Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

  • You are challenged to go find a Location worthy of a Hall of Honour Vote!

Random Gold Golden

Random

MoonHunter
December 4, 2005
Hits: 3548
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
City Image - Ageos    Locations  (City)   (Water)

The entire city has a soft glow: the reflected back light from the massive light egg stone up the estuary.

MoonHunter
December 4, 2005
Hits: 2860
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
City Image - Chedru    Locations  (City)   (Water)

The city of Chedru is one of the strangest Elventi cities in existence.  It echos the traditional giant HomeTrees and catwalks between them of "normal" Elventi city.  Yet there is no forest here.  The Elventi were deposited here, far from the green trees and mountains of their traditional homelands.  They have made their Way here.

MoonHunter
December 4, 2005
Hits: 3358
Comments: 6
Ideas: 0
Votes: 3 / 4.000000
City Image - PlaceBetweenSunsetandFalls or Anshenestardaywadaden    Locations  (City)   (Water)

Nestled between a plateu and a river that soon leads to the sea, is the Elventi city of Anshenestardaywadaden or more literally Place Between Sunset and Falls. This city has no purpose other than being beautiful. Anshenestardaywadaden is a riot of color, between Elventi magics and the near tropical climate, there are hundreds of beautiful flowers here.  It is best known as a place of waiting for another perfect sunset.

MoonHunter
December 4, 2005
Hits: 3589
Comments: 3
Ideas: 0
Votes: 3 / 4.666667
City Image - Thierry    Locations  (City)   (Forest/ Jungle)

The City of Thierry is colored by two key beliefs of the city people. The first belief is that the color red is the color of strength, prowess, and courage.  The second belief is that the Darbeast is a creature of great spiritual power.

MoonHunter
December 4, 2005
Hits: 2937
Comments: 3
Ideas: 0
Votes: 3 / 4.666667
City Image - Keepr    Locations  (City)   (Plains)

Keepr is a unique city, built upon a tall standing rock spire.  This keeps it up above the floods, the worms, and the other “issues” that occur at ground level.

MoonHunter
December 4, 2005
Hits: 3034
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
City Image - Assalus    Locations  (City)   (Forest/ Jungle)

The city of Assalus is surrounded by a sea of deep green life. It surrounded by jungle. It requires magic and/ or constant attention to keep the roads clear to and from the city.

MoonHunter
December 4, 2005
Hits: 3061
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
City Image - BlueFord    Locations  (City)   (Mountains)

This Kerrenese town is of classic design.  It’s strong walls surrond the Cluster on three side, a large rocky cliff side closes the square.  The Warren is above the city, with a tourney ground on the plateu above it.

Kinslayer
December 4, 2005
Hits: 3673
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
City Image - Gaslight    Locations  (City)   (Mountains)

The city of pipes and light is in the Byzant Empire

CaptainPenguin
December 4, 2005
Hits: 3420
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
City Image - Anorrus    Locations  (City)   (Any)

Anorrus, capitol of Marcosia, lies along both sides of the mighty and wide Rhenus River.

MoonHunter
December 4, 2005
Hits: 3613
Comments: 4
Ideas: 0
Votes: 3 / 5.000000
City Image - Norhold    Locations  (City)   (Mountains)

A Dwarven Holding contains a single clan lodge, holding 50 to 300 people of the same clan.  Norhold qualifies as a Dwarven city, as it contains five clan lodges, and clan holdings (smaller places to stay) for the the nine other clans in the region.

MoonHunter
December 4, 2005
Hits: 2925
Comments: 3
Ideas: 0
Votes: 3 / 3.500000
City Image - Avon    Locations  (City)   (Tundra/ Arctic)

Avon is the southmost city state in Thirdland, built in a natural protected harbor. The climate there is colder and wetter than most parts of Thirdland, so the buildings are sturdier and more utilitarian than in Amar or Antioch even.

MoonHunter
December 4, 2005
Hits: 3599
Comments: 4
Ideas: 0
Votes: 4 / 4.250000
City Image - Amar    Locations  (City)   (Desert)

Often called a jewel in the Imperial crown, Amar is one of the most beautiful cities in the Imperium.

MoonHunter
December 4, 2005
Hits: 3696
Comments: 3
Ideas: 0
Votes: 2 / 4.750000
City Image - Antioch    Locations  (City)   (Plains)

Antioch is the most important city on ThirdLand. It is not the “capital”, that is Amar. It is not the “heart”, that is Avon. Antioch is it’s “Center”. It is where things “happen”. Antioch and its’ City State seems to be the “center of the modern universe”.

MoonHunter
December 4, 2005
Hits: 62621
Comments: 11
Ideas: 0
Votes: 6 / 4.833333
City Image    Locations  (City)   (Any)

Every city (or town or village) expresses its personality (or the cultural personality of its people) and its identity through its buildings, roads, and other pieces of engineering. They are permanent expressions of the local culture.

Scrasamax
December 3, 2005
Hits: 3624
Comments: 5
Ideas: 0
Votes: 4 / 4.625000
The Deep Well    Locations  (Ruins)   (Underground)

The well was dug in years beyond memory. The locals still knew to stay away…

MoonHunter
November 30, 2005
Hits: 7580
Comments: 13
Ideas: 0
Votes: 9 / 4.722222
Two Twines - The Elven Embassy    Locations  (Establishment)   (Forest/ Jungle)

In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . .

MoonHunter
November 29, 2005
Hits: 3122
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Harland    Locations  (Neighborhoods)   (Plains)

There has been a city on this site for centuries. Cultures/ societies have come and gone, but the city site remains as it is a crossroads.  Those gone by have left their marks upon the city. The city has grown and fallen numerous times.  The last time, it was nearly destroyed, yet a few pieces remain.

MoonHunter
November 29, 2005
Hits: 5030
Comments: 10
Ideas: 0
Votes: 8 / 3.750000
Plaza of the Bell    Locations  (Neighborhoods)   (Any)

In the center of the plaza is The Bell. The large iron Bell is covered by a small slanted roof held up by four pillars. These pillars rest upon a square raised foundation. There are small stairs that lead up to the level of foundation. The foundation also has four strong iron loops towards the edges. If one does not know the two traditions, this arrangement makes no sense.

MoonHunter
November 29, 2005
Hits: 3542
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
The Quadrangles    Locations  (Neighborhoods)   (Any)

In the western part of the city is a large neighborhood. It is this good sized old walled neighborhood that gives the city is reputation for education, wisdom, and enlightenement. It is called The Quadrangles by locals and those of high education.

MoonHunter
November 29, 2005
Hits: 3017
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
Coastside Park    Locations  (Neighborhoods)   (Any)

Coastside Park—the ultimate haven away from urban chaos—was deeded to the people over one hundred years ago out of the prescient notion that the city folk would one day feel overcrowded. The city has spilled over three sets of defensive walls and is now reaching water to water on its hilly sandy peninsula. This foresight proved invaluable.

‹ First  < 23 24 25 26 27 28 29 30 31 32 33 >  Last ›
Reset Sorting
Total for selections: (788)

Environment

Sort By:







Random Idea Seed View All Idea Seeds

Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 5xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.1133