Seven more pretty princesses, each with their own distinct personality.
A bunker to hold NPCs in the process of having the serial numbers filed off and their programming reset
What price pragmatism?
The wife of Halldor and rising matriarch of the Vineblud clan.
A ruthless noble woman of court and the Dragon's head of the chimera.
An old Devotee of the Way of Roarck and High Official in the Kingdom of Parna
A young Noble and Holy Warrior
A young Holy Warrior and Noble.
A lot of what adventurers do is illegal, from fighting and carrying weapons in towns, to robbery and tomb raiding. Sooner or later, many of them are going to be arrested and find themselves up before a judge.
Aging Queen Seeking Her Successor
A thin, dainty old woman with a love of both gardening and the physical suffering of others.
What kind of man orders the death of the King?
Help wanted, needs more events. No voting yet please.
Important NPCs within Machias.
Born to King John XVII, Hope did not get standard princess treatment. Yes, she was locked away in a tower, and yes, there was the standard moat of flaming lava, but unlike all the other spoiled brats, she didn't get a dragon. Hope Rexian had to make do with a demon. And this particular demon couldn't even breathe fire! Simply pathetic job done by the cosmos. Hope may have gotten the valiant-knight-who-happens-to-be-called-Prince-Charming-riding-in-and-killing-guardian-on-noble-steed treatment, but some things just won't do. You can't just mess with tradition like that!
If you were to wander the Spiked Sea today this is one of the movers and shakers you might meet.
The heir to the throne is hiding more than a few secrets...
"Aye, there be a lot of dwarves 'round these parts now'a'days. Why? 'Cause that Groggar kicked 'em out of their caves. Groggar the Genius they call him. Them dwarves now hate his guts, which is a lot o' hate for a race that they used to call 'infeior.'"
-Old Gerald, man in the pub.
Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary