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Siren no Orakio
August 9, 2011
Hits: 1088
Comments: 12
Ideas: 0
Votes: 9 / 3.833333
The Non    Locations  (Other)   (Other)

Those cast out of eternal life by the Great God Juffo find themselves lost forever in the Non. Here, away from both His Holy Warmth and the cold, harsh vengance of His Adversary, Zeln, there is truly nothing.

Dossta
August 9, 2011
Hits: 1163
Comments: 14
Ideas: 0
Votes: 8 / 4.875000
Katumus    Locations  (TransWorld)   (Other)

A soul that feels no remorse for the sins it has committed in life is unfit for paradise in the afterlife.  Only those who fully grasp the weight of the harm they have visited upon others and repent are offered a chance at atonement.  Only those who atone for their sins are allowed to move on.  

-- The Book of Reprieve, 11:36:01

Pieh
August 9, 2011
Hits: 1029
Comments: 5
Ideas: 0
Votes: 4 / 2.625000
The Box    Locations  (TransWorld)   (Other)

The Box is a Hell of isolation, claustrophobia and imprisonment. Where you will find many who fear tight spaces.

PoisonAlchemist
August 8, 2011
Hits: 1315
Comments: 11
Ideas: 0
Votes: 9 / 4.166667
Avaricious    Locations  (Area)   (Water)

"Avaricious is a special sort of hell; it's the hell we created ourselves. It is the hell we deserve." - Smythe Voss, crewman of Siren's Laugh

Zailtais
July 28, 2011
Hits: 957
Comments: 12
Ideas: 1
Votes: 9 / 3.666667
The Badger Patch    Locations  (Area)   (Forest/ Jungle)

Sharp thorns, tangled vines, and lost secrets.

PoisonAlchemist
July 18, 2011
Hits: 843
Comments: 8
Ideas: 1
Votes: 5 / 4.200000
Clarksdale    Locations  (City)   (Forest/ Jungle)

As with many small towns Clarksdale has its share of secrets. Travellers that pass through are treated warmly, and are encouraged to stay for the upcoming celebration... 

Cheka Man
July 17, 2011
Hits: 959
Comments: 4
Ideas: 4
Votes: 3 / 3.500000
30 Bases Of Evil    Locations  (Other)   (Any)

30 places for the most vile villany to take place in. (unfinished.)

Silveressa
July 12, 2011
Hits: 1635
Comments: 16
Ideas: 2
Votes: 13 / 4.692308
The Philadelphia Shipyards    Locations  (Area)   (Water)

"The shipyards, a good place to move illict cargo or lay low for a while, but that ship yard in Philly, it's not a place you want to frequent, not if you wish to keep yer skin on anyway."

A city location with a slight horror slant, suitable for any modern day horror/action setting.

MysticMoon
May 14, 2011
Hits: 1133
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
Pocket Realms of The Sundered World    Locations  (World)   (Any)

The world was ripped apart in a great cataclysm 3,000 years ago. This is a Codex of the pocket realms created by that great sundering.

Scrasamax
April 29, 2011
Hits: 1081
Comments: 9
Ideas: 0
Votes: 8 / 3.750000
Inns, Taverns, and Pubs    Locations  (Establishment)   (Any)

"Whosoever shall brew ale in the town with intention of selling it must hang out a sign, otherwise he shall forfeit his ale."

King Richard II, 1393

Scrasamax
April 21, 2011
Hits: 1454
Comments: 11
Ideas: 5
Votes: 1 / 4.000000
101 Space Stations, Habitats, and Colonies    Locations  (Other)   (Space)

A collection of space habitats, space stations, space colonies, and anything else artificial that serves as a home to humans in SPAAAAAAAAAAAAAACE!

RGTraynor
April 7, 2011
Hits: 920
Comments: 7
Ideas: 0
Votes: 4 / 3.875000
Telmora    Locations  (City)   (Forest/ Jungle)
[DELETED]


Old Dreamer
April 6, 2011
Hits: 885
Comments: 7
Ideas: 0
Votes: 6 / 4.166667
The Gateway of Empire    Locations  (Fortification)   (Mountains)

A man-made bridge between two tall hills that began as a wonder to an ancient empire and now is turned into the final stand of a desperate kingdom. 

MysticMoon
March 27, 2011
Hits: 1137
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
The Three Cities of Dusk, Dawn, and Luna    Locations  (City)   (Mountains)

Three cities that come and go, yet never see the shining sun.

MysticMoon
March 23, 2011
Hits: 1456
Comments: 11
Ideas: 0
Votes: 7 / 4.285714
The Lost Empire    Locations  (World)   (Any)

The Imperial city has been sucked into hell and the rest of the world has been ripped apart. And tying it all together is the Crystal Tower. The Tower lives in all realms, a needle piercing the fabric of each reality and threading them all together.

Cheka Man
March 4, 2011
Hits: 1268
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
30 Grassy Mounds    Locations  (Ruins)   (Underground)

What lies under the turf deep in the earth of that grassy mound? The PCs would very much like to know...

Ramhir
November 22, 2010
Hits: 1146
Comments: 12
Ideas: 0
Votes: 7 / 3.500000
The Golden Pool    Locations  (Other)   (Forest/ Jungle)

The adventurer rode into the golden-hued glade, looking around. If the tribesman he had 'persuaded' to help him hadn't been lying, it should be here. Ah, there it is, he thought. A small pool, with no inlet or outlet. Dismounting, he looked into the crystal-clear water. He could see goldfish swimming around, and beneath them the bottom was covered with golden statues of men and women, mostly nude but some with a kilt or loincloth.

“I'm rich,” he exulted. “That damn tribesman didn't die in vain!” He stripped off his clothes and armor, noting in passing that the ground was mounded, here and there, with weapons, armor, and other items, mostly rusted or rotted by time, and dove into the pool to begin gathering up his wealth.

Silence fell over the glade as the new statue settled onto the others littering the bottom.

valadaar
November 18, 2010
Hits: 2002
Comments: 32
Ideas: 2
Votes: 10 / 4.750000
Corpsefall    Locations  (World)   (Desert)

I did not think there was a crime heinous enough to deserve this place as a sentence..

Dossta
November 14, 2010
Hits: 1204
Comments: 11
Ideas: 2
Votes: 6 / 4.333333
The Singing Wood    Locations  (Area)   (Forest/ Jungle)

An enchanted forest where music permeates the fabric of life, leaving its mark on fauna and flora alike.

Ramhir
November 5, 2010
Hits: 1078
Comments: 14
Ideas: 0
Votes: 10 / 4.100000
The Inn of the Wild Geese    Locations  (Establishment)   (Any)

"Hey, Hultz. What are you doing in here?"

"It's gonna move. I don't like it when it moves," the stableboy replied, sitting by the hearth with his arms wrapped around himself.

"What's going to move?"

"The Inn. I don't like it when it moves."

Five minutes later, he gets up and goes back outside.

"What was he talking about?" the newcomer asked a burly fighter.

"Go outside and take a look."

He goes over to the door and flings it wide. "See, it's all still ... Wait! Where did the town go!"

"Welcome to the Brotherhood of the Wild Geese." The fighter comes over with a mug of ale. "Here, you'll probably be needing this. I know I did, when it happened to me."

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       By: Sentinel

The Rhenn Plains are serene and peaceful, beautiful, and quiet as if nothing had ever had happened to it, hiding away it's violent present and past. During some time ago, the countries needed land to fight on, for they did not want war to come to their home, so they chose the Rhenn Plains, Armies met there and men died on the lands, so the land has been empty always. But now there has been set an outpost and they are beset by the goverments wanting to keep it free, will the soldiers of the barracks prevail, or fall trying?

Encounter  ( Plains ) | September 3, 2004 | View | UpVote 0xp


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