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caesar193
October 26, 2013
Hits: 345
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
Civitas Caeli    Locations  (City)   (Space)

Sometimes Utopias should stay as mere legends.

Scrasamax
June 20, 2013
Hits: 200
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
Nkoloso Cosmodrome    Locations  (Establishment)   (Space)

The primary spaceport of the South African United Republics and the largest space port in Africa

Scrasamax
March 31, 2013
Hits: 259
Comments: 1
Ideas: 0
No votes
The Rumor    Locations  (World)   (Space)

They're doing it, they're really doing it

Scrasamax
March 29, 2013
Hits: 294
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Kashmir Orbital Annex    Locations  (Establishment)   (Space)

One of the largest objects in Low Earth Orbit

Dozus
January 4, 2013
Hits: 406
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
Venator's Necropolis    Locations  (Ruins)   (Space)

"We came expecting a broken moon or wayward asteroids, but this... I don't think anyone's seen anything of its like. There's an astounding amount of material here. We're looking in the records, trying to match some of the artifacts, but there's nothing like it. I don't know what most of this does, but my God is it complex. We're looking at, at least, what, two decades of potential salvage, maybe more, then the cartography of the local moon for more. We're definitely here to stay."

- Phaeton Venator, recovered personal log

Scrasamax
January 5, 2012
Hits: 537
Comments: 2
Ideas: 1
Votes: 2 / 4.000000
Empty Space    Locations  (TransWorld)   (Space)

Dead Space idea

Scrasamax
April 21, 2011
Hits: 1299
Comments: 11
Ideas: 5
Votes: 1 / 4.000000
101 Space Stations, Habitats, and Colonies    Locations  (Other)   (Space)

A collection of space habitats, space stations, space colonies, and anything else artificial that serves as a home to humans in SPAAAAAAAAAAAAAACE!

Scrasamax
May 29, 2010
Hits: 867
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
The Ruined World Skelardves    Locations  (World)   (Space)

It was never really that nice of a place, but the orbital bombardment, viral bombing, and nuclear war didnt help anything.

Kassil
March 21, 2010
Hits: 846
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
Miros, the Devouring World    Locations  (World)   (Space)

"Captain's log, date unknown. We have been exploring a region of dead space, wandering between the dull cinders of dying suns, looking for an explanation to what happened in this sector of space. Our charts show that this sector should be bursting with life - young stars and verdant worlds - but all we have seen is a stellar wasteland." -Log entry recovered from a derelict exploratory vessel on the fringe of the Miros Waste

Dragonlordmax
September 7, 2009
Hits: 1074
Comments: 2
Ideas: 0
Votes: 2 / 3.000000
The Hub    Locations  (TransWorld)   (Space)

The Interstellar Highway of the Galaxy

EchoMirage
April 2, 2009
Hits: 1511
Comments: 18
Ideas: 1
Votes: 6 / 2.916667
The Haven of Voices    Locations  (Establishment)   (Space)

The hallmark of a new Alliance; a safe place for the men of words to meet.

Silveressa
December 24, 2008
Hits: 1431
Comments: 11
Ideas: 0
Votes: 5 / 3.900000
The Ark of Eden    Locations  (World)   (Space)

The Ark of Eden was created to be humanity’s future, now it is the future of humanity that lies lost in the blackness of space.

MoonHunter
November 7, 2008
Hits: 1614
Comments: 12
Ideas: 0
Votes: 7 / 2.642857
The Quiet    Locations  (Area)   (Space)

It is pretty.
Yes it is. A man could get lost in himself there.
Is that a bad thing?
Depends on the man.

MoonHunter
September 25, 2008
Hits: 6067
Comments: 8
Ideas: 29
Votes: 6 / 4.750000
New Earth-That-Was    Locations  (World)   (Space)

The Earth-That-Was got used up.

The folk that could made for the sky, and made themselves a new home out here. They made a dozen worlds and all their moons just like Earth, but it weren’t all roses and sunshine.

The government, in their vast and mighty wisdom, made the worlds of the Core great havens of culture, medicine, and trade, then dumped everyone else out on the rim with nothing but forty acres and a donkey, and expected them to be happy about it. Eventually, they decided even that was too much, and took back the one thing they’d let the Rimworlders have - their independence.

So naturally, there was a War. The people who just wanted to be left alone, versus the big bosses who wanted to control everything. The bosses won, of course; now everyone’s part of the Alliance and supposed to love, honor, and obey them, ‘til death do us part.

But that was six years and a few million lives ago. Purple or brown, we’re all just folk now. Out here on the Rim, we just do what we have to, take what we can, and thank Whoever every time a new day sees us still flying.

Except for the few of us they took everything from, whose daily prayer is just for a chance to get some of it back.

We’ll fly as long as we have to, but we’re looking for a place to land.

MoonHunter
September 25, 2008
Hits: 1288
Comments: 4
Ideas: 0
Votes: 2 / 3.000000
Piel -- Border    Locations  (World)   (Space)

On their beacon, such that it was, we came in from the east, low across the wet and mud.  When you get close to the Pielshome Field, the beacon is pretty useless. Visibility was good and I saw the oil lamps that lit the green circle we had been assigned by the controller.  As soft as a leaf, I sat us down. A perfect landing graced with a perfect sunset filling our windscreen. The sun set rose, as the sinking began.  The paving bricks they use to line the landing circles they only hold so much weight. The mud is everywhere here.

MoonHunter
September 25, 2008
Hits: 1382
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
Madeira -- Border    Locations  (World)   (Space)

As the Earth That Was was being "used up", the Dysporia began. Any Rocky World in the Lifeband were made to be habitable by people.  This produced a huge number of barely habitable planets, most of which are out on the frontier.

Madeira is not one of these world. It is a rich and lush world where the fine arts of wine making have been reborn, along with a culture of civility and honor.

MoonHunter
September 25, 2008
Hits: 1405
Comments: 5
Ideas: 0
Votes: 3 / 3.500000
Deseret -- Rim    Locations  (World)   (Space)

All through the Alliance there are those that follow the Shepherds of The Book. The Book is old and came from many Great Teachers of the Past that walked The Earth that Was. These folks have followed a Great Shepherd into the Desert that is The Rim and have been given the Promised Land.

MoonHunter
September 25, 2008
Hits: 1298
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
Nob -- Border    Locations  (World)   (Space)

Nob was a fairly developed colony world. It had a few cities, some manufacturing, and something that passed as a space port. Then a wonderful disaster showered riches and power upon it.

MoonHunter
September 25, 2008
Hits: 1202
Comments: 4
Ideas: 0
Votes: 3 / 3.166667
Mandan -- Border    Locations  (World)   (Space)

I was watching one of those famous sunsets while I was waiting for the Mule to come back.  I saw the spot in the sun. I thought it was a bug. My gut knew what it was. I was running for the cockpit before it registered in my brain. It was time to get off this planet, as the soil was about to run red with blood.

MoonHunter
September 25, 2008
Hits: 1141
Comments: 6
Ideas: 0
Votes: 3 / 3.166667
LaVenda -- Border    Locations  (World)   (Space)

Hot Dang, we are going to LaVenda!

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


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