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Moonlake
August 29, 2016
Hits: 386
Comments: 7
Ideas: 0
Votes: 3 / 4.000000
Whitestill, the First Sister    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

A legendary figure described using the 4 sentences tool

Shadoweagle
November 21, 2012
Hits: 1209
Comments: 6
Ideas: 0
Votes: 6 / 4.333333
Ilken Lillett    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

Those who turn from the light and find themselves entranced by the lure of necromantic power would heed well the tale of Ilken Lillett; A testament to the sacrifices which must be made to attain such power.

Scrasamax
April 27, 2012
Hits: 1054
Comments: 4
Ideas: 0
Votes: 4 / 4.625000
Laj the Hollow Judge    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

A spirit of judgement and punishment

Ria Hawk
December 1, 2006
Hits: 5309
Comments: 16
Ideas: 0
Votes: 12 / 4.583333
Jaith, the Message    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

Some people oppose change.  Some people cause change.  Jaith is the message of change to come.

Scrasamax
June 10, 2006
Hits: 4485
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
St. Gray of Galen    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

Blood, biles black and yellow and phlegm, these are the four vital humours that govern our bodies. Understand them, and health is a simple matter.

St. Gray of Galen, Lectures

Scrasamax
April 14, 2006
Hits: 10288
Comments: 4
Ideas: 0
Votes: 4 / 3.875000
Darak One-Eye    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

The sun has set upon the Kingdoms of Men, may night have mercy on us…

Opening Quote of the Book of the Black Rose

Agar
November 10, 2002
Hits: 7344
Comments: 7
Ideas: 0
Votes: 7 / 3.857143
Red Erring    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

Yes, it’s the wise old man you alway knew you’d meet.

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Random Idea Seed View All Idea Seeds

When is a Trap Not a Trap?

       By: Wulfhere

The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.

Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...

Ideas  ( Dungeons ) | March 14, 2007 | View | UpVote 6xp


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