A spirit of judgement and punishment
The story of an old gnome who makes an exceptional living off of designing and building unique strongholds.
A new story is frequently being whispered in the dark corners of taverns across the country, telling of a traveler that occasionally appears in quiet, rural towns; that draws with him a plague worse than any other: a dragon's wrath.
I'm different. I have a different constitution, I have a different brain, I have a different heart... Dying's for fools, dying's for amateurs.
Welcome to my humble home. Feel free to stay as long as you like, if you remain at all. Do be warned, though, the place is a bit... unstable...
I once sought vengeance, I have since been consumed by vengeance and that is that is left of who I was
Bells tolled continually, announcing new deaths.
Some of the gods worshipped in Teleleli and surrounding lands.
Robotic Poet or Paperweight
The Voice of Time
An optional pantheon of deities for your fantasy setting.
Tales grow in the telling and heroes grow in stature, even the tiniest can stand tall among their own.
The Eldest of the Oraki, and for long their leader, Lifthrasir-1 has helped his children survive the throes of their birth, and has at last stepped aside, so that his waning years do not bring harm to his people.
"I hear that he walks the North these days, strides amongst the Silver Firs of those harsh lands. His followers struggling behind in the frost mist. New ones joining the lines everyday the, drawn to him by some mysterious force."
Orn himself was a past peasant hero and champion, in a largely rural and agricultural area, who dared to stand up to a conquering force, and inspire his fellows to do the same.
As the world grows and changes, so to do the gods. One such creature is Verdichtung, Reaver of Steam.
"In all my years of research, perhaps the best way I have found to summarize the Hermit of Wither Tor is the name given to him by the inhabitants of the Grassdancer ghettoes. These unfortunates call him, in their own tounge, AnÃ‚Â´rah GrunÃ‚Â´dar Ahr, which roughly translates into He-Who-Speaks-With-His-Fists....."
From "Locastus and beyond", by Darius Moak
I have lost everything which is dear to me… I am… Lacrimosa.
Scale and bone and tooth and claw,
All are symbols of His law
Mourn not the fallen, sick, or weak,
They are His to claim and His to keep!
In dark times people are willing to do and say anything for their salvation.
The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.