There are many grim projections for the Cosmic Era, and far from being the most horrific or exotic, the Universe 26 model has a frighteningly real chance of happening.
...and I'm going to fucking give it to them. (Note: This submission is largely so I don't forget the details of this plan once I'm less pissed off.)
You think the zombies are bad? Wait till you meet their masters!
A magical catastrophe that changed the world of Kalimon forever
3-8 adventures start out on the rural/suburban borderlands of a colapseing empire that’s being invaded by hordes of orks and hobgoblins.
Seven deadly sins plague man kind
Arrogance, Lust, Envy, Greed, Wrath, Sloth, Gluttony
Seven deadly blades for man to find
For man to cause the world great agony
From beyond through veils sublime
Pass ghostly, o umbral shine
Illuminate in shadow, fade colors, so fallow
Dark dreaming does bidding thine
A dangerous romp across the Soviet Union in a race to rescue the eccentric Dr. Pegasus before he can complete his secret design.
Is it liberation or conquest? Humane thought or wanton deicide?
A malicious ploy to make the divine starve?
Taronia - Land of mystics and sages. Taronia - Land of the Gods. Taronia - Land of Conquerers.
Sometimes a simple breakdown can lead to all sorts of trouble
A magical relic is stolen which has the power to raise the dead. The dead roused by this item are twisted tormented beings but are also elevated to a power befitting their earthly accomplishments. The PCs are charged with retrieving this item, but before they can safely secure it has already been used to raise the legendary King Parna who carved out the Kingdom by his spear and wits alone and his two most famous companions. Now the PCs must not only contain the relic, but save the realm for these new and powerful undead.
Imagine if King Arthur, Merlin and Lancelot were brought back as powerful undead.
When was the last time a character caught a cold or flu? Real people get them every now and again even with solid heating and dry interiors. Your characters are out in the cold and wet, and even inside is not always dry and warm. Imagine having to stop your dungeon crawl, sitting in a tight defensive position, while you all are feverish.