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September 5, 2017
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30 Underused Character Classes    NPCs  (Character Sheet)   (Travelers)

Keep your orphaned assassins, prophetic dragoons, and world cracking magi.

April 25, 2014
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Votes: 5 / 3.700000
Kolburn Pierre    NPCs  (Character Sheet)   (Travelers)

Lounging around in the Cantina, Kolburn kept a watchful, yet unassuming eye on those around him as he finished the last morsels of what passed for a meal in this joint. Brushing off the crumbs, he glanced round, careful not to make eye contact with any of the other patrons who might later remember him as he made his way unobserved to the entrance and out into the cold of the port. He would come back and pay off his mounting tab, when he next came across a few credits, or found another odd job. After all, he wasn’t completely without his honour, unlike some people.

February 1, 2009
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Votes: 3 / 2.833333
Prince Hakon    NPCs  (Character Sheet)   (Travelers)

A pirate prince’s son with a secret he still hasn’t figured out…

January 31, 2009
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Votes: 3 / 3.666667
Martin Kendall (30-The Hedge Wizard)    NPCs  (Character Sheet)   (Travelers)

His day in the power center of the realm is long over.  He now helps the down trodden and forgotten peasants the ruling class seem to overlook.

January 30, 2009
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Votes: 6 / 3.333333
Runaway bride    NPCs  (Character Sheet)   (Travelers)

30 People in a Tavern Crowd (21 Run Away): Bethany, the runaway bride…

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp

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