Hall of Honour Featured

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Murometz
March 12, 2006
Hits: 19087
Comments: 26
Ideas: 14
Votes: 12 / 4.750000
The Black Market    Locations  (Area)   (Any)

What thieves convention can be complete without the ubiquitous Black Market! The specifics can obviously be as varied as one’s imagination. In fact, please consider this as the scroll it’s intended to be. The more stalls and booths the merrier!! Scras and I would like to see forty or so by next years convention. These are just twelve random ones we came up with. Some are quite standard, while others slightly more unorthodox. Maggot, your ‘thief bugs’ & their insidious proprietor go here.

Murometz
March 11, 2006
Hits: 8872
Comments: 18
Ideas: 0
Votes: 11 / 4.545455
Awanggis    Locations  (Area)   (Plains)

"A-Wan, A-Wan, A-Wan". Awanggis is an unassuming place blessed with good clean water from a subterranean source.

MoonHunter
March 9, 2006
Hits: 5910
Comments: 7
Ideas: 0
Votes: 3 / 4.166667
Blue'd Tower    Locations  (Fortification)   (Any)

Most towers and baileys are defensive, protecting defenders from attackers. This keep tower and bailey is used to protect everyone else from what is within.

Scrasamax
February 28, 2006
Hits: 7664
Comments: 10
Ideas: 0
Votes: 9 / 4.666667
Auchinduin Deep Iron Mine    Locations  (City)   (Mountains)

The Mines are quite old, but even after 700 years, they still produce the Queen’s best iron ore…

MoonHunter
February 26, 2006
Hits: 7382
Comments: 7
Ideas: 5
Votes: 3 / 5.000000
HomeTrees    Locations  (Other)   (Forest/ Jungle)

HomeTrees, there is nothing more Elven. These enchanted trees are one of the three Keystones of Elventi Society; allowing Elves to live in harmony their beloved forests. Without them, there would be no Elventi Society.

Murometz
February 23, 2006
Hits: 8580
Comments: 25
Ideas: 0
Votes: 16 / 4.281250
Inn Ye' Go    Locations  (Establishment)   (Any)

Got a good joke to tell?

Murometz
February 12, 2006
Hits: 9629
Comments: 26
Ideas: 0
Votes: 18 / 4.472222
Qacha's Neck    Locations  (City)   (Plains)

Come visit Qacha’s Neck. Home of the Worlds Oldest Cat

Scrasamax
February 7, 2006
Hits: 6835
Comments: 6
Ideas: 0
Votes: 4 / 3.875000
Calcobrina    Locations  (Regional)   (Desert)

The Land of 1,000 gods, Calcobrina burns under the gaze of the Lion’s Eye.

Ancient Gamer
February 2, 2006
Hits: 5161
Comments: 6
Ideas: 3
Votes: 5 / 4.000000
The Province of Ardamien    Locations  (Country/ State)   (Any)

The Province of Ardamoth, or Ardamien as is the modern name, was the first of the Old Continent settlements on the Dhargenaas Continent. Of course the Imperials from Aumethorion had already founded the Careshian Empire (The Southern Empire) and the Belemarians had founded the Empire of Belemar, but the Ardamians were the first from the Old Continent and arrived just 10 years after the landfall.

Ancient Gamer
February 2, 2006
Hits: 5923
Comments: 8
Ideas: 4
Votes: 5 / 3.800000
The Province of Silmar    Locations  (Country/ State)   (Any)

The Province of Silmar is the cold and windswept area from the tip of Cape Murder in the North, to the Imperial Border in the south. Silmar is a place of suspicions and of persecutions; a place where magic users are burnt at the stake and crusades are launched frequently. The reasons for the crusades may wary, but the basics remain the same; the lure of the dark arts has consumed someone and a Crusade must be launched to purge that which has succumbed to darkness.

CaptainPenguin
January 30, 2006
Hits: 4280
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Bardag Ol    Locations  (City)   (Mountains)

Bardag Ol lies in the midst of the Adaz Pass, on the Great West Road. A product of a mixture Old Sohari architecture and frontier pragmatism, it is an interesting blend of sophisticated pomp and grizzled realism.

Scrasamax
January 28, 2006
Hits: 3140
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Tabernacle of Discrete Amusement    Locations  (Establishment)   (Any)

Quietly situated between chic salons of the nobility and the grand halls of the great guilds is the Tabernacle of Discrete Amusements.

Scrasamax
January 23, 2006
Hits: 13097
Comments: 13
Ideas: 0
Votes: 8 / 4.500000
Sangreal    Locations  (City)   (Plains)

It is quoted in the Canon of St. Mancel that once in his life, that every devout soul should make pilgrimage to the holy city of Sangreal.

Scrasamax
January 22, 2006
Hits: 5096
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Sea of Sand    Locations  (Area)   (Desert)

The Sea of Sand is one of the most treacherous and deceitful tracts of waste in the heart of the Djaraha desert.

necromancer
January 22, 2006
Hits: 5339
Comments: 8
Ideas: 0
Votes: 5 / 3.200000
Oraburg    Locations  (City)   (Plains)

This is a a city where your wealth, social standing and everything is decided by the society of prohecy who keep the rich, rich and poor, poor.

Scrasamax
January 21, 2006
Hits: 8184
Comments: 10
Ideas: 0
Votes: 9 / 4.500000
The Wizard's Cache    Locations  (Fortification)   (Any)

It is a common conceit that banks, loans, investment and other features of the banking and financial system are entirely modern. This is far from the truth, as long as there has been money, there have been people who profitted from holding it and manipulating it.

manfred
December 31, 2005
Hits: 7327
Comments: 14
Ideas: 0
Votes: 8 / 4.125000
Mountain Gate    Locations  (Area)   (Mountains)

A small valley that leads nowhere… why is it so important to the locals?

manfred
December 31, 2005
Hits: 11263
Comments: 7
Ideas: 19
Votes: 5 / 4.300000
Strange Places    Locations  (Area)   (Any)

This is a scroll of locations that are somewhat out of the normal.

MoonHunter
December 27, 2005
Hits: 7288
Comments: 8
Ideas: 15
Votes: 3 / 4.000000
Our First Quest    Locations  (Establishment)   (Water)

This was the Citadel’s first attempt at a Quest. It was done in the old version 1.0 days in our forum, because we didn’t have a location category yet.

Psalmanazar
December 21, 2005
Hits: 3663
Comments: 7
Ideas: 0
Votes: 5 / 4.100000
The Villa and The Penitents of Vaaski    Locations  (Establishment)   (Any)

“He was a Savior.”
“No, he was a Madman.
“A Saint.”
“A Monster.”
“A Criminal.”

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       By: Strolen

Could be used for killing a certain animal...a prized animal. The bones must be carefully buried or disposed of lest a sorcerer get a hold of it. With the bones of the dead creature the sorcerer can kill the hunter.

Ideas  ( Society/ Organization ) | December 31, 2001 | View | UpVote 0xp


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