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Ria Hawk
July 2, 2007
Hits: 2716
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
The Forgotten Shrine of Talna    Locations  (Ruins)   (Mountains)

The tiny shrine doesn’t look like much; a tumbledown temple overgrown with weeds, fading quietly into obscurity.  But appearances are oftentimes deceiving.

Wulfhere
January 21, 2007
Hits: 4228
Comments: 10
Ideas: 0
Votes: 8 / 4.312500
The Mind of Alturgerax    Locations  (Ruins)   (Mountains)

The Wizards of the Guild have found the remains of the legendary dragon Alturgerax, but they're not sharing!

Wulfhere
January 15, 2007
Hits: 4715
Comments: 7
Ideas: 0
Votes: 5 / 4.300000
Cities of the Eternal Blackness    Locations  (Ruins)   (Water)

In the dawning of time, a mighty civilization, mystical and alien, flourished in the oceanâ??s unseen depths.  Their day has passed, but their hidden metropoli linger on.

Ria Hawk
January 10, 2007
Hits: 2946
Comments: 7
Ideas: 0
Votes: 7 / 4.142857
Lahsk Hall    Locations  (Ruins)   (Any)

“There’s something not right, up on that hill.  Something about that place makes men go mad.  The de Lahsk family never should have built the mansion there.  That only made it worse.”

Wulfhere
November 2, 2006
Hits: 4730
Comments: 8
Ideas: 0
Votes: 7 / 4.357143
Mastabah Island    Locations  (Ruins)   (Water)

The smoky haze that shrouds this volcanic island hides a deadly legend…

Murometz
July 30, 2006
Hits: 9471
Comments: 41
Ideas: 0
Votes: 25 / 4.520000
Fountain of Goats    Locations  (Ruins)   (Desert)

Font of Damnable Contemplation

Cheka Man
May 2, 2006
Hits: 4438
Comments: 9
Ideas: 0
Votes: 7 / 4.214286
Tower Isle    Locations  (Ruins)   (Tundra/ Arctic)

Tower Isle gets it’s name from the tower of gleaming ice that climbs high above the surface.In the summer it gleams in the sunlight and can be seen for miles away.But even in the summer the tempreture never climbs above -5 degrees, and in the winter it is not a place where most people would want to be.Myths say that a king slumbers there waiting for the world to end.

Scrasamax
April 22, 2006
Hits: 4949
Comments: 9
Ideas: 0
Votes: 8 / 4.125000
Bir Beshig    Locations  (Ruins)   (Swamp)

A society lost to its own demands of innovation.

Scrasamax
April 21, 2006
Hits: 6761
Comments: 16
Ideas: 0
Votes: 11 / 4.818182
The Whalebone Forest    Locations  (Ruins)   (Water)

From the Observation Log of the Gnomish Inventor, Scholar, and Sub-Mariner Lezarde Kurye…

Scrasamax
December 3, 2005
Hits: 4030
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
The Deep Well    Locations  (Ruins)   (Underground)

The well was dug in years beyond memory. The locals still knew to stay away…

Pieh
November 21, 2005
Hits: 3483
Comments: 5
Ideas: 0
Votes: 5 / 2.700000
The Moaning Lands    Locations  (Ruins)   (Other)

The Moaning Lands of the Dead and Dying. Many foul creatures of undeath roam here and seek living flesh, no one is quite sure what happened to this large desert island. Maybe you could unlock the mystery and free the tormented.

Monument
July 7, 2005
Hits: 3680
Comments: 3
Ideas: 0
Votes: 5 / 3.800000
Towers of Volturn    Locations  (Ruins)   (Any)

There is a place of mystery and wonder located to the east of the Prosary Midlands.  Three towers on a plain of mirror shined obsidian that ring a fourth tower that is entirely supported by nothing more than thin air, above the spires of the other three towers.  Volturn’s Towers are considered a magical wonder to behold.  Tales of the towers agree on one thing: there’s a lot of strange things happening there!

Mourngrymn
April 19, 2005
Hits: 8806
Comments: 7
Ideas: 5
Votes: 4 / 4.125000
Demon Gates    Locations  (Ruins)   (Any)

The Demon gates are all hidden from prying eyes, either under mountains or lost within their vast chasms. In fortresses hidden by magic, or guarded by the unknowing. A single key, if found, will open only a specific gate. However, directions to the gates location are inscribed on each key in a demonic script. Only those loyal to Caedmon, or can understand the ancient written language of the Demon’s are able to read it.

The gates are massive stone doorways standing roughly thirty feet in height and twenty feet wide and made of black granite or onyx, with scenes of a demonic horde flooding through the gate as a wave through a cistern. Horrific images of murder and unspeakable acts toward the mortal races also adorn the doors.

Mourngrymn
January 13, 2005
Hits: 6762
Comments: 7
Ideas: 0
Votes: 3 / 3.333333
Rath ley Mar Ruins    Locations  (Ruins)   (Any)

A city lost in time. A city in ruins. Knowledge was they key staple in the city until mortals believed they were smarter than the Gods.

Iain
February 27, 2004
Hits: 6496
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Ruins of Linnarson    Locations  (Ruins)   (Any)

Over three hundred years after the destruction of Linnarson, the ruins of Linnarson remain deserted; the warped magical environs inhabited only by the twisted and bizarre creatures that have been created. Amongst it all, however, the Senior Masters remain, continuing their eternal pursuit of knowledge.

Royal_Assassin
September 22, 2003
Hits: 5090
Comments: 5
Ideas: 0
Votes: 6 / 2.666667
Pulca Underground Ruins    Locations  (Ruins)   (Other)

A mystic ruin that is well guarded by the family of Dro’Hizzir a great upper class of Shadow Warriors. This is unknown to everyone except for Dro’Hizzir. Knowledge that is only passed down from his forefathers and ancestors alike. Well underground in the city of Pulca. The entrance is found in Dro’Hizzir’s office in his ancestorial vault (that has riches in it as well). In the back of his vault is a narrow tunnel way big enough to fit a normal man in that leads to a ruin of his dead Ancestors and riches of the deceased.

Ria Hawk
July 13, 2003
Hits: 5193
Comments: 6
Ideas: 0
Votes: 11 / 3.454545
Keep Silence    Locations  (Ruins)   (Any)

Some say that Darigus was murdered for his treasure.  Others say that Darigus’s court magician did away with the nobleman and ran off with his daughter.  And some say that Darigus isn’t dead, and took off with his treasure.  But no one knows for sure…

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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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