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sammo_4gun
October 20, 2014
Hits: 514
Comments: 4
Ideas: 1
Votes: 3 / 4.333333
Gark'ng, the Man who Burned    NPCs  (Campaign)   (Combative)

The Man who Burned is coming to this world again, ready to hear your screams of pain and joy.

caesar193
February 2, 2013
Hits: 847
Comments: 6
Ideas: 2
Votes: 2 / 3.250000
Wilhelm the Courageus    NPCs  (Campaign)   (Combative)

He grew up to be a powerful Knight, a force to be reckoned with. That is, before his fall. Before the Kingdom he protected, the Knighthood he served, and a Knight he fought with betrayed him.

Ted
July 27, 2011
Hits: 1193
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Chadrak    NPCs  (Campaign)   (Combative)

The creature known as Chadrak has kept his century long vigil over the dessicated tomb dedicated to the heroes of a war long past. What stories can this monster tell?

Shadoweagle
October 2, 2006
Hits: 12591
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
Back In the Day    NPCs  (Campaign)   (Combative)

This is a codex to hold together all relevant submissions and articles for the Roleplay on the forums known as “Back in the Day” - GM’d by Murometz.

Jak_O_Lantern_King
October 10, 2004
Hits: 4529
Comments: 7
Ideas: 0
Votes: 6 / 2.833333
Infren    NPCs  (Campaign)   (Combative)

An angel who sacrificed wings to save the world

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.

Ideas  ( System ) | February 8, 2005 | View | UpVote 2xp


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