A Revised and improved collection of scallywags, scoundrels, and nautical ne'er do wells.
Freya is very tall and thin, you would know her if you saw her, for her eyes are shining from within. her face beautifully adorned teeth razor sharp; her clothes of the softest silk and her voice as soft as a harp. She sways her head from side to side, with movements like a snake; And when you think she's half asleep, she's really wide awake!
The dark elf femme fatale Elainuk was the firstborn son of Robert and Lulu Bobblecork. She was born a healthy bouncy baby boy in the shire of Pedstand, which was part of the Cordially Aligned Tetrarchy of Halfling States.
Ex-daughter of wealthy corporate execs and former leader of The Rust Scopions turned information broker and mercenary, suitable for sci-fi/cyberpunk games
Born in 1969, just a few weeks after the Apollo 11 mission landed on the moon, Ike Rust's adult life became, in itself, a giant leap for mankind. However, it was not a leap mankind was willing to make with him.
"Getting their attention is easy, you just need to hold it. But that doesn't concern you. Just make sure it's quick, then move on. You'll know when I wink."
'I can't go back to yesterday, I was a different person then' ~ Mad Alice
Like the mythical hydra, the Illuminati have many heads and even more hands. The minions of the Illuminati might work to their hidden master's ends without ever knowing the design of their work, or for whom they indeed work for.
A charming but withdrawn noble who goes out and kills people in the name of The Locust at night.
Cranson's Captain of the Guard (Character Sheet)
The rain poured down on the city of Grathen in a relentless beat that would marvel the best of drummers. It beat down on the public buildings, with pedestrians streaming in front of, with eyes cast upwards and lips mumbling prayers to Rain Gods. It beat down on the Slums, where thieves were mumbling thanks to their gods for all these people looking up and not at their purses. And it beat down on Ariel Lorette, a girl of 13, escaping from horrors beyond the common person's imagination. Ariel Lorette, with rain streaming down her face and hiding her tears of pain and sorrow and, above all, victory. For Ariel had escaped them. Ariel was free.
A sadistic murderer.
More than one convoy crossing the Southwest, traveling through the Republic of Texas and Rocky Mountain Republic has found themselves in the crosshairs of a heavy black transfer truck and it's deranged driver.
A burned out cop with very little to live for finds that you can't take the fight out of the dog. (NSFW language.)
The Tlu ‘che a Naust lu’ Phlithus a Jal is not an easy path to walk, and none take it lightly, or willingly.rnrn~ Faerlani lu’Noamuth Che’el
You should probably get ready for some trouble...
"Compared to the scum I deal with as a cop, fighting you was a piece of cake!"
*All that I am saying is, it does not count as murder if it is an Uplited porpoise.*
Oscar, in a drunken bar argument.
The Good, who do what they have to do, the Bad, who pervert their ideals, and the downright Ugly.
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.
To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.
It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.
The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.
It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.
GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).