topled down glory, and trod upon by time. Doth thy hollowed splender diminish? Nay, for Palisander, you grew bright in the imagination, always out of reach.
Drachinacht, City of the Dragon King.
11 great statues of lost gods being chipped away by the condemned.
"The time I spent in East Point was almost as hard as time in a military prison would be," said the Colonel to his junior officers, " but I am pleased that I went there as it made me who I am today.
The Lairdlands of today are a peaceful seaming region of dairies, sprawling farmlands, and pastures of horses and cattle in the sunlight.
Clock Tower of Elmwood - It appears ready to topple, but it has always appeared that way as far back as any living could remember.
Castle Strelock is well known from the crimson banners on the towers and the vines on it’s walls, and from the rumours and tales of the beautiful damsel trapped within it.
The greatest city on Neyathis - not built by the hand of man, but by long-gone giants. It is a city of superlatives and place of new beginnings.
A beacon of brilliant white stone surrounded by black, clutching death..
The Yughort were the fathers of the steppe civilizations, rulers of the first nomadic empire of the plains. Their signs can still be found, including their conical burial towers.
The Marches be a vast sea of grass dividing the civilized parts of The Land.
The island of Redhaven can be seen from miles away in summer as the sun gleams on the marble villas of the rich, and it’s main port is said to be the most busy in Acqua during working hours.
No walls as far as the eye can see, no gate nor fence, only the mists and wind roam free over the open lands of Kevvar.
The Spires of Stoneholt are tremendous needle-like structures visible for many miles before the rest of the city.
As you come near the Songpit, the sounds of sweet angelic bardic singing as if from heaven mix with the sounds of screams of agony. Your guard grins and turns to you. “You’ll either entertain us with your voice or with your pain, but either way we are going to have some fun with you.”
When all attempts at healing have failed, then the Gate of Life may be one’s only hope to live again…
An average city of the Midlands
I walk a lonely road
The only one that I have ever known
Don’t know where it goes
But it’s home to me and I walk alone
Most cities have long and storied histories, tales of nobles and intrigue, places in cultural, social, or military history. Gaberlunz in one of those places that by various circumstances has avoided any pretense of greatness.
Synonymous with poverty…
A group of individuals* gather up and search for, "The rod of Lordly Might." Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).
Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.
I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.
I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).