‘You are freed from all cares brothers and sisters! All worries! All need to toil and labour for the baron’s taxes, in the guild’s fields and for the peddler’s wares! All the drink you could ever need!’
Final words of an extremely drunk hedge conjurer by name of Oates Greenlock.
One can only defeat so many villains that want to "cover the world in darkness" before one starts to look for a different flavor of horrible.
EVIL JUST GOT EMO!
The lost story of the pommel stones.
This is a study of the effectiveness of not the individual but a group of individuals. This is an Open Ended Plot which will not be fleshed out by a single person but by who ever chooses to add content.
The story of a castle where time and the sound of piano intertwines
More annoying than fairy fire ever was. And much more deadly.
Food, fun, and a mummy!
A well-meaning mage has banished darkness from the area, not realizing the downsides of this event.
A hazardous climb for a wonderous cure
A second chance
The large blades slowly rotate, feeding on the wind, you have seen the image before. But could these be feeding on something more?
A simple mission for a Dragon, but of course, nothing is ever simple with Dragons.
The Great Bell has been rung, and the Tribe of Talna has been summoned. Now someone must discover why random people are suddenly traveling towards an isolated range of mountains.
A wrong turn in an other wise well meaning curse leaves the PC’s in a tight spot…
In the great lake of Ture are hundreds of islands of various sizes, and not all have been completely explored by the Modern Races. One such island, with rough and craggy coastlines discouraging landing, is quite remarkable and worth a visit.
An alliance between bitterest foes in a desperate bid for their survival, thus was the beginning of the Shrew-Wars
Shadows gather…and linger.
The Age of Vog…The Unending Winter of Discontent, The Epoch of Smoke and Ash.
According to Ars Geotia the standard formations of power consist of ley lines, confluences and founts. this system has been long accepted, and is quite incorrect…
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.