As the Earth That Was was being "used up", the Dysporia began. Any Rocky World in the Lifeband were made to be habitable by people. This produced a huge number of barely habitable planets, most of which are out on the frontier.
Madeira is not one of these world. It is a rich and lush world where the fine arts of wine making have been reborn, along with a culture of civility and honor.
All through the Alliance there are those that follow the Shepherds of The Book. The Book is old and came from many Great Teachers of the Past that walked The Earth that Was. These folks have followed a Great Shepherd into the Desert that is The Rim and have been given the Promised Land.
Nob was a fairly developed colony world. It had a few cities, some manufacturing, and something that passed as a space port. Then a wonderful disaster showered riches and power upon it.
I was watching one of those famous sunsets while I was waiting for the Mule to come back. I saw the spot in the sun. I thought it was a bug. My gut knew what it was. I was running for the cockpit before it registered in my brain. It was time to get off this planet, as the soil was about to run red with blood.
Hot Dang, we are going to LaVenda!
Flying into Lewiston, once you get low enough, is difficult, captain. There is constant wind sheer through the valleys. You have to fly careful, as the wind will slam you into a mountain side faster than a card player tossing in a bad hand. Of course the town you want to get to, Porsen, is the very worse. So best we land in Ramsy territory on the Blue Diamond Lake there, and take the mule up the "road" to Porsen. I just hope the Ramsy and the Regina towns arent feuding any more. I hate dodging bullets that arent even meant for me.
The place looked like a pile of plastic containers, but it was home.
On the voyage from Earth-That-Was, most feuds were put to rest. But there’s some bad blood that can’t be healed with anything but payback. The Native American Indians managed to keep their communities together. While they were as glad as any when the terraforming began to take, they made it known to the Alliance that they expected payment for the land they lost nearly 1000 years ago.
"Cold beer and scantily clad dancing girls all surrounded by glass. Does it get any better?"
Rogers, Episode 2, 8, 12, and 13 of Into The Black.
It doesn’t look like much.
After looking at a shoddy looking town, "This is the bright spot of the galaxy?"
"Do you have to wear shades out here?"
"Thus my point is proven."
Chen Fong to Deiter - Episode 6 Into the Black Campaign
Houston is a very rare world. It once held life. Now it holds life again. That "once life" has given us a legacy that is leading to wealth for the colony.
"Well we can’t fix it, so we will just have to live with it," on a plaque dedicated to the terraforming team and first colonists.
We came in on low burn. There was a lot of glitter in the space. You could see all the scattered material. The nav sensor just turned red and blinked that "I’m broken" icon. We stopped . One of the Buoys floated by the windscreen. My brothers name was on that buoy.
In a universe always in need of habitable planets, Partas II had a good location, good resources, and the people about it had a "need". It just had one problem. It wasn’t generally habitable. A century ago, the Great Project was undertaken. A century from now, it will be complete. People will stand unaided upon its surface.
As long as nothing goes wrong.
A fey kingdom fallen, with winter triumphant. A dream frozen, to be thawed by might and heroic deed.
A world of drifting sky islands and air ships
Sort of a collaborative effort to create a world for the Citadel.
A fairly average world that happens to be the headquarter site of the Earth Alliance Space Probe Agency (EASPA)
Behold yonder hut floating on the island? An abandoned fisherman’s dwelling, you say? Nay, tis the Temple Of Inaha.
Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.
Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.
It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.