Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

  • You are challenged to go find a NPC worthy of a Hall of Honour Vote!

Random Gold Golden

Random

NPCs » Major » NaturalView GoldenView HoHNorm

EchoMirage
May 11, 2008
Hits: 2119
Comments: 9
Ideas: 0
Votes: 6 / 4.583333
Seheth Vianna Sai-Shahi    NPCs  (Major)   (Natural)

A harvest queen, a druid of war, a monarch of leaves.

Monument
July 7, 2005
Hits: 2364
Comments: 3
Ideas: 0
Votes: 4 / 3.000000
Lynnae Tinumir    NPCs  (Major)   (Natural)

A burned and withered female elven ranger, with a hatred of giants, a love for animals, and a desire to seek out and thank the man who saved her life and disappeared just as quickly.

EchoMirage
December 4, 2004
Hits: 8105
Comments: 15
Ideas: 0
Votes: 12 / 4.541667
Voonsai    NPCs  (Major)   (Natural)

Has your kid been acting strangely? Returning home late at night, bearing bruises and clothes torn? Something else than puberty may be the reason.

EchoMirage
November 15, 2004
Hits: 4294
Comments: 7
Ideas: 0
Votes: 7 / 4.428571
Arjanelle    NPCs  (Major)   (Natural)

Some elves lose patience teaching the ‘young’ races, and set out to employ harsher methods. A few doubt the very intent of mother nature, and set out to bring their own vision to life.

elfkin
October 23, 2003
Hits: 5070
Comments: 3
Ideas: 0
Votes: 10 / 3.100000
Hathil    NPCs  (Major)   (Natural)

He is the chief ranger of Haléfas, otherwise known as the white wood.  With his ranger patrole of seasoned fighters:Vaxtar, Wellfur and Dawmith, they defend their home from the evils that lurk all around.

ephemeralstability
June 27, 2002
Hits: 6918
Comments: 10
Ideas: 0
Votes: 6 / 2.583333
Edikthon Sarblash    NPCs  (Major)   (Natural)

An environmentally-minded dwarf who opposes the mining of the Kalorsan, the exploitation of goblins in mines and the poisonous, choking fumes from the furnaces of Tr’S-Nang. He is an active member of “Green War”, the dwarfish environmentalist sect, who (though they have renounced their innate dwarfish industrialism) have yet to reach the stage of pacifistic demonstration.

Reset Sorting
Total for selections: (6)
Sort By:







Random Idea Seed View All Idea Seeds

Fear the Gods

       By: manfred

Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.

Ideas  ( Society/ Organization ) | December 15, 2006 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0475