.  All of a sudden you encounter a group of bandits walking towards you looking to start a fight.

ephemeralstability
September 20, 2003
Hits: 5846
Comments: 3
Ideas: 0
Votes: 8 / 3.375000
The Old Kingdom Plots    Plots  (Discovery)   (Encounter)

Plots for use with the Old Kingdom setting.

ephemeralstability
September 19, 2003
Hits: 4345
Comments: 4
Ideas: 0
Votes: 9 / 2.944444
The Nomads    Plots  (Travel)   (Multi-Storyline)

The nomads are a neglected people, universally hated and persecuted. Let your characters experience this life…

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       By: manfred

The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.

Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.

Ideas  ( Items ) | March 31, 2005 | View | UpVote 0xp


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