You find yourself brought to the Great Lord’s Court after completing your assignment. Thanks are given. You are invited to the festivities later that day. Court is adjourned and you are now trapped in a room with numerous courtiers ....
The are 30 thieves, killers and other criminals that ought to be behind bars.
30 slingers of spells, vendors of enchantment, and bizarrement.
Some times you just need a horde of police officers…
Once noble and proud, the Cyclopes of the desert are now all but dust on the wind…
The Latrani are elusive as desert ghosts, dangerous as sand scorpions, and as rare as oases in the wastes.
Brutal are the Seitch raids that come up out of the vast waste of the Calcobrinan desert. They come clad in dusky browns, bearing black iron weapons, raiding for food, water, gold, and women.
Crunk is a typical sailor aboard the privateer Blue Raider. The ship sails from Formour, but like most of its crew, Crunk is from Osterre. As a Half-Orck, Crunk always has something to prove, and a chip on his shoulder large enough to throw his posture off.
A brotherhood of three warriors who fancy themselves to be the strongest men in all the world.
The pride of this tribe has led it to ruin. The only thing that remains is to die with pride.
It is rumoured that a sort of little people living deep in the green woods have magic acorns. If they throw and hit someone with by one of these acorns the victim will experience temporary madness for a small duration of time, making the babbling victim easy to capture of kill.