People live inside a series of walls. Outside the walls, there are Titans (giants, unless you actually want to use the Titan, which are fetching powerful). There's a spell that needs breaking to return everything to normal size. That can only be done by collecting the elemental devil arms. Hot dang.
Looking mostly for feedback.
Or why you should always look women in the eye
"What do you mean the vault is empty?!"
"Just that, sir. It's empty."
"There was a half tonne of gold coins in there! Did you see a cart? Any orcs or ogres? A dragon?! It's not like it just got up and walked away!"
The Odaneimo Mountains aren't exactly the sort the bards talk about, they dont tear at the sky or trip the gods. They are still tall enough that you just can't go hiking over them. There are just two passes through them, Oshen Pass down in the south, and Zoran pass, in the north. It would be worth a pretty penny if someone could find a middle pass through.
Diad, Teamsters Guild-boss
A man approaches you with a proposition; a cult that seeks to only protect the weak; plots mingling and causing destruction.
Death, it seems, shall stalk the land of Merthia tonight- unless, of course, the PCs can stop it.
UAC Scientists have discovered a strange artifact on the surface of Phobos. They wish to transport it to an 'off-the-radar' base above Saturn's moon, Titan, but fear that space pirates may have gained intel on the artifact. Additional protection is needed; this is where you come in!
A Cosmic Era, Event Horizon/Doom-influenced Plot, for the optional Occult Brotherhood quest.
The lost story of the pommel stones.
When a wizard named Mendalus develops a spell that summons an obedient woman named Catherine--exactly like any other summoning spell--it creates chaos in the wizard-metropolis of Meltheria, as many interested parties struggle to understand the nature (and legality) of the Catherine spell, while vast fortunes hang in the balance.
“Many hungry people in these parts and the roads are dangerous. So you have a choice, you can give us most of your provisions to feed the starving, or all your silver to pass safely. The choice is yours, wanderer.”
For those who enjoy comfort and discretion, and don’t mind paying a few extra coins
during their stay in Ak-Var.
This great square lies a few feet below the level of the surrounding streets. A place of where emotions run high; a place of both awe, and despair.
They were made as a promise of everlasting peace and unity. One has been opened to prevent a war. A second sits on display in a Dwarven hold. The last has vanished, and to this day, has never been found.
An interesting little idea I came up with. Also my first attempt at a 100 Word Challenge.
Sneaky bastards, the lot of them
What does it mean to be Innocent? The flowers seem to know...
It's not who we are, it's what we do
Lavish glade and lush green field,
Wizen'd oaks; to the blight all yield.
Weeping trees of crimson blood,
the Fields of Flesh turn life to mud.
Will you tread and smile and sleep
where devils dance and angels weep?
A bloated corpse shows up downriver from a Taoist monastery. Brought to you by
the words bloat, corpse, redhead, Tao, monastery, murder, underwater treasure,
chains, Wuxia, and romance.
100 word challenge #2
Will players provide their help to a man and his ward when it becomes obvious that they are the targets of a group of hired thugs?
Magical Fiends: When a mage or wizard casts a spell and draws more energy than s/he needs Magical Fiends are drawn to that spot and they feed of the extra magic as long as they can. When someone's magic is being fed off of they can't cast spells as well and they feel weaker. The only way to remove a magicial fiend is for it to be drawn away by someone else's power or to go to the very spot you first cast the spell and kill them