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Renlim
October 4, 2013
Hits: 642
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
The City of Efeterthorp    Locations  (City)   (Mountains)

Efeterthrop is one of those places that may well be a bottomless pit of sin and squalor to most who speak of it, but to those that live and raise their own there they can see no freer place in existence. Ironically, cloaked behind a fierce sense of freedom is a strict social code none break thoughtlessly.

Strolen
July 27, 2013
Hits: 478
Comments: 7
Ideas: 0
Votes: 7 / 3.428571
The Dragon Mines    Locations  (Area)   (Mountains)

The Dragon Mines are a place for a free man to gain riches through a hard life and a place to hide those that defy the King, the laws or the Shan.

MysticMoon
June 25, 2012
Hits: 740
Comments: 18
Ideas: 0
Votes: 7 / 3.857143
The Pocket Realm of Brocschtal    Locations  (Area)   (Mountains)

The People of the pocket realm of Brocschtal are simple folk who live as they have for thousands of years. Farming the land, raising sheep, getting in the occasional brawl. And fighting off the infernal attacks of ghouls.

MysticMoon
March 9, 2012
Hits: 1009
Comments: 21
Ideas: 0
Votes: 10 / 3.650000
Casa de Vulva    Locations  (Establishment)   (Mountains)

They should have spoken up sooner and saved poor Harold from certain embarrassment.

valadaar
January 14, 2012
Hits: 821
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
The Carved Kingdom-    Locations  (Country/ State)   (Mountains)

A 100 word Location

Scrasamax
October 21, 2011
Hits: 522
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
The Lost City of Azaughos    Locations  (City)   (Mountains)

Azaughos was a beautiful city once, a jewel nestled in the mountains. It was a city that was built on an idea, and built with wealth, and great royal pride.

hylandpad
September 14, 2011
Hits: 655
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
The Singing Mines    Locations  (Other)   (Mountains)

Also called the "Banshee Veins" or "Wailing Digs" the term "Singing Mine" refers to the Vibrosteel mines found predominantly in Sahar and Orientalis.

Old Dreamer
April 6, 2011
Hits: 844
Comments: 7
Ideas: 0
Votes: 6 / 4.166667
The Gateway of Empire    Locations  (Fortification)   (Mountains)

A man-made bridge between two tall hills that began as a wonder to an ancient empire and now is turned into the final stand of a desperate kingdom. 

MysticMoon
March 27, 2011
Hits: 1090
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
The Three Cities of Dusk, Dawn, and Luna    Locations  (City)   (Mountains)

Three cities that come and go, yet never see the shining sun.

Nafar
April 23, 2010
Hits: 873
Comments: 5
Ideas: 0
Votes: 1 / 1.000000
The East Fortifications of Grenarth hold    Locations  (Fortification)   (Mountains)

We charged their walls but the defenses held us off, hidden bunkers sprang out of nowhere and turrets wreaked havoc on our forces. Gun pits blasted our army to pieces and we pulled back a shell came out of the sky and destroyed several siege towers, we where finished.

 

Siren no Orakio
October 7, 2009
Hits: 1745
Comments: 11
Ideas: 0
Votes: 7 / 4.428571
Grand Pyre of the Phoenix    Locations  (Other)   (Mountains)

Existing at once in the mortal plane and upon the plane of Fire, the Grand Pyre of the Phoenix is the ultimate testament to the power of the Lord Zevarith.

MoonHunter
July 29, 2009
Hits: 1522
Comments: 9
Ideas: 0
Votes: 5 / 4.100000
Shambala    Locations  (City)   (Mountains)

To be “On the road to Shambala” is a metaphor for seeking redemption, purification of spirit, and seeking The Great Divine. It is found in teachings of several faiths of The Great Divine and in the writings of many prophets and philosophers. It is not just a metaphor. There truly is a road to Shambala.

B9anders
May 8, 2009
Hits: 1288
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
The Lost City of Giants    Locations  (Ruins)   (Mountains)

Deep in the remote Storm Horns lies an ancient and deserted city of giants.

Ouroboros
January 27, 2009
Hits: 3814
Comments: 20
Ideas: 0
Votes: 11 / 4.863636
The Lost City of Akelor    Locations  (City)   (Mountains)

Deep in the rugged Thunderhead mountain range lies the valley of Akelor, once a paradise, now a battleground where reality itself struggles to contain an alien, evil infestation

An adventure, Sourcebook and Monster Compendium set in the Locastus universe

Scrasamax
October 11, 2008
Hits: 1717
Comments: 7
Ideas: 0
Votes: 5 / 3.600000
Noamuth    Locations  (Country/ State)   (Mountains)

The forgotten realm

Avisarr
September 1, 2008
Hits: 1685
Comments: 7
Ideas: 0
Votes: 7 / 3.785714
Tyrrenkor    Locations  (City)   (Mountains)

Capital city of the Coalition.

Avisarr
September 1, 2008
Hits: 1856
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
Coalition    Locations  (Country/ State)   (Mountains)

The Coalition - An evil realm of goblyns, bandits, ogres and others loosely united under one banner.

CaptainPenguin
March 19, 2008
Hits: 2905
Comments: 6
Ideas: 0
Votes: 6 / 4.333333
City Image- Sarkushen    Locations  (City)   (Mountains)

Of old, this city was the home of a coven of the Sarkukai, foul devotees of Sarku, Lord of Worms, the God of Rising From The Grave. Though they were driven out, the city remains tainted by the memory of that ghastly cult.

Scrasamax
October 16, 2007
Hits: 2597
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
Wlatsoom Peak    Locations  (Area)   (Mountains)

Fewer things under heaven reek
like the lofty spires of Wlatsoom Peak

Vernissage, apprentice bard.

Scrasamax
August 4, 2007
Hits: 2929
Comments: 9
Ideas: 0
Votes: 5 / 4.000000
Dal Nastro    Locations  (Ruins)   (Mountains)

Dal Nastro, little more than a smudged footnote in mankind’s history of expansion.

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Random Idea Seed View All Idea Seeds

Walk without rhythm and you'll never learn.

       By: axlerowes

Arakis's zombie problem went largely ignored, because it was believed that the Shai-Hulud (sand worms) would effectively dispose of the undead walkers. Unfortunately the problem grew until the roving herds of sunburnt ghouls threatened the flow of spice. While observing one of the great reanimated masses over take a Harvester from the safety of an ornithopter, an Imperial Zoologists noted that the sand caked flesh eating revenants walked entirely without rhythm.

Shortly after receiving this report the Bene Gesserits claimed to have a solution to Arakis's hellish resurrections. They asserted to the agents of the great houses that the worms could be drawn to the walkers using an ancient sonic weapon. According to the sisters, exposing the zombies to an antediluvian ballad composed by the great master M. Jackson would force them to step in time.

Ideas  ( Plots ) | March 12, 2014 | View | UpVote 5xp


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