A forest of perpetual Autumn
"How far? Ye’ll know ye’ve found Malver’s Way when ye sees the Arch."
A magical place of weapons and armour beyond mortal imagination
Drachinacht, City of the Dragon King.
It is pretty.
Yes it is. A man could get lost in himself there.
Is that a bad thing?
Depends on the man.
11 great statues of lost gods being chipped away by the condemned.
Glistening in the light of Acheron, the crystalline structure of the Atrium is a fragment of Earth, carried across the void; a snapshot of green and blue amid the pale tans and reds of Tarterus, a promise and a dream.
The product of centuries of slow, careful, painstaking work, a testament to the Old Ways and the power of Thaumaturgy, the Cathedral of Light is known of across the whole of Kuramen.
"The time I spent in East Point was almost as hard as time in a military prison would be," said the Colonel to his junior officers, " but I am pleased that I went there as it made me who I am today.
Everytime you look at something in The City, there is something going on behind it. It is a moment caught in the tangles of time of some other persons life. It is those little moments that make The City seem so alive.
The forgotten realm
It was three years ago that I entered that strange door… and I have not found my way back home since then.
When the king ordered the ‘igh Necromancer put to death, ‘is laboratory just up and walked away!
Lieutenant Andrews, 22nd Imperial Guard Division
The Earth-That-Was got used up.
The folk that could made for the sky, and made themselves a new home out here. They made a dozen worlds and all their moons just like Earth, but it weren’t all roses and sunshine.
The government, in their vast and mighty wisdom, made the worlds of the Core great havens of culture, medicine, and trade, then dumped everyone else out on the rim with nothing but forty acres and a donkey, and expected them to be happy about it. Eventually, they decided even that was too much, and took back the one thing they’d let the Rimworlders have - their independence.
So naturally, there was a War. The people who just wanted to be left alone, versus the big bosses who wanted to control everything. The bosses won, of course; now everyone’s part of the Alliance and supposed to love, honor, and obey them, ‘til death do us part.
But that was six years and a few million lives ago. Purple or brown, we’re all just folk now. Out here on the Rim, we just do what we have to, take what we can, and thank Whoever every time a new day sees us still flying.
Except for the few of us they took everything from, whose daily prayer is just for a chance to get some of it back.
We’ll fly as long as we have to, but we’re looking for a place to land.
On their beacon, such that it was, we came in from the east, low across the wet and mud. When you get close to the Pielshome Field, the beacon is pretty useless. Visibility was good and I saw the oil lamps that lit the green circle we had been assigned by the controller. As soft as a leaf, I sat us down. A perfect landing graced with a perfect sunset filling our windscreen. The sun set rose, as the sinking began. The paving bricks they use to line the landing circles they only hold so much weight. The mud is everywhere here.
As the Earth That Was was being "used up", the Dysporia began. Any Rocky World in the Lifeband were made to be habitable by people. This produced a huge number of barely habitable planets, most of which are out on the frontier.
Madeira is not one of these world. It is a rich and lush world where the fine arts of wine making have been reborn, along with a culture of civility and honor.
All through the Alliance there are those that follow the Shepherds of The Book. The Book is old and came from many Great Teachers of the Past that walked The Earth that Was. These folks have followed a Great Shepherd into the Desert that is The Rim and have been given the Promised Land.
Nob was a fairly developed colony world. It had a few cities, some manufacturing, and something that passed as a space port. Then a wonderful disaster showered riches and power upon it.
I was watching one of those famous sunsets while I was waiting for the Mule to come back. I saw the spot in the sun. I thought it was a bug. My gut knew what it was. I was running for the cockpit before it registered in my brain. It was time to get off this planet, as the soil was about to run red with blood.
Hot Dang, we are going to LaVenda!
Khor are a monsterous and violent race. Within five years of being born, they grow to about half human size and are very, very inteligent. As they get older, they get larger... unfortunately they become less intelligent. After their adolecesence (about seven years), they grow to human size and are of a low human intelligence. As they age, they grow larger, slower, and stupider. Most of them end their lives 3 to 4 meters in height. Khor have been reported upto 10 meters tall, though those elder giant Khor do little but hit anything that disturbs them.
As they age they get larger, they don't seem to ever die of natural causes.