As High chief and seer of the Bakali, the lizardman Baragh is aware that the vey survival of his doomed race hangs in his claws. Knowing that the odds stacked against him are great, he nevertheless pursuses with great doggedness his goal of finding a hero willing to aid him in his struggle to to restore the land of his ancestors back to its rightful masters. Though a part of him knows that the plight of a primitive race of non humans is unlikely to elicit much sympathy, he clings on to the hope that there will be someone brave and noble enough to share his cause.
A potentially devastating foe with arms, and fists of living stone…
A lich who is worshipped as a god.
Once a tool awakened on purpose, the looming stones have outlived their masters but not their purpose
A life-path fraught with peril can drive anyone over the edge - until you start speaking to spirits, God or .. gods in this case
Everyone knows that that Senthia Khlack died with her father, the Duke Eldward Khlack, after their failed Rebellion. But what they do not is that Senthia still lives, after a fashion.
A one eyed mercenary the ladies just can’t get enough of.
He is 972 years old and has a wife. He congregates with any good creature and will help any one in need. He is a good black smith and can work with most meterials.
A powerful conjurer with an affinity for iron, Sorn has paid a terrible price for his power.
Soft of voice, light of eye, dark of hair, and also of heart, Hippomenes the Fearful holds the province of Colistia in an iron grip.
At first glance, Gray appears to be a normal human. A little exotic looking, but that’s it. But appearances are so often decieving…
The mighty dragon - arrogant, though rightly so, for what blade can pierce such beautiful armour? What warrior can match its lithe, graceful movements and raw power? But what if such a regal, magestic beast were cut down to size? What if it became human, itself?
A brutal warrior of Justice, his own justice.
A mighty warrior who seized power in Torridon, leading it to victory against its enemies. Now he seems to be slipping in to madness, though none know the cause.
A heroic warrior who is not what he seems to be.
A front-line missionary into the worst of places.
A secluded mage garbed only in black, an obvious aura of corruption exuding from him. His emotions seem to be absent, and evil is more than a desire to him. Its a necessity.
Lord Ziranith is descended from the first elf king Lord Wentinith. Leader of the elf population in Uni-mith.
Grordrim rules the coutry of Faz-Gnomedrax with an iron fist. Unlike most dwarves, they prefer the forest. Grordrim is quick to kill anyone who he thinks is a spy.
He is the chief ranger of HalÃ©fas, otherwise known as the white wood. With his ranger patrole of seasoned fighters:Vaxtar, Wellfur and Dawmith, they defend their home from the evils that lurk all around.
The soul of a mage has been trapped in his own bust for centuries. The bust is a foot in height and made of a dark silvery metal. It is well crafted, perfect in every detail of the mage's features. The frozen expression is one of shock. It was sold off in auction after the mage's unexplained disappearance and has been passed around as a curio ever since. The cause of his entrapment? He practiced in secret; none knew of his hobby. Being self taught, he was unable to tell that the spell he thought was for protection was actually for entrapment...