An ingenious alchemist. An insane idea. A disastrous result.
(—Joint Character by Shadoweagle and CaptainPenguin—)
Felice is an Elven girl with a lot of features to her. She’s kind to most, unless she meets there need to shed of blood. She’s both physically and mentally strong and lends a hand towards others. She has a secret to her that no other has.
The mighty dragon - arrogant, though rightly so, for what blade can pierce such beautiful armour? What warrior can match its lithe, graceful movements and raw power? But what if such a regal, magestic beast were cut down to size? What if it became human, itself?
Ranisha was born into a village but was abused.. She is shy and tends to stay away from people, but when around she is very humble and kind to them. Yet.. There is a secret about her.
A brutal warrior of Justice, his own justice.
Carmo keeps a shop in the backstreets of Erezi. It’s not often visited, Carmo makes people feel…uneasy. Even the veterans of the Erezi underworld are uncomfortable being alone with Carmo. But they need to buy their traps from somewhere…
A mighty warrior who seized power in Torridon, leading it to victory against its enemies. Now he seems to be slipping in to madness, though none know the cause.
A beautiful warrior woman, with a sword and soul of ice.
A graceful servant of the God of Fire, Destruction, and Rebirth, this fanatic warrior is devoted to the ‘cleansing’ of the world with flame.
Once an adventurer, this now disembodied mage is seeking a reason to continue, or a way to die.
People couldn’t reconcile themselves with her heritage. So they drove her away, calling her “Cursedborn.”
The less-than-delicate heiress to the land of Sadaren, her battle prowess is as legendary to those people as her lack of education.
A heroic warrior who is not what he seems to be.
A blessing can also be a curse - and the last thing the world needs is an Orcish confidence trickster with an enhanced intellect and a penchant for storybooks.
A front-line missionary into the worst of places.
A great warrior, cursed with an eternal life and a dark companion.
A secluded mage garbed only in black, an obvious aura of corruption exuding from him. His emotions seem to be absent, and evil is more than a desire to him. Its a necessity.
A mysterious prophet who speaks in riddles.
A noble wizard with heart pure gold and feet… um, actually; hands on the ground.
Cara, the Chronomage, is a campaign villain who will threaten not only the PCs, not merely the universe, but the history of history itself.
It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses.
Then the night came.
It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees.
And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there.
(yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.)
Of course, in the morning, it all becomes sweet and light.