How long they carried him through those back tunnels, illuminated only by the flickering of torchlight, he had no idea. Then light seemed to explode when they reached the massive chamber. All around, unbelievably large red crystals captured the light of the flames and seemed to multiply it.
There are few places more treacherous than pools of quicksand save for a sea of quicksand. Those who tread here quickly find that the lust for adventure or coin might leave them with a sinking feeling of despair.
Efeterthrop is one of those places that may well be a bottomless pit of sin and squalor to most who speak of it, but to those that live and raise their own there they can see no freer place in existence. Ironically, cloaked behind a fierce sense of freedom is a strict social code none break thoughtlessly.
No where else in the world of Atheus is the maxim "Power is money" so readily apparent than it is in Obstaria. And since, as they say, absolute power corrupts absolutely, decadence and corruption has crept into the kingdom of Obstaria.
I dream of rain; I dream of gardens in the desert sand
--Sting, Desert Rose
Once known by another name, the port city of Dragon's Wake suffered terrible tragedy, from which it is still recovering.
Home to the fabled Shining Towers, a gleaming beacon of light for miles around.
"They said it would bring us a new age of wonder, of exploration, of excitement. I don't think this is what they meant: us scurrying around like rats in our cities of steam and steel, far away from the land and the sun."
I know a guy who says he found a tower in the woods and saw a man fall out the window - straight up!
Did you ever wonder where the moon comes from?
In the place where Atheus lies, there are three separate planes, three realms for the intrepid to explore. One of these is Congeria, land of the demons. The home of darkness, the mount of Chaos, Evil's Playpen, all of these are names drawn up by the Atheian peoples.
As is the norm for cases such as these, they could not be further from the truth.
Incarceration in the Cosmic Era, adjustable for futuristic and dystopian settings
"Has he got any magic stuff on him?" the librarian asked. "You know, magic sword or wand or such?"
"Of course," Glacier answered, annoyed at the question. Dragus the Reaving Knight wielded the Black Sword as everybody knew. "What's that got to do with anything?"
The librarian smiled. "Well, that just made finding him much easier, that's all. See, what you need is the Books of the Holders."
A place where no one knows about or finds until the Circle chooses a person to discover it. For the Circle of Culthus has a purpose for that person, and letting other people know of it or discover it would hinder that purpose.
Sometimes a roadblock is there for a reason. There are some places you don't want to be after sundown.
The Dragon Mines are a place for a free man to gain riches through a hard life and a place to hide those that defy the King, the laws or the Shan.
The home base of the mighty mech
The California of the Cosmic Era, Turkey
The Forgotten Cemetery is famed throughout the world as a monument to the World War. Only the survivors of the Forgotten Battle and the cemetery's caretaker remembers its true purpose.
Triastu. The City of the Three. The Hallowed City. Triastu is the holy city of Trianarianism, and is the home of the Trirex. Many have paid homage to it, and many have gone on pilgrimages to it, and have marveled in its beauty.
After the PCs defeat (or force the rapid retreat of) a villanous necromancer/demon summoner, they discover a book. This book outlines how to summon a demon whose power increases according to the size of the summoning circle used to summon it. And after the PCs examine a map of the country, they find that the layout of the cities and roads match up with the required summoning circle. In fact, the final road that would complete the circle is currently in construction.
With anyone who can find out about the circle and the ritual to summon the demon able to somehow make the final road/line, and destruction of the cities and roads currently in existence out of the question (unless this is an evil campaign- that removes the moral quandary), how are the PCs going to solve this problem?