Hall of Honour Featured

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March 10, 2005
Hits: 3934
Comments: 8
Ideas: 0
Votes: 6 / 3.583333
The Road    Locations  (TransWorld)   (Any)

The Road… traverses Time—Time past, Time to come, Time that could have been, and Time that might yet be. Some people have the ability to access the Road and travel it from Time to Time and world to world.

January 13, 2005
Hits: 6534
Comments: 7
Ideas: 0
Votes: 3 / 3.333333
Rath ley Mar Ruins    Locations  (Ruins)   (Any)

A city lost in time. A city in ruins. Knowledge was they key staple in the city until mortals believed they were smarter than the Gods.

December 28, 2004
Hits: 6766
Comments: 12
Ideas: 0
Votes: 9 / 4.555556
Princess Avenue    Locations  (Neighborhoods)   (Any)

The street is wide, and smoothly paved, with trees planted along the sides. The houses are mansions and palaces, each surrounded by stone and ironwork walls that are as much decorative as they are protective. These are the summer homes of the Princesses, and ladies of privelage.

August 14, 2004
Hits: 10849
Comments: 24
Ideas: 1
Votes: 18 / 4.805556
Knockers Dirty Clothes Place    Locations  (Establishment)   (Any)

Nestled among the smaller and less noticed store fronts, hidden among the sundry vendors, and purveyors of beads, cheap jewelry, and meat-on-a-stick products in a small building that smells strongly of hot linen, cotton, soap…and goblin.

July 14, 2004
Hits: 4618
Comments: 11
Ideas: 0
Votes: 10 / 4.100000
Rubens    Locations  (Establishment)   (Any)

To refer to Rubens a inn is an insult. There are no battered bars, or heaving bosoms, or the scent of stale beer and tobacco smoke. There are no crowded common rooms, or cheap entertainment. The flooring is plush, the rooms are exquisite, and the bill is out of this world…

March 2, 2004
Hits: 6587
Comments: 6
Ideas: 0
Votes: 7 / 3.928571
The Paper Shrine of Laymeret    Locations  (Establishment)   (Any)

This large shrine the god Sunglory, is not famous for religious reasons as for architectural reasons.

February 27, 2004
Hits: 6196
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Ruins of Linnarson    Locations  (Ruins)   (Any)

Over three hundred years after the destruction of Linnarson, the ruins of Linnarson remain deserted; the warped magical environs inhabited only by the twisted and bizarre creatures that have been created. Amongst it all, however, the Senior Masters remain, continuing their eternal pursuit of knowledge.

February 13, 2004
Hits: 13446
Comments: 18
Ideas: 0
Votes: 13 / 4.769231
University of Linnarson    Locations  (Establishment)   (Any)

...In the hallowed halls of the University of Linnarson a glimpse may sometimes be caught of the Senior Masters, learned sages and masters of knowledge. They seldom leave their dusty studies full of learned tomes, other than to dine - each evening they will be found shuffling down the dimly lit corridors to the dark and shuttered Great Hall. After feasting at high table by candlelight they will be gone, returning once more to their studies. None but they know of their pact with death, how they have willingly embraced an eternal undeath in which to pursue knowledge, yet this is the reason for the darkened corridors and the shuttered hall, for those who are undead cannot abide the light of the sun…

Ria Hawk
July 28, 2003
Hits: 5128
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
The City of the Lost    Locations  (City)   (Any)

Sab Rejak, also called the City of the Lost, was once a thriving city until a curse and a plague brought an end to its glory.

Ria Hawk
July 13, 2003
Hits: 4902
Comments: 6
Ideas: 0
Votes: 11 / 3.454545
Keep Silence    Locations  (Ruins)   (Any)

Some say that Darigus was murdered for his treasure.  Others say that Darigus’s court magician did away with the nobleman and ran off with his daughter.  And some say that Darigus isn’t dead, and took off with his treasure.  But no one knows for sure…

July 13, 2003
Hits: 12908
Comments: 32
Ideas: 0
Votes: 12 / 4.708333
The City of Asylum    Locations  (City)   (Any)

Something occured and those in the grand city went mad. Was it a curse, a prophecy, a spell gone wrong, or a magik item opened? Nobody allegedly knows. The city guard on the city walls, saw the madness and were apparently not touched. They tried to keep the crazy ones inside, by blocking the gates and sealing the entrances to the large city wall. The region’s leader, eventually sent the Army there to reinforce the city guards, to hold the mad ones in. Since the mad men are incredibly strong and immune to pain, if they escape it would be a plague upon the land. There is still hope that someday they could be restored (perhaps a royal heir or a royal household was in the city). Perhaps they are nearly immortal. The city guards who occasionally decend into the city to drop supplies and stop fires believe that to be true.

Now it is a small town, with its own walls, that rings the old grand city. Over the years, the army and guards, have created a town that supports them. They think themselves immune to the madness, yet their proximity to them, means they are only slightly odd… perhaps becoming mad. The crazed watch over the mad. A running joke is that someday, someone will man their walls to hold them in.

Barbarian Horde
September 11, 2002
Hits: 1676
Comments: 5
Ideas: 0
Votes: 7 / 2.214286
Evil mischief with gremlins    Locations  (City)   (Any)

My group had to locate the hidden entrance to an abandoned Gnomish city.  They searched for two days before they found what they thought was the entrance.  It was the entrance…., to Kiddieland, the Gnomish equivalent of a modern funhouse for children.  Evil, nasty super-gremlins had infested the place and had warped much of the magic there to terrorize suckers, er, characters who found the way in.

May 27, 2002
Hits: 18951
Comments: 13
Ideas: 0
Votes: 11 / 4.590909
Talon Trails    Locations  (TransWorld)   (Any)

As long as any can remember, these certain paths allowed one to travel up to and over 20 extra miles a day by using them. One moment one was deep along a small trail, the next he would find himself 20 or more miles farther down the path without realizing it. All was fine until recently. Reports returned talking of the failure of these areas which revealed miles of ancient paths. The protection hiding them has finally failed. Will it release monsters of ages past or reveal magic of unknown worth?

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       By: MoonHunter

Surnames: Most surnames fall into one of four categories. Patronymic surnames such as Johnson pass from father to son (literally, 'Son of John'). Occupational surnames such as Cook or Miller stem from an individual's livelihood. Topographic names such as Forest or Ford identify habitation. There are also a few surnames that derive from individual characteristics or nicknames...Small and Stern for example.

Ideas  ( Society/ Organization ) | August 7, 2005 | View | UpVote 1xp

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