Because a true hero does not let reality stop him.
"Me? Oh, I’m no one of importance. Say, where are you folk heading? Really? Might I tag along for safety’s sake? I have business there…"
Never judge a man until you’ve walked a mile in his shoes.
12. Deacon Rogue from [30 Brigands]
No one knows this former Holy Man’s name as he forsook the church and the cloth for some reason. Most suspect heresy, and the Deacon’s combat skills with the warhammer and glaive persuade them not to ask too closely. A guarded and quiet man filled with unholy rage.
(30 Flesh Peddlers) The Sexual "Ninja", An alluring beauty of foreign decent attracts the rich and powerful with deadly results…
21. Mermaid’s Husband
This pirate has some sort of odd trinket he claims came from his mermaid wife. It is likely a ring of shell or some other trinket or bauble. Oddly, this pirate is able to stay underwater far longer than he should. The trinket gives him the ability to breath underwater so long as he is true to his aquatic wife.
Baugl, lost in the darkness beneath Hydra keep. Would that he had stayed in the shadow.
"I can acquire the item you seek, for a price… No I assure you the presence of dark tainted evils will in no way impede my ability to recover this artifact for you, now let’s discuss the details…"
(A character for the Warhammer Fantasy rpg setting, but can be easily adapted to any fantasy setting.)
"What was i supposed to do it was just lying their!"
The "inside man" for a group of brigands.
From the shadows sneak thirty secret agents, on the trail of top secret infomation.
-Heroes scatter under barrage of grey energy spheres-
"You know kids, you didn’t mind when Captain Liberty took you down. He did it with honor, with respect, and followed the rules. Not you kids today. For you, it is all about The Power. Just as soon shoot you as take you in. And really young lady, would your mother approve of that costume? Not that the rest of you dress much better. What standard are you idiots setting for the young kids of today?"
"Get up. Don’t you have any pride? A novice should have been able to avoid that attack. You have a total lack of grit. Don’t lie there and moan. Get up. And that surprise maneuver you two are attempting. I have to tell you, not so much of a surprise. Now, stop standing there wide eyes and slack jawed. Do something. "
"You are heroes for Gods sake. Start acting like it."
"I wish ‘ere were some way a bloke could pick up business in dis dreary ol town…Oh wait!
"The Dark One, he looks like anybody you see on the street. But when he grins, birds fall dead off high places. When he looks at you a certain way, your humors freeze and your urine burns. The grass yellows up and dies where he spits. He’s always outside. He came out of time. He doesn’t know himself. His names are legion as are his faces. He’s afraid of us. He is always on the outside looking in; hating people who have good fellowship and good conversation and friends - things he can not have. We’re inside. He knows magic. He can call the Night Beast and live in the shadows. He’s the king of nowhere. But he’s afraid of us. He’s afraid of . . . inside." The Book of Cauldius, found in the Royal Archive 828 by Arthurus the Wise
30 Assassins, both great and pathetic. - Die, by our hands…
30 (mainly) evil kiddnappers, ready to spirit helpless damsels and other victims to their fate.
He is the master of more than just the piemakers.
Nenni-0036.2 is a slight, even tiny Oraki, who has taken for herself the mantle of the cat who walks alone.
These be the tales of The Golden Prize, the most feared ship on The Liquid Sky.
A Watch Officer tasked with combatting gangs throughout the city. His network of contacts is remarkable.
In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?