A family of semi-retired doomsday cultists, just trying to live a quiet life while tending an apple orchard in the country. Except with complications.
Driven by the need to keep his descendants fed, Daniel Andersson is one of the more peculiar undead - and gods - one might ever come across.
Thirty farmers, from the happy to the grumpy, the serf to the squire.
Look at that, pale as death and she’s got her neck covered, betcha fifty she’s a fang-banger
‘Don’t you go foolin around in the fens buy. Moeder Moeras don’t care none if you mean no offence or just want to fill your wicker creel with fish. She’ll have your guts for fishnets and your bones for soup.’
Paulis the Riverguide
White Rock is a fishing village just off the main coastal road, not too far from a town and a bit farther from a city. Named for the white boulders that are found around these parts, the village is built on a protected cove that has a small set of streams outletting into it. The weather is a bit cold in the winter, but the summers can be quite pleasant. The fishing is fairly good in these waters. It is on its way to becoming a tiny town.
Come hither peasant!
A farmer, handy with a bow, and if you’re a bird I would advise staying far from his fields
It is a small, peaceful village like so many others. Do you wonder who lives inside?
James Barley is a hard drinking, minimum-effort working hired hand…
The Latrani are elusive as desert ghosts, dangerous as sand scorpions, and as rare as oases in the wastes.
An old, kind apothecary. She is sweet as honey and genuine too.
A long time ago. Final fantasy III came out with a new approach to learing magic. The characters would be equipped with espers(magical beings) and as they fought more battles, they would learn spells from the espers. What if a similar approach to learning magic was applied to a P&P rpg?