The players; survivors of an elite squad of mercenaries, are assigned to an assassination mission. Their task; to penetrate enemy lines during night, enter the fortified Holzberg Monastery where Sagranz has his command, and kill the elderly Hexenjaeger in his sleep.
If only it was so easy...
The Sneel are causing trouble again.
Not quite Science Fiction…
Wherever the PCs have gone recently, they have heard the talk. The Doomsday Machine of Toothless Amalgam has stopped spitting out birdseed. The End is nigh.
The players have possession of a simple book. It seems like just a curiosity. Then everyone came out of it and things got…. complicated.
In the middle of Noplace, which is just a bit south of NoWhere, there is a village. It seems calm, almost deserted. Eventually the furitive glances from boarded windows, people scurrying off the streets, and a few toughs keeping a careful eye on the strangers, will express the tension that can be cut with a knife.
Trade in the City of Erezzi has long been dominated by two rival consortiums: La Mace d’Ars (the Crimson Mace) and L’Orzi Verci (the Ebony Ring). But the two are forever at each others throats. In 1282 membership of such an organisation was made illegal and both went underground. Now with a quasi-mafioso presence they pervade the city’s businesses, providing security for their members, but causing sectarian tensions between communities.
Whale's Jaw is a crumbling stone monument that was once in the form of a skeletal whale. Many years have past since the construction of Whale's Jaw and these days all that can be seen in the "jaw" jutting from the earth as if it is yearning for a final glimpse of sunlight before taking a plunge into the earth.
All around The Jaw are remains of oddly formed and weathered structures. They seem to have been smoothed and tumbled by severe rain or ocean currents. Most say it is just another Wonder of The World, a mystery we will never know the answer to, but some know differently... I know differently...