Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

Random Gold Golden

Random

Locations » TransWorldView GoldenView HoHNorm

Scrasamax
February 4, 2014
Hits: 328
Comments: 3
Ideas: 0
Votes: 2 / 4.250000
The CogNet    Locations  (TransWorld)   (CyberSpace)

Things are not what they appear in the Cognitive Network

Renlim
October 11, 2013
Hits: 420
Comments: 6
Ideas: 0
Votes: 4 / 3.500000
Efeterthrop’s Pyrus Patch, Toll Gate    Locations  (TransWorld)   (Forest/ Jungle)

In a world where teleportation magic doesn’t exist, the opportunity to travel a few days journey in moments is beyond value. With only a simple toll, you can be practically on the doorstep of Nizul-tibi before you know it.

Scrasamax
January 15, 2013
Hits: 421
Comments: 8
Ideas: 0
Votes: 3 / 4.000000
Atlantic Federation    Locations  (TransWorld)   (Any)

The lead New Earth Government of the Cosmic Era

Scrasamax
January 5, 2012
Hits: 648
Comments: 2
Ideas: 1
Votes: 2 / 4.000000
Empty Space    Locations  (TransWorld)   (Space)

Dead Space idea

hylandpad
October 5, 2011
Hits: 493
Comments: 5
Ideas: 0
Votes: 5 / 4.100000
The World Forge    Locations  (TransWorld)   (Other)

"Some call it 'the Realm of the Builders' - the Ark refers to it as 'Dius Factorsitius Terravae' or 'The Forge of Worlds.' My opinion? Well, I think it's more of a garden, to be honest."

-Author Dreu, van Heinhelm Household Cleric 

Tauric
August 27, 2011
Hits: 1123
Comments: 7
Ideas: 0
Votes: 6 / 3.750000
The Penitent Sea    Locations  (TransWorld)   (Water)

 

Some sailor’s speak of Fiddler’s Green, where the music never stops and the rum flows free. Some speak of Davy Jones, and how he waits for those whose souls are a dark as the deep. Yet there is one more possible destination for those who sail the seas, home to seamen who deserve neither eternal peace nor damnation. They call it the Penitent Sea.
Chaosmark
August 13, 2011
Hits: 913
Comments: 12
Ideas: 0
Votes: 9 / 3.833333
The Hell of Half-Nothings    Locations  (TransWorld)   (Any)

The sky is drab and gray, almost completely covered in rainclouds. What gaps there are open up to show yet more gray. Much like mortal demesnes, the weather is unpredictable, but every so often the clouds unleash their burden of water on the residents of this boring land.

Welcome to the Hell of Half-Nothings. Your stay will be boring, we guarantee it.

Dossta
August 9, 2011
Hits: 994
Comments: 14
Ideas: 0
Votes: 8 / 4.875000
Katumus    Locations  (TransWorld)   (Other)

A soul that feels no remorse for the sins it has committed in life is unfit for paradise in the afterlife.  Only those who fully grasp the weight of the harm they have visited upon others and repent are offered a chance at atonement.  Only those who atone for their sins are allowed to move on.  

-- The Book of Reprieve, 11:36:01

Pieh
August 9, 2011
Hits: 886
Comments: 5
Ideas: 0
Votes: 4 / 2.625000
The Box    Locations  (TransWorld)   (Other)

The Box is a Hell of isolation, claustrophobia and imprisonment. Where you will find many who fear tight spaces.

Pieh
October 17, 2010
Hits: 1069
Comments: 8
Ideas: 0
Votes: 5 / 3.800000
Skillet    Locations  (TransWorld)   (Other)

The 5757h layer of the Infinite Abyss. A land of charred black metal and the stench of ever-burning flesh.

Dragonlordmax
September 7, 2009
Hits: 1193
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
The Hub    Locations  (TransWorld)   (Space)

The Interstellar Highway of the Galaxy

Kassil
February 10, 2009
Hits: 2895
Comments: 22
Ideas: 0
Votes: 7 / 4.642857
Silt Sea    Locations  (TransWorld)   (Desert)

An ocean of fine silt, shot through with pillars and islands of ancient stone, this realm would be a thing of harsh beauty were it not for the utterly lifeless nature of it.

sverigesson
October 9, 2008
Hits: 1789
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
The Winding Stair    Locations  (TransWorld)   (Other)

It was three years ago that I entered that strange door… and I have not found my way back home since then.

Kassil
February 13, 2008
Hits: 2785
Comments: 4
Ideas: 0
Votes: 2 / 4.250000
The Gloom    Locations  (TransWorld)   (Tundra/ Arctic)

Once merely a minor Realm of an ambitious Prince of the Nether, the Gloom has been conquered and now lies ruled by Winter’s cruel grip.

valadaar
February 27, 2007
Hits: 2299
Comments: 0
Ideas: 0
No votes
Rules of Engagement 2450    Locations  (TransWorld)   (Space)

Forty worlds, only linked by the Rules of Engagement

valadaar
February 27, 2007
Hits: 1097
Comments: 0
Ideas: 0
No votes
Rules of Engagement    Locations  (TransWorld)   (Space)

Forty Worlds - held together by the Rules of Engagement

A stub, very much in development…

Wulfhere
January 7, 2007
Hits: 3845
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Behind the Veil: The Traft System    Locations  (TransWorld)   (Space)

In the depths of the nebula, the people of the Traft System serve their government well…

Scrasamax
June 2, 2006
Hits: 49646
Comments: 18
Ideas: 7
Votes: 12 / 4.375000
The Celestial Hypothesis    Locations  (TransWorld)   (Other)

What a strange world we live in…

Troile, Royal Astronomer and Numerologist

MoonHunter
March 10, 2005
Hits: 3786
Comments: 8
Ideas: 0
Votes: 6 / 3.583333
The Road    Locations  (TransWorld)   (Any)

The Road… traverses Time—Time past, Time to come, Time that could have been, and Time that might yet be. Some people have the ability to access the Road and travel it from Time to Time and world to world.

Strolen
May 27, 2002
Hits: 18533
Comments: 13
Ideas: 0
Votes: 11 / 4.590909
Talon Trails    Locations  (TransWorld)   (Any)

As long as any can remember, these certain paths allowed one to travel up to and over 20 extra miles a day by using them. One moment one was deep along a small trail, the next he would find himself 20 or more miles farther down the path without realizing it. All was fine until recently. Reports returned talking of the failure of these areas which revealed miles of ancient paths. The protection hiding them has finally failed. Will it release monsters of ages past or reveal magic of unknown worth?

Reset Sorting
Total for selections: (20)

Environment

Sort By:







Random Idea Seed View All Idea Seeds

       By: Iain

In the middle of an unimportant combat with some bandits a burst of wild magic transforms all of the PCs and their opponents in to random animals and monsters. They retain their intelligence (though not, of course, the ability of speech). They can either carry on the combat in their new forms, panic, or otherwise react how they see best. After about an hour, they return, unharmed, to their normal form.

Ideas  ( Plots ) | February 13, 2004 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0770