A rundown shop of old joys, now just a wreck, with a little touch of mystery.
A small village situated near a medium lake,with inhabitants and history that is more unique than one might expect. Suitable for any fantasy/low tech setting.
Here am I, floating in a tin can, far above the moon, Planet Earth is blue, and there’s nothing I can doo.
A fey kingdom fallen, with winter triumphant. A dream frozen, to be thawed by might and heroic deed.
A salvage and scrap yard of the UFP
Of old, this city was the home of a coven of the Sarkukai, foul devotees of Sarku, Lord of Worms, the God of Rising From The Grave. Though they were driven out, the city remains tainted by the memory of that ghastly cult.
When wizards go mad, what curious ruins do they leave behind?
Beachcombing and coast-hugging, fantasy style. Animal, mineral, and vegetable. Sea-Junk. Flotsam and jetsam. Encounters and other oddities.
Once merely a minor Realm of an ambitious Prince of the Nether, the Gloom has been conquered and now lies ruled by Winter’s cruel grip.
The establishment is run by an elderly goblin named Sax Stoneswiller. Providing this service to non-goblins is much more lucrative than what he was able to receive with his clan.
While every ship has antigravity engines in this day and age, leaving a full gee planet can take most smaller ships quite a while. The presence of numerous anti-gravity fields can cause interference and fluxation in power broadcast, some comm channels and of course, cause "traffic control issues" as they are flying out. There is a better, safer way to launch them.
Maxwell Cyler, Developer, to the Congessional Areospace Committee
These are minor things that can be dropped in anywhere to add "narrative flavor", to make it more than just another road, field, forest or beach.
A world of drifting sky islands and air ships
In the summer there is a small stone jail for those who are caught breaking the rules of the Sorcery Springs Geyser Basin, but in winter they are imprisoned within the warm waters themselves. No bolts or bars are needed, the cold takes the place of prison walls.
Alia exclaims, "What a gruesome sight!" and points to a brook filled with gravestones - some still upright while others are knocked over.
A gigantic, warped edifice, towering over the dark, soot-stained Witherdowns, where human corpses are turned into Deaders.
The industrial district of Locastus, where huge, cathedral-like factories rise over the low brick houses, and tall ivy-choked chimneys spew out black smoke, day and night.
The Obtort Ward is all that remains of what was once an ancient battlefield that was afterwards converted into a mass grave.
A quintessential seedy dive, catering to the lowest of the low, but harbouring a few nasty secrets
The headquarters of the WhoresÃ‚Â´ Guild
Near a major city, a mirror image of the place has appeared. This strange double is infested with hostile insectoid humanoids that appear to match the city folk in numbers and armaments. The humans’ diviners have determined that the secret of the city’s appearance can be found within the double’s college of magic, so heroes are needed to explore within this mirror city and discover what has drawn it from its distant realm. There isn’t much time to spare, as the bug folk find their mammalian counterparts unnatural and blasphemous, and plan to destroy them.