Deep in the woods, something has gone wrong. Travellers are disappearing like flies and the townspeople are wary of passing under its shady eaves.
A members of a very powerful magic-using family would like to go on a short vaction.
A small group of cannibals has started roaming farther out from their remote home and have come into contact with some farms.
While in a deep forest a fairy will take a liking to one of the players.
A large explosion was heard 4 days ago coming from the foot of the nearby mountains. Ever since then no trade wagons have come through as they usually did.
Expansion from the Horse Brass item: Specific Armor charms.
Cooling Touch Charm: protects horse against extreme heat, and fire, magical and mundane
Jove's Favor: tin charm shaped by a lightning bolt that protects a horse primarily from natural lightning, but also potentially from lightning based attacks. In real life, lightning kills quite a few horses and cattle a year.
Hermes' Blessing: gold charm that grants the horse magic resistance, and perhaps immunity to cantrip level magics.
Vulcan's Steed: This large iron charm in epic fashion renders the steed invulnerable to iron weapons. Such things clatter off of the animal's hide like twigs.