Player 3's Pc's In a nut shell
30 Warriors -- Freemen and Captives -- to populate your arenas.
Slagger Tornfury hates elves. He doesn't just hate them, he HATES them.
Light infantry units, with assorted skill sets
"If the OD-RSDs were here already, the facility would have gone up in smoke a long time ago..."
"This is Skybase Alpha-One broadcasting to Skybase Alpha-Two through Six. Seventeen point zero VD-TD Drop Ships inbound towards Korolis Sector, Quadrant Two. ETA approximate - 0030 hours. Recalibrating Ground Ordinance to avoid excess Friendly Fire. Reaffirming aerial perimeters and air supremacy..."
The brave, the hateful, the good and the nasty-30 officers, for those who like to game in a military style.
30 Guards: 27.) The Conjurer
This guard likes to learn magic in his spare time. Whilst the larger spells are beyond his ability, he knows a surprisingly large number of cantrips, which provide him with amusement or make his life easier. One lets him know if the Captain, Sergeant, or the Snitch are in the area, so that he never gets caught doing anything wrong.
Who ya gonna call when the flames are burning?
The guards who spend their working lives behind the walls of the Paul and Peter Fortress, watching over the scum of society so that you don’t have to.
Darome Rikael. Not a name of fear, but rather one of pity.
There is a tournament and now the town is flooded with Knights. OR there is a huge group of nights the characters are interacting with. Now you have to fill out those personalities. Here is 30 of them.
The 30: The thirty miscellaneous people who are part of some group. These are drop and play personalities for a given group.
Need some extra muscle, Ugg might be your man - if you don’t mind having to explain EVERYTHING to him
Chae lives to serve, and ultimately die in that service, if need be. As a Bushi-Killian warrior in the service to Lord Kim, he focuses upon his given missions & tries very hard to stay part of the crowd. When on assignment, Chae is a relentless, dedicated, slayer of men.
Michaela is a strong, fair minded woman. She isn’t afraid to work or to get her hands dirty. She is honest and tries hard not to judge someone on first glance.
A feral, neanderthal-like man whose become a (somewhat) king amonsgst men, sorta.
An escaped goblin who only wants to live his life to help others. Yet humans and other more advanced races push him down and chase him off.
Getting sick of people who’s destiny it is to save the world? Well, that’s sure as hell not anything Randolphina’s like destiny!
Though he is shunned as a beast to the outside world, none could deny his skill.
If you want to add a "supernatural" touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.