Hall of Honour Featured

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Scrasamax
May 23, 2006
Hits: 10175
Comments: 12
Ideas: 9
Votes: 9 / 4.722222
Cambor    Locations  (City)   (Plains)

Synonymous with poverty…

Scrasamax
May 21, 2006
Hits: 5653
Comments: 10
Ideas: 0
Votes: 6 / 4.583333
The Age of Vog    Locations  (World)   (Any)

The beginings of a new campaign…

Maggot
May 21, 2006
Hits: 4720
Comments: 5
Ideas: 0
Votes: 5 / 4.700000
Bagoorah    Locations  (Area)   (Water)

‘‘There were five of them all together, these monstrous walking trees! Yep, trees that walked! By the look of those nasty things, they were probably trees that ate people as well. Tried to kill us with those giant rubber balls, they did, those hell-spawned overgrown bushes…

Cut that laughter out, damn you! We weren’t drinking salt-water when that happened! Those crazy things are real! And if you don’t believe me, sail there yourself, you lousy land lubber! Don’t tell me I didn’t say ‘‘I told you so!’‘, when those vicious monsters finally squish you with their roots’‘.

Cheka Man
May 18, 2006
Hits: 5242
Comments: 12
Ideas: 0
Votes: 7 / 3.928571
Strawberry Fields    Locations  (City)   (Swamp)

Strawberry Fields would be nothing more then a swamp if it were not fore those who raised it through the sweat of their brows.

Mourngrymn
May 9, 2006
Hits: 4514
Comments: 9
Ideas: 0
Votes: 5 / 4.000000
Theater of Confused Arts    Locations  (Establishment)   (Other)

This is a novelty among the population and visitors alike. It is a freeform entertainment where those in the audience have the opportunity to get up on the stage and be an actor for the night. This has brought many would be actors who are trying to get hired by practicing their skills here. Entrance fees are larger than average but the entertainment is well worth it.

MoonHunter
May 3, 2006
Hits: 6415
Comments: 12
Ideas: 0
Votes: 7 / 3.785714
The Bastion - A Light Tower    Locations  (City)   (Underground)

You are sailing along the sea when you see a lighthouse in the deep blue middle. It is a lone light house, built on a rock not much larger than the tower itself. It is an oddity.

Cheka Man
May 2, 2006
Hits: 4567
Comments: 9
Ideas: 0
Votes: 7 / 4.214286
Tower Isle    Locations  (Ruins)   (Tundra/ Arctic)

Tower Isle gets it’s name from the tower of gleaming ice that climbs high above the surface.In the summer it gleams in the sunlight and can be seen for miles away.But even in the summer the tempreture never climbs above -5 degrees, and in the winter it is not a place where most people would want to be.Myths say that a king slumbers there waiting for the world to end.

Scrasamax
May 2, 2006
Hits: 12051
Comments: 8
Ideas: 11
Votes: 6 / 4.166667
Falhathian Cities    Locations  (City)   (Mountains)

While Ozea, Dreifach, and Sangreal are the main cities of Falhath, they are by no means the only ones.

Cheka Man
May 1, 2006
Hits: 4609
Comments: 5
Ideas: 0
Votes: 5 / 3.500000
Deathgold Island    Locations  (Area)   (Swamp)

Many who have landed upon this island’s golden sands have never escaped alive, hence it’s name.Only fools, it is said, will attempt to take the island’s gold.

Maggot
April 30, 2006
Hits: 5788
Comments: 9
Ideas: 0
Votes: 7 / 4.642857
Garong's Heart    Locations  (Regional)   (Forest/ Jungle)

As the officer strides into the thick and oppresive pitch-black gloom of the jungle, he silently signals to his men to fan out in a classic Quarsooth battle-formation with a nervous hand-gesture. He is very tense, almost afraid. The soothing, omnipresent presence in his mind tells him that he has no reason to worry, assuring him that victory will belong to those noble warriors that carry the standard of the invincible race of Zor-Tanis.

But there is something else cutting through the easy promises offered by that pleasant, gently commanding entity in his mind, as if determined to seize all his attention and use it to torment his imagination until it begins to scream for mercy.  This something he cannot define and put words to, but it makes his skin crawl nevertheless. Despite the heat of the jungle, his blazing gold body-armor had suddenly become a chill prison that raises uncomfortable goosebumps along his chest.

Woried muttering from the rear tell him that his men like him, are unsettled. Turning aound in irritation, he begins to hiss at them to remain silent, afraid of alerting the very band of murdering monstrosities they have finally tracked into this eerie wilderness. It would be a rather embarassing matter for their commander if the very quarry they had been relentlessly pursuing for the past week or so, were to suddenly turn around and massacre all of them.

Too late he feels a something slithering around his neck. Fearful that it might be a pyhton, he reackes for his massive ‘‘fire-bow’‘, determined to incinerate the scaled menace before it can crush his larynx. But before his fingers even have a chance to close around the handle of the weapon hanging from his belt, another coil slithers out of the darkness and out of the darkness and pinions his arm, holding it in a painful crushing crip. As agony swamps him, he can vaguely hear a grim sound of cracking bones through the pain-filled haze that now holds him. His arm is being crushed. And then so quickly that his stunned mind has no time to register this new fact, there is no time left for more thought. The coil looped around his throat begins to squeeze, suffocating him. As the officer’s head begins to swim in the final moments of his life, he finally gains an excellent look at the thing that is stealing his life.

It is not a snake, but a vine. As if in response to this discovery, a now terrifyingly familiar roar of bestial fury rings through the gloom of the jungle..

Murometz
April 29, 2006
Hits: 125869
Comments: 89
Ideas: 97
Votes: 15 / 4.700000
One Hundered Twenty Three Islands!    Locations  (Area)   (Water)

The sea is calm, the morning mists clear, the seagulls cry out, and land comes into view

LamentoftheLost
April 25, 2006
Hits: 9882
Comments: 9
Ideas: 0
Votes: 8 / 3.437500
A Night's Rest    Locations  (Establishment)   (Any)

At the end of a long day it’s always nice to run across an unexpected inn…

MoonHunter
April 23, 2006
Hits: 4990
Comments: 9
Ideas: 0
Votes: 6 / 4.250000
The Eye    Locations  (Other)   (Other)

The Eye is known by a number of names: The Eye of Motoss, Eye of Argus, Night Eye of Day, Eye of “Insert God”, depending on the local legend. Motoss is the most common of names, based on the story of a man who could look into a box with a hole in the top and watch an entire land, its history unfolding before his eye.

MoonHunter
April 23, 2006
Hits: 5756
Comments: 12
Ideas: 0
Votes: 7 / 4.571429
ACL - The Water Column Building    Locations  (City)   (Any)

ACL INC -Arthur & Clark Labs (NasdaqNM ACLU) is an electronics and computer technology developer that specializes in cutting edge hardware and specialty appliations. There are fifteen ACL sites around the country. The local one is in the architectually notable Water Column Building.

Scrasamax
April 22, 2006
Hits: 5055
Comments: 9
Ideas: 0
Votes: 8 / 4.125000
Bir Beshig    Locations  (Ruins)   (Swamp)

A society lost to its own demands of innovation.

Scrasamax
April 21, 2006
Hits: 7009
Comments: 16
Ideas: 0
Votes: 11 / 4.818182
The Whalebone Forest    Locations  (Ruins)   (Water)

From the Observation Log of the Gnomish Inventor, Scholar, and Sub-Mariner Lezarde Kurye…

Scrasamax
April 15, 2006
Hits: 10366
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
Falhath    Locations  (Country/ State)   (Any)

From a former Imperial Satrapy to the Kingdom of Trinistine, Falhath has had a colorful and varigated history.

Scrasamax
April 14, 2006
Hits: 8502
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
Dreifach    Locations  (City)   (Mountains)

O Jewel of the Mountain, forget not your storied splendor…

quote of Darak One-Eye, historian

Murometz
April 8, 2006
Hits: 9923
Comments: 18
Ideas: 0
Votes: 15 / 4.700000
The Leviathan Pool    Locations  (Area)   (Water)

The Whales Graveyard.

MoonHunter
April 8, 2006
Hits: 9074
Comments: 4
Ideas: 0
Votes: 2 / 4.750000
Bylarian    Locations  (Continent)   (Any)

The Continent of Bylarian is much like the European part of the Eurasian continent. The Lands, which are west of The Great Divide Mountains are considered part of Bylarian.

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When The Wind Blows

       By: Murometz

One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?

Ideas  ( Plots ) | February 17, 2006 | View | UpVote 1xp


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