Five heirs. Five years. One crown.
An event that changed the Dragon Empire forever
"Remember, lad, nothing on this world remains constant, not even the world itself or anything beyond. The only constants ever are the Fabric and time"
What once existed is now shards of reality, floating in the sea of conflict...
Inspired by the Five in One challenge, the Emblem of Novercalis is a campaign inspired not by five subs, but by five idea seeds.
A war of ambition threatens the unseelie houses of Thiran Nar.
“Woe, brethren! What hath these gods wrought? For a thousand suns we have had peace, and now in an instant the light is being extinguished. How can any survive in these Wars of the Sects?”
- Arbiter Ariston Nikomachus
The Continent and its faiths have thrived with little fuss for a millenium. And now, with a few holy words, all of heaven, earth, and hell seem to be at war…
In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.