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Kassy
June 10, 2014
Hits: 309
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
The Omen    Plots  (Hired)   (Encounter)

An ominous emblem begins appearing in tapestries, paintings, engravings, streets, etc. across the town or city in which the players are staying.

Siren no Orakio
March 25, 2007
Hits: 2957
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Baiting the Trap    Plots  (Hired)   (Encounter)

One of Corleone’s commander has come up with an exquisite trap for the newly forming armies of Ignus. The only problem? He needs bait for the trap, and he’s just hit upon the perfect idea…

Siren no Orakio
March 13, 2007
Hits: 3067
Comments: 7
Ideas: 0
Votes: 6 / 4.000000
The Assault on Kerrengen Keep    Plots  (Hired)   (Encounter)

War has begun, and the troops have begun to move. Lying on the border between Esteov and the God’s Spine Mountains, Kerrengen Keep secures the main source of fresh water for the capital of Esteov, Lake Kerrengen.

Dom
January 7, 2005
Hits: 4723
Comments: 8
Ideas: 0
Votes: 8 / 1.875000
Becoming a druid    Plots  (Hired)   (Encounter)

In the middle of nowhere, followers of nature religions meet for a great festival. Also, the new druid for that region of the world is going to be “elected”. Not all of the 4 contestants are initiates, however…

Cheka Man
September 21, 2004
Hits: 5512
Comments: 8
Ideas: 0
Votes: 5 / 2.800000
Here Be Spiders!    Plots  (Hired)   (Encounter)

A forest full of danger where the danger is not at all where the PCs expect it to be.

Strolen
August 22, 2001
Hits: 5553
Comments: 7
Ideas: 0
Votes: 13 / 3.846154
Fairy Luck    Plots  (Hired)   (Encounter)

While in a deep forest a fairy will take a liking to one of the players.

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Boots Of Ennui

       By: Murometz

These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.

And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."

Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.

The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.

Ideas  ( Items ) | January 20, 2014 | View | UpVote 7xp


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