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Drackler
April 6, 2007
Hits: 5545
Comments: 7
Ideas: 0
Votes: 2 / 1.750000
The thirst for return    Plots  (Hired)   (Campaign)

Your average posse of adventurous types is hired by a wizard to stop the attacks on a small village.

Incarnadine
April 3, 2007
Hits: 9745
Comments: 17
Ideas: 0
Votes: 11 / 4.363636
Plunger’s Poorly Placed Potatoes    Plots  (Travel)   (Side-Quest)

Those Terrifying Tumbling Tubers: The Tale

dark_dragon
March 31, 2007
Hits: 6006
Comments: 15
Ideas: 0
Votes: 9 / 4.555556
Bellissa's plea    Plots  (Coincidence)   (Mini-Campaign)

So, off again we go to slay the evil dragon… but what happens when said evil dragon is asking for a big favour with its dying breath… well, you decide…

Dozus
March 30, 2007
Hits: 6862
Comments: 12
Ideas: 0
Votes: 8 / 4.625000
The Sectarian Wars - A History    Plots  (Event)   (Campaign)

“Woe, brethren!  What hath these gods wrought?  For a thousand suns we have had peace, and now in an instant the light is being extinguished.  How can any survive in these Wars of the Sects?”
- Arbiter Ariston Nikomachus

The Continent and its faiths have thrived with little fuss for a millenium.  And now, with a few holy words, all of heaven, earth, and hell seem to be at war…

manfred
March 26, 2007
Hits: 5267
Comments: 18
Ideas: 0
Votes: 14 / 4.464286
The Mortuary Hotline    Plots  (Discovery)   (Single-Storyline)

"What, never heard of it? I thought a young hacker like you would already know. Well let me tell you…"

Siren no Orakio
March 25, 2007
Hits: 3458
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Baiting the Trap    Plots  (Hired)   (Encounter)

One of Corleone’s commander has come up with an exquisite trap for the newly forming armies of Ignus. The only problem? He needs bait for the trap, and he’s just hit upon the perfect idea…

necromancer
March 24, 2007
Hits: 3202
Comments: 7
Ideas: 0
Votes: 6 / 4.250000
The Truth War    Plots  (Crisis)   (Single-Storyline)

Long has the question of truth been pondered. Long has this been a folly few recognise in time. A killer, a soldier even with a sword is one thing. But a killer who thinks he has found a definite truth, which he decides to fight for, is the most dangerous man in the world.

EchoMirage
March 17, 2007
Hits: 4104
Comments: 8
Ideas: 0
Votes: 1 / 4.000000
Of divine Life and Death    Plots  (Crisis)   (Campaign)

Is it liberation or conquest? Humane thought or wanton deicide?
A malicious ploy to make the divine starve?

Siren no Orakio
March 13, 2007
Hits: 3800
Comments: 7
Ideas: 0
Votes: 6 / 4.000000
The Assault on Kerrengen Keep    Plots  (Hired)   (Encounter)

War has begun, and the troops have begun to move. Lying on the border between Esteov and the God’s Spine Mountains, Kerrengen Keep secures the main source of fresh water for the capital of Esteov, Lake Kerrengen.

manfred
March 11, 2007
Hits: 8376
Comments: 7
Ideas: 19
Votes: 5 / 4.200000
There, upon the mountainside...    Plots  (Travel)   (Encounter)

The mountains are often a desolate place, but not without dangers, or opportunities.

Siren no Orakio
March 8, 2007
Hits: 10606
Comments: 11
Ideas: 0
Votes: 7 / 4.142857
The Dawn Of Avarice    Plots  (Crisis)   (Campaign)

Taronia - Land of mystics and sages. Taronia - Land of the Gods. Taronia - Land of Conquerers.

Jarons20
February 27, 2007
Hits: 3382
Comments: 5
Ideas: 0
Votes: 3 / 3.333333
Grandmothers' House    Plots  (Hired)   (Side-Quest)

“Please sirs, my grandmother lives just beyond the forest”

the Wanderer
February 22, 2007
Hits: 4076
Comments: 5
Ideas: 2
Votes: 2 / 4.250000
Superstitions and Fables    Plots  (Discovery)   (Side-Quest)

We’ve all heard them over the years, and in every story there is a grain of truth…

the Wanderer
February 18, 2007
Hits: 7575
Comments: 15
Ideas: 12
Votes: 7 / 3.571429
The Scene is Set...    Plots  (Coincidence)   (Side-Quest)

“While traveling you stumble upon…um…you stumble upon…”

manfred
February 12, 2007
Hits: 4134
Comments: 19
Ideas: 0
Votes: 14 / 4.428571
The Undertown Killer    Plots  (Crisis)   (Single-Storyline)

To be a detective is not the fun it seemed.

Dragon Lord
February 8, 2007
Hits: 4622
Comments: 10
Ideas: 0
Votes: 10 / 3.900000
The Generator    Plots  (Crisis)   (Campaign)

Sometimes a simple breakdown can lead to all sorts of trouble

manfred
January 25, 2007
Hits: 4035
Comments: 10
Ideas: 0
Votes: 8 / 3.437500
It is a hard job to be a miner    Plots  (Crisis)   (Single-Storyline)

There is trouble in the mines, claims your employer. And you are just the people to solve it.

ephemeralstability
January 15, 2007
Hits: 5336
Comments: 17
Ideas: 0
Votes: 13 / 4.269231
De Librorum    Plots  (Crisis)   (Single-Storyline)

I don’t know if I posted about it before, but I have always wanted to run an adventure set in a library. The following is a sketch of an unusual premise and a possible plot-hook.

valadaar
January 12, 2007
Hits: 3676
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
Haruun the Eternal    Plots  (Mystical)   (Encounter)

In the great lake of Ture are hundreds of islands of various sizes, and not all have been completely explored by the Modern Races.  One such island, with rough and craggy coastlines discouraging landing, is quite remarkable and worth a visit.

Scrasamax
January 8, 2007
Hits: 6978
Comments: 16
Ideas: 0
Votes: 12 / 4.833333
The Shrew-Haters    Plots  (Mystical)   (Mini-Campaign)

An alliance between bitterest foes in a desperate bid for their survival, thus was the beginning of the Shrew-Wars

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Fear the Gods

       By: manfred

Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.

Ideas  ( Society/ Organization ) | December 15, 2006 | View | UpVote 2xp


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