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Skylark
July 21, 2004
Hits: 4526
Comments: 6
Ideas: 0
Votes: 4 / 2.250000
Serenity Cove    Locations  (City)   (Forest/ Jungle)

Serenity Cove is a picturesque coastal town once thriving and prosperous.  Now finds that it is in the grips of a terrible evil.

Iain
January 17, 2004
Hits: 7503
Comments: 8
Ideas: 0
Votes: 7 / 4.571429
Monastery of Moldan    Locations  (Establishment)   (Forest/ Jungle)

The home of the reclusive Monk-Smiths of Moldan, unparalleled practitioners of the art of smithing.

elfkin
November 3, 2003
Hits: 4826
Comments: 3
Ideas: 0
Votes: 8 / 2.437500
Halëfas    Locations  (Country/ State)   (Forest/ Jungle)

The forest of Halëfas is a strange place indeed.  It has long been inhabited by the forest elves, a race of elves descended from the high elves that have lived for over 9000 years isolated there.  This wood is patroled by a groupe of expert rangers who know the forest well, Tred lightly and unthreateningly here for you may find your end in Hathil’S arrow.

Agar
October 17, 2003
Hits: 10220
Comments: 19
Ideas: 0
Votes: 19 / 4.868421
The Land of the Living    Locations  (Country/ State)   (Forest/ Jungle)

There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.

Ria Hawk
July 28, 2003
Hits: 4810
Comments: 2
Ideas: 0
Votes: 4 / 3.375000
The Forbidden Jungle    Locations  (Area)   (Forest/ Jungle)

The Forbidden Jungle has never been explored thouroughly, for the simple reason that many of the explorers are never seen again.

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In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?
By: Spark | Visit | UpVote 1xp

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