Man, too, is a primal creature, though he binds himself with the chains named Reason and Law, locked link by link from birth. Yet, those locks can be opened, the links broken, in both the savage world of the street-slum, and in the gilded cages of nobility.
One such creature is the falconer Jon Raptorclaw, once no more than a street urchin, now one of the king’s most valued rangers.. when he can be found.
“Welcome to my place.”
A burned and withered female elven ranger, with a hatred of giants, a love for animals, and a desire to seek out and thank the man who saved her life and disappeared just as quickly.
A man of the city in the wild, a man of coin stands at nature’s side? Can this go well, can it bear fruit? Will he be worthy, will duty take root?
Very few carry the griffin tamer bloodline, and those that do, are given a remarkable gift…
Sitri Andromalion has been the local druid of the Vepar Valley as long as anyone can remember. The local populace, long used to the wisdom and experience of the old druid are concerned as his health is failing…
Has your kid been acting strangely? Returning home late at night, bearing bruises and clothes torn? Something else than puberty may be the reason.
Some elves lose patience teaching the ‘young’ races, and set out to employ harsher methods. A few doubt the very intent of mother nature, and set out to bring their own vision to life.
A legendary ranger from the North, all fear or admire, hate or love, but both have respect for him. He has no home nor hideout, a traveler always. His age is undetermined or his name, but he is called Sentinel, silent and deadly always. He is cunning and pragmatic, in quests he is an excellant tracker and has deadly accurcy with his bow. A master of the sword.
...and the crow spoke of an age of eternal night and of the devouring of the sun. The sea will boil the blood of the maker, the sky will flood with a dark pestilence raping the land of all its bounty, and the mounds will break loose what death had acquited… So is the propecy of the end.
“I admit I cannot withstand it’s corruption, I am no goodly man but i do not wish for the end. Too much anger rests in Kadagan as well, who will keep it safe?” Nerrad the Transmuter
Betrothed to Skundaath Lord of Chaos, Celdea lives in perpetual fear of being found and taken to be his bride.
After 25 years of the nightmares of the destruction of his village, he is back. Back again to strive for revenge and cleanse the nightmares from his sleep.
This man looks like no one to be trifled with, and that assessment is correct.
Most people think Jade is a child at first, and many more dismiss her as harmless. But apperances can be decieving…
Ranfral is the proud son of King Althuar of Conqaz. He is in a difficult position. When his father is stricken ill by orc poison and is on his death bed, Ranfral has a choice. Ascend the throne or find the legendary staff of Leviadan to heal his father. The problem is if he ascends the throne, he will not be permitted to encounter his peasant love Ladrave. His choice is simple, his quest begins.
He is the chief ranger of HalÃ©fas, otherwise known as the white wood. With his ranger patrole of seasoned fighters:Vaxtar, Wellfur and Dawmith, they defend their home from the evils that lurk all around.
Licarathia was always more at home in the woods than she was at her house. So maybe the secret she had wasn’t all that surprising.
A sad little spirit who lives by a pond, and is very lonely…
Swift and silent, she has a bow and powerful arrows.
The pride of this tribe has led it to ruin. The only thing that remains is to die with pride.
SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors
The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).
Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.