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Mourngrymn
April 19, 2005
Hits: 7830
Comments: 4
Ideas: 5
Votes: 3 / 3.833333
Demon Gates    Locations  (Ruins)   (Any)

The Demon gates are all hidden from prying eyes, either under mountains or lost within their vast chasms. In fortresses hidden by magic, or guarded by the unknowing. A single key, if found, will open only a specific gate. However, directions to the gates location are inscribed on each key in a demonic script. Only those loyal to Caedmon, or can understand the ancient written language of the Demon’s are able to read it.

The gates are massive stone doorways standing roughly thirty feet in height and twenty feet wide and made of black granite or onyx, with scenes of a demonic horde flooding through the gate as a wave through a cistern. Horrific images of murder and unspeakable acts toward the mortal races also adorn the doors.

CaptainPenguin
April 14, 2005
Hits: 6397
Comments: 14
Ideas: 0
Votes: 10 / 4.700000
The Treasure House    Locations  (Plains)   (Ruins)

Built to house riches that never came, the ironically-named Treasure House now lies in tumbling ruin.

Maggot
April 9, 2005
Hits: 10706
Comments: 15
Ideas: 0
Votes: 10 / 4.600000
The Shark King's Bones    Locations  (Water)   (Ruins)

Lying forgotten on the ocean floor by the children of Acqua,reposes the very monument that commemorates the passing of the islands from the hands of the Old Ones into those of their ancestors who sailed out of the mists long ago to claim them for their descendents.

But in a twist of extreme irony,others have come to venerate this creation abandoned by the race of man that built it. They are the Old Ones,the very same race whose defeat this statue is supposed to represent.

Cheka Man
April 4, 2005
Hits: 5728
Comments: 9
Ideas: 0
Votes: 6 / 3.916667
The Isle of the Dead    Locations  (Area)   (Other)

Ever since the two major religions of Acqua, that of Jove and Ulmania, were created, their clergy have hated each other with a passion that at times has led to violence. Mostly it just means that they do everyrhing differently out of spite.They have different liturgical uses, different hymms and prayers, different baptism,wedding and funeral services. The priests of Jove favour cremation for the dead in nearly all cases, so the priests and priestesses of Ulmania favour burial.

Where there is enough space this is not a problem, but in crowded Banhoesea it became a major issue.The bodies of Ulamanian worshippers were being buried secretly in the floors and foundations of houses or in soon to be dug up land or in crop fields.After a major outbreak of disease the De Madden Company Central Council, of which all but one worshipped Jove, threatened to outlaw the Ulmanian religion, persecute it’s beleavers and confiscate it’s assets.

The great majority of Sea Witches and a few Sea Wizards were Ulmanian beleavers and called a nationwide strike, trapping half the De Madden Company fleet in harbour.Without magic most could not leave harbour safely and even the ten masters would take a long time to get anywhere.

The Central Council got really angry and arrested the strike leaders, threatening to hang them. The strikers threatened to use their magic to cause huge waves within the harbours and wreck the ships within.A compromise was reached.The strike leaders were set free and Ulmania’s Church purchased a large,partly rocky, mile-long island, with a quarter of the Church’s wealth. This was to be their Isle of the Dead.

All burials outside it were banned with the threat of very severe punishment for those who disobeyed.

That was over seven hundered years ago…

Scrasamax
March 24, 2005
Hits: 6561
Comments: 19
Ideas: 0
Votes: 16 / 4.312500
The Hell of Dry Bones    Locations  (Desert)   (Other)

The earth is bleached white, and brittle underfoot. Ribs and vertebrae litter the ground like driftwood and in the distance, colossal bones of slain giants rise like hungry fingers clawing at the iron grey sky. The wind rises, howling through the empty eye sockets of hollow skulls. A rain of hail begins, pelting the ground with fingerbones and teeth.

Welcome, ye miserly sinners. Welcome to Hell.

MoonHunter
March 10, 2005
Hits: 3782
Comments: 8
Ideas: 0
Votes: 6 / 3.583333
The Road    Locations  (TransWorld)   (Any)

The Road… traverses Time—Time past, Time to come, Time that could have been, and Time that might yet be. Some people have the ability to access the Road and travel it from Time to Time and world to world.

Cheka Man
February 19, 2005
Hits: 7619
Comments: 12
Ideas: 0
Votes: 15 / 4.533333
The Crystal City    Locations  (City)   (Plains)

A thousand years ago,the Red and the White mages almost exterminated each other in a magical war so great, that the very mountians were turned into quartz.Centuries passed and the magic died away enougth for humans to visit the area and remain in human form. And a city of quartz was built upon the site, which is the most magical city in the whole world…

Mourngrymn
January 13, 2005
Hits: 6398
Comments: 7
Ideas: 0
Votes: 3 / 3.333333
Rath ley Mar Ruins    Locations  (Ruins)   (Any)

A city lost in time. A city in ruins. Knowledge was they key staple in the city until mortals believed they were smarter than the Gods.

ephemeralstability
January 5, 2005
Hits: 18009
Comments: 19
Ideas: 4
Votes: 10 / 4.250000
The World of the Iron Heart    Locations  (Other)   (Other)

"When our barbarian ancestors first arrived on the plains of our homeland, they found them covered in dust inches thick. They named them Muranvan, the Dusty Plains and armed with spades they cleared the dust heaving it off the edge of the world. For they had been chasing the Prey for long aeons up the face of the cliffs at the edge of the world, and in the chase had tired of their nomadic ways. They wanted a stable home. So they founded Takvanak, the City on the Plains. In the long silence after they had cleared the dust from Muranvan, rang out the deep and unforgettable tones of the Iron Heart, Saekeri, and the barbarians knelt and felt resounding reverence."

- The Saekeran, book 1 verse 1.

Scrasamax
January 4, 2005
Hits: 8143
Comments: 14
Ideas: 0
Votes: 9 / 3.833333
The Ruined City    Locations  (Any)   (City)

Cities are dynaimc organisms, alive in their own right. They grow and develope their own natures and their own cultures that are unique to them. Some are eloquent and grand, while others are slightly dirty, and willing to be bought. But anything alive can die…

Mourngrymn
December 28, 2004
Hits: 9874
Comments: 12
Ideas: 0
Votes: 7 / 4.571429
Blackrose Academy    Locations  (City)   (Water)

Blackrose Academy was built as a center for anyone wanting to learn. It houses some of the most intelligent and brilliant minds of its time. People would come from all around to study magic, languages, warfare and tactics, among other things. But that has changed.

Scrasamax
December 28, 2004
Hits: 6615
Comments: 12
Ideas: 0
Votes: 9 / 4.555556
Princess Avenue    Locations  (Neighborhoods)   (Any)

The street is wide, and smoothly paved, with trees planted along the sides. The houses are mansions and palaces, each surrounded by stone and ironwork walls that are as much decorative as they are protective. These are the summer homes of the Princesses, and ladies of privelage.

Cheka Man
December 14, 2004
Hits: 3322
Comments: 2
Ideas: 0
Votes: 3 / 3.833333
The Bushlands    Locations  (Other)   (Country/ State)

Far to the west of the mountian town of Walkabout Creek lies the Bushlands, a place of rich game, and beyond, the Dragon’s Hills where all manner of rich treasures are said to lie unlooted…

Scrasamax
November 25, 2004
Hits: 6048
Comments: 12
Ideas: 0
Votes: 10 / 4.300000
Stormshroud    Locations  (Other)   (Country/ State)

The darkens as travelers draw near, the wind begins to pick up, to howl. Here, the sun does not shine, the stars and moon are forever hidden by the Stormshroud, the eternal storm…

MoonHunter
November 24, 2004
Hits: 4486
Comments: 5
Ideas: 0
Votes: 5 / 3.300000
Zaradee    Locations  (City)   (Plains)

This small centrally located country town appears to be another sleepy hamlet deep in the farm country. The buildings are idyllic. The farmers appear to be more properous than most. Everything appears perfect. There is a secret here that even people in the know would not suspect.

Shadoweagle
November 17, 2004
Hits: 3864
Comments: 3
Ideas: 0
Votes: 6 / 3.416667
The Spirit Glade    Locations  (Area)   (Forest/ Jungle)

There are places in this world, which hold a weak barrier to the Spirit realm and the real world. One such place is The Spirit Glade.

Cheka Man
November 14, 2004
Hits: 7511
Comments: 16
Ideas: 0
Votes: 4 / 2.250000
Rurik's Tomb    Locations  (Other)   (Plains)

After the death of Princess Dora Rurik of the powerful city-state of Pier Point, rumors began to leak out about the wonderful treasures buried with her body…

Beowulf
November 13, 2004
Hits: 3464
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Talahar    Locations  (Any)   (Regional)

Talahar, the blending of steel and magic to create an unstoppable army and men..

Scrasamax
November 8, 2004
Hits: 7029
Comments: 8
Ideas: 0
Votes: 9 / 3.833333
Little Dark    Locations  (Forest/ Jungle)   (Country/ State)

In the forest, there is a small vale where there are no cats, and only the battered ruins of a long dead mage named Gargamel.

Sentinel
November 3, 2004
Hits: 4341
Comments: 7
Ideas: 0
Votes: 7 / 2.571429
Abasil    Locations  (Forest/ Jungle)   (Regional)

Abasil, home of the Wood Elves

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       By: Czernobog

Beware of towns afflicted with Time Cancer.
For every second you progress through time, an infected town goes back 48 hours. Old buildings slowly become new, then incomplete, and finally just a frame and foundation, giant old trees turn to saplings, birds hatch into eggs.
one must not linger in a chrono-cancerous village for too long, before you know it you'll be a fetus. Tme cancer in unstoppable, no cure or treatment is knwn, it eats through the past until the inhabitants of a village turn into primordial protein ooze

Ideas  ( Locations ) | September 5, 2004 | View | UpVote 1xp


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