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Hall of Honour Featured

  • You are challenged to go find a NPC worthy of a Hall of Honour Vote!

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Kinslayer
November 21, 2005
Hits: 3934
Comments: 7
Ideas: 0
Votes: 4 / 3.375000
Gregory Merchant    NPCs  (Extras)   (Artistic/Performance)

Gregory Merchant is an art dealer in Daggersford. He is well-versed in art, history, and art history, but rarely brings these subjects up other than in context of a sale.  His sales technique is very low-pressure, and he is content to let people browse his shop. There are a few small statues available, but the shop focuses on paintings of various sizes, values, and significance. He seems perpetually distracted.  Is it a ruse?

MoonHunter
November 21, 2005
Hits: 4631
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Soldier Adamus "Buckwheat" Plotsman    NPCs  (Minor)   (Combative)

Some people are going to be the “new guy” all their lives.

MoonHunter
November 21, 2005
Hits: 4515
Comments: 4
Ideas: 0
Votes: 2 / 3.250000
Soldier Fredius Wagonsmith or Militiaman    NPCs  (Minor)   (Combative)

Every troop has a shifty eyed grumbler. This is ours. He is also The Captain’s Second.

MoonHunter
November 21, 2005
Hits: 4744
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Captain Marrionus Archerious D'Antioch    NPCs  (Minor)   (Combative)

A natural leader of men, his troops would follow him to the nether realms, because they knew he would bring them back.

tal_1173
November 16, 2005
Hits: 3283
Comments: 2
Ideas: 0
Votes: 2 / 3.000000
Griffin Orent    NPCs  (Major)   (Criminal/Espionage)

In my setting that is posted here called “The Kingdom of Orentia” the appointed ruler of the town of Thorpe is Griffin Orent.  Griffin is actually the leader of a rather large group of bandits operating all over the kingdom.  However, these are not your normal bandits…

MoonHunter
November 16, 2005
Hits: 5029
Comments: 10
Ideas: 0
Votes: 5 / 3.900000
The Remover of Inconvenient Things    NPCs  (Mythic/ Historical)   (Criminal/Espionage)

No one finds the Remover of Inconvient Things, The Remover finds you. So be careful about what you whisper in the dark, The Remover may hear it and come.

Dragon Lord
November 16, 2005
Hits: 3311
Comments: 4
Ideas: 0
Votes: 2 / 2.750000
Coreen Briannan    NPCs  (Extras)   (Knowledge/Lore)

A blind mage with a liking for sound-based magics

MoonHunter
November 15, 2005
Hits: 4576
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Summer Word Aka Helioglyph    NPCs  (Minor)   (Mercantile)

Some time magic users are less magical than one expects.

MoonHunter
November 15, 2005
Hits: 3398
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Statlerus and Waldorus    NPCs  (Minor)   (Knowledge/Lore)

Two cynical and witty old pentioners watching the world go by and commenting on it.

MoonHunter
November 15, 2005
Hits: 3372
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Theodoronus "Theo" messenger    NPCs  (Extras)   (Travelers)

Faster than the wind, this Red Cap Messenger flies (okay, okay, runs - but you get the idea).

MoonHunter
November 15, 2005
Hits: 2739
Comments: 7
Ideas: 0
Votes: 4 / 3.000000
Corina Archerous    NPCs  (Extras)   (Mystical)

Corina Archerus is a researcher and a wizard. She is also completely blind.

Dragon Lord
November 15, 2005
Hits: 2730
Comments: 3
Ideas: 0
Votes: 1 / 1.500000
Ugg The Mentally Challanged    NPCs  (Extras)   (Combative)

Need some extra muscle, Ugg might be your man - if you don’t mind having to explain EVERYTHING to him

Kinslayer
November 15, 2005
Hits: 3638
Comments: 5
Ideas: 0
Votes: 3 / 2.333333
Chae Il Seung    NPCs  (Extras)   (Combative)

Chae lives to serve, and ultimately die in that service, if need be.  As a Bushi-Killian warrior in the service to Lord Kim, he focuses upon his given missions & tries very hard to stay part of the crowd. When on assignment, Chae is a relentless, dedicated, slayer of men.

Kinslayer
November 15, 2005
Hits: 2884
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Sharry    NPCs  (Extras)   (Criminal/Espionage)

Sharry is a typical Formourian street urchin.  Her name is a corruption of her given name, Michele of Ryanhold (where she’s from).  She gets by on scrounging for scraps, begging, and the occassional opportunistic theft.

Kinslayer
November 15, 2005
Hits: 3777
Comments: 4
Ideas: 0
Votes: 3 / 2.833333
Crunk    NPCs  (Extras-Horde)   (Travelers)

Crunk is a typical sailor aboard the privateer Blue Raider.  The ship sails from Formour, but like most of its crew, Crunk is from Osterre.  As a Half-Orck, Crunk always has something to prove, and a chip on his shoulder large enough to throw his posture off.

MoonHunter
November 15, 2005
Hits: 3162
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Marcus Dominitan    NPCs  (Minor)   (Travelers)

A small fish in an even smaller pond, Marcus Dominitan is the harbourmaster of the port of Al’Alaric.  A petty man with a big ego and greed to match, he is not above taking bribes to allow unlawful cargo, or to hire thugs to assault those he dislikes.

MoonHunter
November 15, 2005
Hits: 3012
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
Fredius D'Amar    NPCs  (Minor)   (Mercantile)

He is a merchant of fine wines and the only source for sparkling wines in the region. His formal politeness makes him seem like a friend.

MoonHunter
November 15, 2005
Hits: 9848
Comments: 6
Ideas: 0
Votes: 2 / 3.500000
The Rest of the Cast - Extras and Minor Characters    NPCs  (Minor)   (Mercantile)

This is the place for minor characters and extras. These are just personalities and some minor skills ready to be thrown into your campaign. They are not highly detailed becaue they are just extrasn in the game. They are useful to have a stack of just “hanging around” should you need them.  So use um all, we will make more.

MoonHunter
November 10, 2005
Hits: 3843
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
Peterus He-Who-Knows-People    NPCs  (Minor)   (Criminal/Espionage)

Peterus Winecrafter is a Thirdman, "He who knows People". He finds people work, arranges meetings between people, and can make other arrangements for you.

krome
November 7, 2005
Hits: 2902
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
Tonalis, a Skirmish Mage    NPCs  (Major)   (Combative)

All the good ones break off from the the guild.

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Random Idea Seed View All Idea Seeds

       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 1xp


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