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MoonHunter
September 23, 2007
Hits: 998
Comments: 0
Ideas: 0
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Habitat Colonies    Locations  (Other)   (Space)

Habitat colonies do not occur are habitable planets, but are only found on marginal planets, asteroids, and worlds with ruined ecosystems.

Scrasamax
September 18, 2007
Hits: 2182
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
Fitzpatrick's World    Locations  (World)   (Space)

A fairly average world that happens to be the headquarter site of the Earth Alliance Space Probe Agency (EASPA)

Scrasamax
September 2, 2007
Hits: 2707
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
Besrodia II    Locations  (World)   (Space)

A seemingly average industrial world that is the source of 1 out of every 4 guns in current use.

manfred
July 6, 2007
Hits: 1465
Comments: 0
Ideas: 0
No votes
Kryllas Prime    Locations  (World)   (Space)

Home of the Krylastys. Visitors allowed in the neutral zone only.

Scrasamax
June 21, 2007
Hits: 2685
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Anna Purna    Locations  (World)   (Space)

For the Emperor! For Anna Purna! For the Tigers!
Motto of the 1st Anna Purna Legion, the White Tigers.

Maggot
June 18, 2007
Hits: 3202
Comments: 8
Ideas: 0
Votes: 7 / 4.357143
Unknown XX    Locations  (World)   (Space)

The small planet of XX has constantly puzzled astronomers who are unable to make any sense of its constantly shifting location on the cosmic charts.

Other less lofty minds pay this oddity no heed, choosing instead to focus on the search for more more promising worlds to colonise and tame.

But unknown to the race of men, a ferocious rival lurks in the black depths of space, constantly on the hunt….

valadaar
June 15, 2007
Hits: 2345
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Abrahams World    Locations  (World)   (Space)

A quiet little world, threatened by a war that had never touched it.

CaptainMayday
June 11, 2007
Hits: 3090
Comments: 8
Ideas: 0
Votes: 2 / 3.250000
Outpost of Tydor    Locations  (World)   (Space)

The Outpost World of Tydor, shrouded in its cloak of mists and silence. Once people lived here, but no more, and not a clue to where they went.

valadaar
February 27, 2007
Hits: 2698
Comments: 0
Ideas: 0
No votes
Rules of Engagement 2450    Locations  (TransWorld)   (Space)

Forty worlds, only linked by the Rules of Engagement

valadaar
February 27, 2007
Hits: 1349
Comments: 0
Ideas: 0
No votes
Rules of Engagement    Locations  (TransWorld)   (Space)

Forty Worlds - held together by the Rules of Engagement

A stub, very much in development…

manfred
January 8, 2007
Hits: 4460
Comments: 12
Ideas: 0
Votes: 5 / 4.000000
The Biridian System    Locations  (World)   (Space)

Some places are too dangerous to enter, even approaching them can mean adventure. What is forbidden is forbidden for a reason.

Wulfhere
January 7, 2007
Hits: 4249
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Behind the Veil: The Traft System    Locations  (TransWorld)   (Space)

In the depths of the nebula, the people of the Traft System serve their government well…

MoonHunter
December 9, 2006
Hits: 4215
Comments: 3
Ideas: 4
Votes: 3 / 4.000000
Planets and Places of Kerren    Locations  (World)   (Space)

Kerren is the common/ colonial name for Kerros IV. Kerros is a G3 star in Sector 460. It is a Early Series System off the Bael Line. To players, Kerren is the home to an Against the Storms Campaign. Planets and Places of Kerren is a scroll and codex that will include information about the Planet, the Places, and the Clusters/ Warrens/ and Villages of Kerren.

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       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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