When an old map is found in a floating bottle by a fishing ship, and is sent to a mage for solving what the ancient symbols on it mean, the old piece of paper becomes more than a map.
The PC’s are walking along a forest path when they hear the sobbing of a young woman, but when they investigate further…
A forest full of danger where the danger is not at all where the PCs expect it to be.
The master thief Slith could steal a ring from the finger of an elf or the crown at a king’s coronation. He had stolen the great jewelled idol from the Temple of Imor at the climax of the Festival of Summer. Stealing the Ruby Sceptre from the archmage Bryseis should have posed no trouble to a thief of Slith’s talents. It didn’t: it was only afterwards that the trouble started.
Most advenurers have been forced to do a stint as caravan guards at some point in their career, just to see them through hard times. One would hope that they’d learned enough from the experience to pull off a successful raid themselves. The only catch - they mustn’t kill anybody.
A powerful wizard comes to a town to uncover treasure he believes is hiddes there. You must protect it.
There was He, and there was She. And She was shy of men at first, always being told to distrust them. But He taught Her what love is, and promised Her everything he could. And they lived in happiness, and their love was perfect, for the rest of their lives.
When a mysterious man hires them to slay Baza, the Yellow Priest, will the heroes find more than they bargained for?
When valuable fish start floating downstream dead, the people of Shori fear for the worst.
The village of Far Tragin is deep within the dangerous Northen wastes. Yet somehow it has avoided destruction by the monsters who dwell there. The PCs discover that it is a deal with an unlikly ally that protects this town. However, this deal may be failing and Far Tragin is in jeoprady.
When Cortez captured the Aztec leader, Moctezuma, he and his conquistadores demanded a room full of gold as ransom. The soldiers of Gkar’tell wants quite a bit more in return for the leader of the Lizardfolk…
The heroes are ninjas of the Kakemetsu Clan, hired to assassinate the Lord Kuganara Daijo. But when they infiltrate the Kuganara Castle, they find that there is more to this than there seems to be.
An icky sideline plot to a forest adventure.
A double life as a city guard and a master assassin may prove the most difficult of all when a PC is asked to solve a murder he committed.
The Despotic Queen of Shiant has decreed that a competition will take place in the month of Oconerry. She will have built a labyrinth through which the contenders must pass in order to win the ultimate prize: her hand in marriage.
During their travels through a dense wooded area the high pitched sound of a scream tears through the peacefulness of the forest.
Deep in the woods, something has gone wrong. Travellers are disappearing like flies and the townspeople are wary of passing under its shady eaves.
A members of a very powerful magic-using family would like to go on a short vaction.
A small group of cannibals has started roaming farther out from their remote home and have come into contact with some farms.
While in a deep forest a fairy will take a liking to one of the players.
A people who believe it is incredibly impolite to speak to anybody they meet for the first time. They believe their actions should speak for them until they are comfortable in each others presence and can then trust each other. Only then would converstation be appropriate.