The wastes are cruel, and beneath the desolation they hide many secrets.
An ocean of fine silt, shot through with pillars and islands of ancient stone, this realm would be a thing of harsh beauty were it not for the utterly lifeless nature of it.
The Lazy Goat is a wayfarer’s stop, a tavern of sorts out in the dark between cities.
Deep in the rugged Thunderhead mountain range lies the valley of Akelor, once a paradise, now a battleground where reality itself struggles to contain an alien, evil infestation
An adventure, Sourcebook and Monster Compendium set in the Locastus universe
The City of Bells, home of Bornegault’s Tongue.
The Jesk family inn.
"The Warriors of Greece shall never tire, and shall return our motherland to its proper place as the light of the world, and us to our place as the master race in this time of restlessness and walking death!"rn-Official Peloponnesian Superiority Party propaganda
Great, mysterious chambers hidden deep in the earth beneath that enigmatic city of Stoneholt!
An incredible world of magic, adventure… And curry, for some reason.
The empty shrines of a god so old, all but his name is forgotten.
Located on a world near the heart of Kel’Regar space, Nath’ar’Selass’Resan is a world renowned amongst that kind for it’s beautiful art, high technology, and the absolute lack of things that can kill a woman in dignified fashion.
topled down glory, and trod upon by time. Doth thy hollowed splender diminish? Nay, for Palisander, you grew bright in the imagination, always out of reach.
The Ark of Eden was created to be humanity’s future, now it is the future of humanity that lies lost in the blackness of space.
The Ogre charged at the small goblin and ran out after it only to find the dried crust cracking under it’s feet, plunging it into the ooze. It roared with rage, but the more it tried to escape, the deeper it sank. "Welcome to my homeland," said the gopblin with an grin on it’s face. "You were a fool to chase me in here, and now I’ve got you right where I want you…"
‘‘I know where you can find just what you’re looking for. Give me a few days and I’ll get it for you. Trust me, it’s better if I get it for you. The only place in the city that has exactly what you’re looking for is the Hardville ghetto. It’s dangerous for most folk to enter that place unles they know the right people’‘.
A forest of perpetual Autumn
"How far? Ye’ll know ye’ve found Malver’s Way when ye sees the Arch."
A magical place of weapons and armour beyond mortal imagination
Drachinacht, City of the Dragon King.
It is pretty.
Yes it is. A man could get lost in himself there.
Is that a bad thing?
Depends on the man.
Cold Comfort is a long-sword of star-steel, its blade giving off a wan, blueish light. Its grip is wrapped tightly in snow-serpent hide, and its pommel bears a single opalescent gemstone.
This blade is enchanted in such a way, that whoever wields it, begins to fall completely and irrevocably "in love" with the weapon. This love does not manifest itself as the expected reverence and bond formed between any warrior and his weapon, but as a deeper, truer love, one has for a soul-mate of the same species! The longer the wielder carries Cold Comfort the stronger and more disturbing this love becomes, and only the most powerful of magicks can potentially break the sword's insidious spell. The blade's owner will even speak to and coo to the weapon, convinced that the sword understands and returns this epic love.
If the blade's wielder somehow loses the weapon or has it taken away, they will become inconsolable, and will predictably go to "ends of the earth and back" to retrieve it at any cost. Such is the weapon's curse that even separation from it does not damper the feelings the owner has for the sword. Legends tell of several distraught and mind-addled knights who even years after losing the blade, still wander the country-side searching for their lost love. And woe be to the "new lover" if and when they find him or her.