Enclosed in this document is the account of Mr. Johnathan Crewes, who was recently incarcerated in the Psychiatric Ward, of how he was driven insane. He shall be soon shipped to the St. Josephine Asylum for the Mentally Disturbed.
Remember those cliché taverns the storyteller took you in a hurry? With the fat bartender who's just cleaning a mug as you enter? Yeah, none of those here...
drawn from/inspired by Hellfire: the Summoning mobile game
A wishing well is nothing more that a place to hope and dream. A token offering is given with the silly notion that the wish just might come true. But what happens when these wishes start to come true, on a regular basis?
"Get me the sugar!" called Jack's wife. His heart skipped a beat as he stood before the cabinet. Holding his breath, he slowly opened it.... Dangit! A baby!
Barathra is quite simply the Land of the Dead, the Afterlife. It, simply put, defies the Atheians' expectations. After all, for most, it is Hell.
You walk into the room and it is like stepping into the grand library. Wall to wall and floor to ceiling is taken up by leather bound loaded bookshelves. All of the tomes are in varying states of decay and none of which are new.
The term is archaic, calling upon the ancient language of the magi, and those versed in the eldritch arts. In the more vulgar argot, terms such as scrying room and equally mundane names are bandied about. The fact that such limited terms are used to describe the proper mystic's psychomanteum demonstrates how little they actually know about what occurs within.
No where else in the world of Atheus is the maxim "Power is money" so readily apparent than it is in Obstaria. And since, as they say, absolute power corrupts absolutely, decadence and corruption has crept into the kingdom of Obstaria.
I know a guy who says he found a tower in the woods and saw a man fall out the window - straight up!
Did you ever wonder where the moon comes from?
In the place where Atheus lies, there are three separate planes, three realms for the intrepid to explore. One of these is Congeria, land of the demons. The home of darkness, the mount of Chaos, Evil's Playpen, all of these are names drawn up by the Atheian peoples.
As is the norm for cases such as these, they could not be further from the truth.
Incarceration in the Cosmic Era, adjustable for futuristic and dystopian settings
Sometimes a roadblock is there for a reason. There are some places you don't want to be after sundown.
The home base of the mighty mech
The land of Vartanadel is full of twisted and fabricated truths. To stay in power, one must play the game.
A game of chance, a long night of winning, and one last victory put the title to the Tortoise Shell Tavern into Humblestaff's hands. Now he just needs a group to help find it and "evict one or two unwanted guests," whatever the former owner meant by that.
The eldest civilization in the land with a king that can create and destroy royalty on a whim.ddd
This dusty, delapidated building appears to have been abandoned for some time. Within it is a plethora of ancient tomes and ancient knowledge, however rumours of a deadly curse keep curious scholars at bay.
"The perfect pet at the perfect price -- guaranteed." Creature Dex at the bottom of the sub, if you want to include "relatively harmless" alien critters in your campaign.
The Forest of Throck:
Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.