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Hall of Honour Featured

  • You are challenged to go find a NPC worthy of a Hall of Honour Vote!

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MoonHunter
November 21, 2005
Hits: 4759
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Soldier Adamus "Buckwheat" Plotsman    NPCs  (Minor)   (Combative)

Some people are going to be the “new guy” all their lives.

MoonHunter
November 21, 2005
Hits: 4565
Comments: 4
Ideas: 0
Votes: 2 / 3.250000
Soldier Fredius Wagonsmith or Militiaman    NPCs  (Minor)   (Combative)

Every troop has a shifty eyed grumbler. This is ours. He is also The Captain’s Second.

MoonHunter
November 21, 2005
Hits: 4793
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Captain Marrionus Archerious D'Antioch    NPCs  (Minor)   (Combative)

A natural leader of men, his troops would follow him to the nether realms, because they knew he would bring them back.

tal_1173
November 16, 2005
Hits: 3336
Comments: 2
Ideas: 0
Votes: 2 / 3.000000
Griffin Orent    NPCs  (Major)   (Criminal/Espionage)

In my setting that is posted here called “The Kingdom of Orentia” the appointed ruler of the town of Thorpe is Griffin Orent.  Griffin is actually the leader of a rather large group of bandits operating all over the kingdom.  However, these are not your normal bandits…

MoonHunter
November 16, 2005
Hits: 5128
Comments: 10
Ideas: 0
Votes: 5 / 3.900000
The Remover of Inconvenient Things    NPCs  (Mythic/ Historical)   (Criminal/Espionage)

No one finds the Remover of Inconvient Things, The Remover finds you. So be careful about what you whisper in the dark, The Remover may hear it and come.

Dragon Lord
November 16, 2005
Hits: 3372
Comments: 4
Ideas: 0
Votes: 2 / 2.750000
Coreen Briannan    NPCs  (Extras)   (Knowledge/Lore)

A blind mage with a liking for sound-based magics

MoonHunter
November 16, 2005
Hits: 4628
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Summer Word Aka Helioglyph    NPCs  (Minor)   (Mercantile)

Some time magic users are less magical than one expects.

MoonHunter
November 15, 2005
Hits: 3496
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Statlerus and Waldorus    NPCs  (Minor)   (Knowledge/Lore)

Two cynical and witty old pentioners watching the world go by and commenting on it.

MoonHunter
November 15, 2005
Hits: 3428
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
Theodoronus "Theo" messenger    NPCs  (Extras)   (Travelers)

Faster than the wind, this Red Cap Messenger flies (okay, okay, runs - but you get the idea).

MoonHunter
November 15, 2005
Hits: 2802
Comments: 7
Ideas: 0
Votes: 4 / 3.000000
Corina Archerous    NPCs  (Extras)   (Mystical)

Corina Archerus is a researcher and a wizard. She is also completely blind.

Dragon Lord
November 15, 2005
Hits: 2788
Comments: 3
Ideas: 0
Votes: 1 / 1.500000
Ugg The Mentally Challanged    NPCs  (Extras)   (Combative)

Need some extra muscle, Ugg might be your man - if you don’t mind having to explain EVERYTHING to him

Kinslayer
November 15, 2005
Hits: 3709
Comments: 5
Ideas: 0
Votes: 3 / 2.333333
Chae Il Seung    NPCs  (Extras)   (Combative)

Chae lives to serve, and ultimately die in that service, if need be.  As a Bushi-Killian warrior in the service to Lord Kim, he focuses upon his given missions & tries very hard to stay part of the crowd. When on assignment, Chae is a relentless, dedicated, slayer of men.

Kinslayer
November 15, 2005
Hits: 2952
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Sharry    NPCs  (Extras)   (Criminal/Espionage)

Sharry is a typical Formourian street urchin.  Her name is a corruption of her given name, Michele of Ryanhold (where she’s from).  She gets by on scrounging for scraps, begging, and the occassional opportunistic theft.

Kinslayer
November 15, 2005
Hits: 3833
Comments: 4
Ideas: 0
Votes: 3 / 2.833333
Crunk    NPCs  (Extras-Horde)   (Travelers)

Crunk is a typical sailor aboard the privateer Blue Raider.  The ship sails from Formour, but like most of its crew, Crunk is from Osterre.  As a Half-Orck, Crunk always has something to prove, and a chip on his shoulder large enough to throw his posture off.

MoonHunter
November 15, 2005
Hits: 3215
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Marcus Dominitan    NPCs  (Minor)   (Travelers)

A small fish in an even smaller pond, Marcus Dominitan is the harbourmaster of the port of Al’Alaric.  A petty man with a big ego and greed to match, he is not above taking bribes to allow unlawful cargo, or to hire thugs to assault those he dislikes.

MoonHunter
November 15, 2005
Hits: 3078
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
Fredius D'Amar    NPCs  (Minor)   (Mercantile)

He is a merchant of fine wines and the only source for sparkling wines in the region. His formal politeness makes him seem like a friend.

MoonHunter
November 15, 2005
Hits: 10002
Comments: 6
Ideas: 0
Votes: 2 / 3.500000
The Rest of the Cast - Extras and Minor Characters    NPCs  (Minor)   (Mercantile)

This is the place for minor characters and extras. These are just personalities and some minor skills ready to be thrown into your campaign. They are not highly detailed becaue they are just extrasn in the game. They are useful to have a stack of just “hanging around” should you need them.  So use um all, we will make more.

MoonHunter
November 10, 2005
Hits: 3916
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Peterus He-Who-Knows-People    NPCs  (Minor)   (Criminal/Espionage)

Peterus Winecrafter is a Thirdman, "He who knows People". He finds people work, arranges meetings between people, and can make other arrangements for you.

krome
November 7, 2005
Hits: 2949
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
Tonalis, a Skirmish Mage    NPCs  (Major)   (Combative)

All the good ones break off from the the guild.

manfred
October 21, 2005
Hits: 5285
Comments: 8
Ideas: 0
Votes: 7 / 4.285714
Virzimir    NPCs  (Scenario Based)   (Mystical)

“That was the second lynching this month. And last week they haven beaten some old sod that could barely crawl home.”
“Well, he was a drinker and bad to his wife, sir. It is really hard work they do, and not for much pay. But sir, we are doing wonderfully, all is going as planned and better!”
“Yes, the cathedral could be built months before expected, if we can keep up this speed. You are all doing great work, I’ll be sure to inform the Patriarch. Just take care no accidents happen anymore.”

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?

Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.

Encounter  ( Any ) | September 23, 2003 | View | UpVote 2xp


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